mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
Merge branch 'upcoming' into SonikkuA-DatH-Teatime2
This commit is contained in:
commit
f6fab92ac8
@ -2025,6 +2025,11 @@
|
||||
.4byte \ptr
|
||||
.endm
|
||||
|
||||
.macro swapstats stat:req
|
||||
various BS_ATTACKER, VARIOUS_SWAP_STATS
|
||||
.byte \stat
|
||||
.endm
|
||||
|
||||
@ helpful macros
|
||||
.macro setstatchanger stat:req, stages:req, down:req
|
||||
setbyte sSTATCHANGER, \stat | \stages << 3 | \down << 7
|
||||
|
@ -2799,10 +2799,10 @@ BattleScript_EffectSpeedSwap:
|
||||
attackstring
|
||||
ppreduce
|
||||
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
|
||||
swapstatstages STAT_SPEED
|
||||
swapstats STAT_SPEED
|
||||
attackanimation
|
||||
waitanimation
|
||||
printstring STRINGID_PKMNSWITCHEDSTATCHANGES
|
||||
printstring STRINGID_ATTACKERSWITCHEDSTATWITHTARGET
|
||||
waitmessage B_WAIT_TIME_LONG
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
|
@ -246,11 +246,12 @@
|
||||
#define VARIOUS_CAN_TELEPORT 155
|
||||
#define VARIOUS_GET_BATTLER_SIDE 156
|
||||
#define VARIOUS_CHECK_PARENTAL_BOND_COUNTER 157
|
||||
#define VARIOUS_JUMP_IF_ROD 158
|
||||
#define VARIOUS_JUMP_IF_ABSORB 159
|
||||
#define VARIOUS_JUMP_IF_MOTOR 160
|
||||
#define VARIOUS_TEATIME_INVUL 161
|
||||
#define VARIOUS_TEATIME_TARGETS 162
|
||||
#define VARIOUS_SWAP_STATS 158
|
||||
#define VARIOUS_JUMP_IF_ROD 159
|
||||
#define VARIOUS_JUMP_IF_ABSORB 160
|
||||
#define VARIOUS_JUMP_IF_MOTOR 161
|
||||
#define VARIOUS_TEATIME_INVUL 162
|
||||
#define VARIOUS_TEATIME_TARGETS 163
|
||||
|
||||
|
||||
// Cmd_manipulatedamage
|
||||
|
@ -631,8 +631,9 @@
|
||||
#define STRINGID_ATTACKERMELTEDTHEICE 629
|
||||
#define STRINGID_TARGETTOUGHEDITOUT 630
|
||||
#define STRINGID_ATTACKERLOSTELECTRICTYPE 631
|
||||
#define STRINGID_ATTACKERSWITCHEDSTATWITHTARGET 632
|
||||
|
||||
#define BATTLESTRINGS_COUNT 632
|
||||
#define BATTLESTRINGS_COUNT 633
|
||||
|
||||
// This is the string id that gBattleStringsTable starts with.
|
||||
// String ids before this (e.g. STRINGID_INTROMSG) are not in the table,
|
||||
|
@ -760,9 +760,11 @@ static const u8 sText_AttackerHealedItsBurn[] = _("{B_ATK_NAME_WITH_PREFIX} heal
|
||||
static const u8 sText_AttackerMeltedTheIce[] = _("{B_ATK_NAME_WITH_PREFIX} melted the ice with\nits fiery determination!");
|
||||
static const u8 sText_TargetToughedItOut[] = _("{B_DEF_NAME_WITH_PREFIX} toughed it out\nto show you its best side!");
|
||||
static const u8 sText_AttackerLostElectricType[] = _("{B_ATK_NAME_WITH_PREFIX} used up all\nof its electricity!");
|
||||
static const u8 sText_AttackerSwitchedStatWithTarget[] = _("{B_ATK_NAME_WITH_PREFIX} switched {B_BUFF1}\nwith its target!");
|
||||
|
||||
const u8 *const gBattleStringsTable[BATTLESTRINGS_COUNT] =
|
||||
{
|
||||
[STRINGID_ATTACKERSWITCHEDSTATWITHTARGET - BATTLESTRINGS_TABLE_START] = sText_AttackerSwitchedStatWithTarget,
|
||||
[STRINGID_TARGETTOUGHEDITOUT - BATTLESTRINGS_TABLE_START] = sText_TargetToughedItOut,
|
||||
[STRINGID_ATTACKERMELTEDTHEICE - BATTLESTRINGS_TABLE_START] = sText_AttackerMeltedTheIce,
|
||||
[STRINGID_ATTACKERHEALEDITSBURN - BATTLESTRINGS_TABLE_START] = sText_AttackerHealedItsBurn,
|
||||
|
@ -10131,6 +10131,35 @@ static void Cmd_various(void)
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case VARIOUS_SWAP_STATS:
|
||||
{
|
||||
u8 statId = T1_READ_8(gBattlescriptCurrInstr + 3);
|
||||
u16 temp;
|
||||
|
||||
switch (statId)
|
||||
{
|
||||
case STAT_HP:
|
||||
SWAP(gBattleMons[gBattlerAttacker].hp, gBattleMons[gBattlerTarget].hp, temp);
|
||||
break;
|
||||
case STAT_ATK:
|
||||
SWAP(gBattleMons[gBattlerAttacker].attack, gBattleMons[gBattlerTarget].attack, temp);
|
||||
break;
|
||||
case STAT_DEF:
|
||||
SWAP(gBattleMons[gBattlerAttacker].defense, gBattleMons[gBattlerTarget].defense, temp);
|
||||
break;
|
||||
case STAT_SPEED:
|
||||
SWAP(gBattleMons[gBattlerAttacker].speed, gBattleMons[gBattlerTarget].speed, temp);
|
||||
break;
|
||||
case STAT_SPATK:
|
||||
SWAP(gBattleMons[gBattlerAttacker].spAttack, gBattleMons[gBattlerTarget].spAttack, temp);
|
||||
break;
|
||||
case STAT_SPDEF:
|
||||
SWAP(gBattleMons[gBattlerAttacker].spDefense, gBattleMons[gBattlerTarget].spDefense, temp);
|
||||
break;
|
||||
}
|
||||
PREPARE_STAT_BUFFER(gBattleTextBuff1, statId);
|
||||
}
|
||||
break;
|
||||
case VARIOUS_TEATIME_TARGETS:
|
||||
{
|
||||
u32 count = 0;
|
||||
|
@ -1104,7 +1104,7 @@ bool8 TryDoDoubleWildBattle(void)
|
||||
return TRUE;
|
||||
#endif
|
||||
#if B_DOUBLE_WILD_CHANCE != 0
|
||||
else if ((Random() % 100) + 1 < B_DOUBLE_WILD_CHANCE)
|
||||
else if ((Random() % 100) + 1 <= B_DOUBLE_WILD_CHANCE)
|
||||
return TRUE;
|
||||
#endif
|
||||
return FALSE;
|
||||
|
Loading…
Reference in New Issue
Block a user