Moving IsBattlerProtected

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kleeenexfeu 2021-11-13 13:38:07 +01:00 committed by GitHub
parent 90b6c7d56c
commit f808710932
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@ -102,6 +102,7 @@ u32 IsAbilityOnOpposingSide(u32 battlerId, u32 ability);
u32 IsAbilityOnField(u32 ability);
u32 IsAbilityOnFieldExcept(u32 battlerId, u32 ability);
u32 IsAbilityPreventingEscape(u32 battlerId);
bool32 IsBattlerProtected(u8 battlerId, u16 move);
bool32 CanBattlerEscape(u32 battlerId); // no ability check
void BattleScriptExecute(const u8* BS_ptr);
void BattleScriptPushCursorAndCallback(const u8* BS_ptr);