mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-02-22 12:23:48 +01:00
Kalos Mon amie.
This commit is contained in:
parent
ba299cb3fb
commit
f8206f8286
@ -18602,7 +18602,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_OVERGROW, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_BULLETPROOF,
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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@ -18627,7 +18629,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_OVERGROW, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_BULLETPROOF,
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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@ -18652,7 +18656,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_OVERGROW, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_BULLETPROOF,
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#endif
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.bodyColor = BODY_COLOR_GREEN,
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.noFlip = FALSE,
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},
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@ -18677,7 +18683,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_BLAZE, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_MAGICIAN,
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -18702,7 +18710,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_BLAZE, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_MAGICIAN,
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -18727,7 +18737,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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.abilities = {ABILITY_BLAZE, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_MAGICIAN,
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -18752,7 +18764,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_WATER_1,
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.abilities = {ABILITY_TORRENT, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_PROTEAN,
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -18777,7 +18791,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_WATER_1,
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.abilities = {ABILITY_TORRENT, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_PROTEAN,
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -18802,7 +18818,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_WATER_1,
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.eggGroup2 = EGG_GROUP_WATER_1,
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.abilities = {ABILITY_TORRENT, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_PROTEAN,
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -18826,7 +18844,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH},
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#else
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.abilities = {ABILITY_PICKUP, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_HUGE_POWER,
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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@ -18851,7 +18873,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_PICKUP, ABILITY_CHEEK_POUCH},
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#else
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.abilities = {ABILITY_PICKUP, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_HUGE_POWER,
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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@ -18876,8 +18902,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_SLOW,
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_BIG_PECKS, ABILITY_NONE},
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.abilityHidden = ABILITY_GALE_WINGS,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -18902,7 +18932,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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.abilities = {ABILITY_FLAME_BODY, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_GALE_WINGS,
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -18927,7 +18959,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_FLYING,
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.eggGroup2 = EGG_GROUP_FLYING,
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.abilities = {ABILITY_FLAME_BODY, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_GALE_WINGS,
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#endif
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.bodyColor = BODY_COLOR_RED,
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.noFlip = FALSE,
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},
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@ -18952,7 +18986,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_BUG,
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.eggGroup2 = EGG_GROUP_BUG,
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.abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_FRIEND_GUARD,
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#endif
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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},
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@ -18977,7 +19013,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_BUG,
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.eggGroup2 = EGG_GROUP_BUG,
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.abilities = {ABILITY_SHED_SKIN, ABILITY_NONE},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_FRIEND_GUARD,
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#endif
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.bodyColor = BODY_COLOR_BLACK,
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.noFlip = FALSE,
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},
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@ -19004,7 +19042,9 @@ const struct BaseStats gBaseStats[] =
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.eggGroup1 = EGG_GROUP_BUG,
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.eggGroup2 = EGG_GROUP_BUG,
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.abilities = {ABILITY_SHIELD_DUST, ABILITY_COMPOUND_EYES},
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#ifdef BATTLE_ENGINE
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.abilityHidden = ABILITY_FRIEND_GUARD,
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -19028,8 +19068,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_SLOW,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE},
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.abilityHidden = ABILITY_MOXIE,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -19053,8 +19097,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_SLOW,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_RIVALRY, ABILITY_UNNERVE},
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.abilityHidden = ABILITY_MOXIE,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -19078,8 +19126,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FAIRY,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE},
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.abilityHidden = ABILITY_SYMBIOSIS,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -19103,8 +19155,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FAIRY,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE},
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.abilityHidden = ABILITY_SYMBIOSIS,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -19128,8 +19184,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FAIRY,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_FLOWER_VEIL, ABILITY_NONE},
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.abilityHidden = ABILITY_SYMBIOSIS,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -19153,8 +19213,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE},
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.abilityHidden = ABILITY_GRASS_PELT,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -19178,8 +19242,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_SAP_SIPPER, ABILITY_NONE},
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.abilityHidden = ABILITY_GRASS_PELT,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -19204,8 +19272,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_HUMAN_LIKE,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER},
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.abilityHidden = ABILITY_SCRAPPY,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -19230,8 +19302,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_HUMAN_LIKE,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_IRON_FIST, ABILITY_MOLD_BREAKER},
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.abilityHidden = ABILITY_SCRAPPY,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -19255,7 +19331,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_FUR_COAT, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -19279,7 +19359,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR},
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#else
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.abilities = {ABILITY_KEEN_EYE, ABILITY_NONE},
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#endif
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.abilityHidden = ABILITY_OWN_TEMPO,
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.bodyColor = BODY_COLOR_GRAY,
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.noFlip = FALSE,
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@ -19304,8 +19388,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR},
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.abilityHidden = ABILITY_PRANKSTER,
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#else
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.abilities = {ABILITY_KEEN_EYE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BLUE,
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.noFlip = FALSE,
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},
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@ -19329,8 +19417,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FIELD,
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.eggGroup2 = EGG_GROUP_FIELD,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_KEEN_EYE, ABILITY_INFILTRATOR},
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.abilityHidden = ABILITY_COMPETITIVE,
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#else
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.abilities = {ABILITY_KEEN_EYE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_WHITE,
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.noFlip = FALSE,
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},
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@ -19354,7 +19446,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_MINERAL,
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.eggGroup2 = EGG_GROUP_MINERAL,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_NO_GUARD, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -19378,7 +19474,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_MINERAL,
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.eggGroup2 = EGG_GROUP_MINERAL,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_NO_GUARD, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -19410,7 +19510,11 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_MINERAL,
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.eggGroup2 = EGG_GROUP_MINERAL,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_STANCE_CHANGE, ABILITY_NONE},
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_BROWN,
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.noFlip = FALSE,
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},
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@ -19434,8 +19538,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FAIRY,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_HEALER, ABILITY_NONE},
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.abilityHidden = ABILITY_AROMA_VEIL,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_PINK,
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.noFlip = FALSE,
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},
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@ -19459,8 +19567,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FAIRY,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
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.abilities = {ABILITY_HEALER, ABILITY_NONE},
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.abilityHidden = ABILITY_AROMA_VEIL,
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#else
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.abilities = {ABILITY_NONE, ABILITY_NONE},
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#endif
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.bodyColor = BODY_COLOR_PINK,
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.noFlip = FALSE,
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},
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@ -19484,8 +19596,12 @@ const struct BaseStats gBaseStats[] =
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.growthRate = GROWTH_MEDIUM_FAST,
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.eggGroup1 = EGG_GROUP_FAIRY,
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.eggGroup2 = EGG_GROUP_FAIRY,
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#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_UNBURDEN,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19509,8 +19625,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_FAIRY,
|
||||
.eggGroup2 = EGG_GROUP_FAIRY,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_SWEET_VEIL, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_UNBURDEN,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_WHITE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19534,8 +19654,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_WATER_1,
|
||||
.eggGroup2 = EGG_GROUP_WATER_2,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS},
|
||||
.abilityHidden = ABILITY_INFILTRATOR,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19559,8 +19683,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_WATER_1,
|
||||
.eggGroup2 = EGG_GROUP_WATER_2,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_CONTRARY, ABILITY_SUCTION_CUPS},
|
||||
.abilityHidden = ABILITY_INFILTRATOR,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_SUCTION_CUPS},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19584,8 +19712,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_WATER_3,
|
||||
.eggGroup2 = EGG_GROUP_WATER_3,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER},
|
||||
.abilityHidden = ABILITY_PICKPOCKET,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19609,8 +19741,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_WATER_3,
|
||||
.eggGroup2 = EGG_GROUP_WATER_3,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_TOUGH_CLAWS, ABILITY_SNIPER},
|
||||
.abilityHidden = ABILITY_PICKPOCKET,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19634,8 +19770,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_WATER_1,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH},
|
||||
.abilityHidden = ABILITY_ADAPTABILITY,
|
||||
#else
|
||||
.abilities = {ABILITY_POISON_POINT, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19659,8 +19799,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_WATER_1,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_POISON_POINT, ABILITY_POISON_TOUCH},
|
||||
.abilityHidden = ABILITY_ADAPTABILITY,
|
||||
#else
|
||||
.abilities = {ABILITY_POISON_POINT, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19684,7 +19828,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_WATER_1,
|
||||
.eggGroup2 = EGG_GROUP_WATER_3,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19708,7 +19856,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_WATER_1,
|
||||
.eggGroup2 = EGG_GROUP_WATER_3,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_MEGA_LAUNCHER, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19732,8 +19884,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL},
|
||||
.abilityHidden = ABILITY_SOLAR_POWER,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_SAND_VEIL},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_YELLOW,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19758,8 +19914,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_DRY_SKIN, ABILITY_SAND_VEIL},
|
||||
.abilityHidden = ABILITY_SOLAR_POWER,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_SAND_VEIL},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_YELLOW,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19783,7 +19943,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_STRONG_JAW, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_STURDY,
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
@ -19808,7 +19972,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_STRONG_JAW, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_ROCK_HEAD,
|
||||
.bodyColor = BODY_COLOR_RED,
|
||||
.noFlip = FALSE,
|
||||
@ -19833,8 +20001,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_MONSTER,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_REFRIGERATE, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_SNOW_WARNING,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19858,8 +20030,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_MONSTER,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_REFRIGERATE, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_SNOW_WARNING,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19884,7 +20060,9 @@ const struct BaseStats gBaseStats[] =
|
||||
.eggGroup1 = EGG_GROUP_FIELD,
|
||||
.eggGroup2 = EGG_GROUP_FIELD,
|
||||
.abilities = {ABILITY_CUTE_CHARM, ABILITY_CUTE_CHARM},
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilityHidden = ABILITY_PIXILATE,
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PINK,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19909,8 +20087,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_HUMAN_LIKE,
|
||||
.eggGroup2 = EGG_GROUP_HUMAN_LIKE,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_LIMBER, ABILITY_UNBURDEN},
|
||||
.abilityHidden = ABILITY_MOLD_BREAKER,
|
||||
#else
|
||||
.abilities = {ABILITY_LIMBER, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GREEN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -19934,7 +20116,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_FIELD,
|
||||
.eggGroup2 = EGG_GROUP_FAIRY,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_CHEEK_POUCH, ABILITY_PICKUP},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_PICKUP},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_PLUS,
|
||||
.bodyColor = BODY_COLOR_YELLOW,
|
||||
.noFlip = FALSE,
|
||||
@ -19986,8 +20172,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_DRAGON,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION},
|
||||
.abilityHidden = ABILITY_GOOEY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20012,8 +20202,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_DRAGON,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION},
|
||||
.abilityHidden = ABILITY_GOOEY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20037,8 +20231,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_DRAGON,
|
||||
.eggGroup2 = EGG_GROUP_DRAGON,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_SAP_SIPPER, ABILITY_HYDRATION},
|
||||
.abilityHidden = ABILITY_GOOEY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20062,8 +20260,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MINERAL,
|
||||
.eggGroup2 = EGG_GROUP_MINERAL,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_PRANKSTER, ABILITY_NONE},
|
||||
.abilityHidden = ABILITY_MAGICIAN,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GRAY,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20087,8 +20289,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_GRASS,
|
||||
.eggGroup2 = EGG_GROUP_AMORPHOUS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK},
|
||||
.abilityHidden = ABILITY_HARVEST,
|
||||
#else
|
||||
.abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20112,8 +20318,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_GRASS,
|
||||
.eggGroup2 = EGG_GROUP_AMORPHOUS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_NATURAL_CURE, ABILITY_FRISK},
|
||||
.abilityHidden = ABILITY_HARVEST,
|
||||
#else
|
||||
.abilities = {ABILITY_NATURAL_CURE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20137,7 +20347,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_AMORPHOUS,
|
||||
.eggGroup2 = EGG_GROUP_AMORPHOUS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_PICKUP, ABILITY_FRISK},
|
||||
#else
|
||||
.abilities = {ABILITY_PICKUP, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_INSOMNIA,
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
@ -20162,7 +20376,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_AMORPHOUS,
|
||||
.eggGroup2 = EGG_GROUP_AMORPHOUS,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_PICKUP, ABILITY_FRISK},
|
||||
#else
|
||||
.abilities = {ABILITY_PICKUP, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_INSOMNIA,
|
||||
.bodyColor = BODY_COLOR_BROWN,
|
||||
.noFlip = FALSE,
|
||||
@ -20187,7 +20405,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_MONSTER,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY},
|
||||
#else
|
||||
.abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_STURDY,
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
@ -20212,7 +20434,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_MONSTER,
|
||||
.eggGroup2 = EGG_GROUP_MONSTER,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_OWN_TEMPO, ABILITY_ICE_BODY},
|
||||
#else
|
||||
.abilities = {ABILITY_OWN_TEMPO, ABILITY_NONE},
|
||||
#endif
|
||||
.abilityHidden = ABILITY_STURDY,
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
@ -20237,8 +20463,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_FLYING,
|
||||
.eggGroup2 = EGG_GROUP_FLYING,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR},
|
||||
.abilityHidden = ABILITY_TELEPATHY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20262,8 +20492,12 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_MEDIUM_FAST,
|
||||
.eggGroup1 = EGG_GROUP_FLYING,
|
||||
.eggGroup2 = EGG_GROUP_FLYING,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_FRISK, ABILITY_INFILTRATOR},
|
||||
.abilityHidden = ABILITY_TELEPATHY,
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20287,7 +20521,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_FAIRY_AURA, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_BLUE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20311,7 +20549,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_DARK_AURA, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_RED,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20335,7 +20577,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_AURA_BREAK, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_GREEN,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
@ -20384,7 +20630,11 @@ const struct BaseStats gBaseStats[] =
|
||||
.growthRate = GROWTH_SLOW,
|
||||
.eggGroup1 = EGG_GROUP_UNDISCOVERED,
|
||||
.eggGroup2 = EGG_GROUP_UNDISCOVERED,
|
||||
#ifdef BATTLE_ENGINE
|
||||
.abilities = {ABILITY_MAGICIAN, ABILITY_NONE},
|
||||
#else
|
||||
.abilities = {ABILITY_NONE, ABILITY_NONE},
|
||||
#endif
|
||||
.bodyColor = BODY_COLOR_PURPLE,
|
||||
.noFlip = FALSE,
|
||||
},
|
||||
|
Loading…
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Reference in New Issue
Block a user