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https://github.com/Ninjdai1/pokeemerald.git
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Dump trainer hill trainers
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6857b73ee3
commit
f84b22fca4
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@ -249,15 +249,3 @@ gUnknown_0862608C:: @ 862608C
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gUnknown_0862609C:: @ 862609C
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gUnknown_0862609C:: @ 862609C
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.incbin "data/unknown_jp_62609C.bin"
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.incbin "data/unknown_jp_62609C.bin"
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gUnknown_08626814:: @ 8626814
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.incbin "data/pokenav/unk_struct_1.bin"
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gUnknown_086276FC:: @ 86276FC
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.incbin "data/pokenav/unk_struct_2.bin"
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gUnknown_086285E4:: @ 86285E4
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.incbin "data/pokenav/unk_struct_3.bin"
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gUnknown_086294CC:: @ 86294CC
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.incbin "data/pokenav/unk_struct_4.bin"
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4857
src/data/battle_frontier/trainer_hill.h
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4857
src/data/battle_frontier/trainer_hill.h
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File diff suppressed because it is too large
Load Diff
@ -24,7 +24,9 @@
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_object_movement_constants.h"
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#include "constants/event_objects.h"
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#include "constants/event_objects.h"
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#include "constants/items.h"
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#include "constants/items.h"
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#include "constants/moves.h"
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#include "constants/maps.h"
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#include "constants/maps.h"
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#include "constants/species.h"
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#include "constants/trainers.h"
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#include "constants/trainers.h"
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extern bool32 sub_81D3B34(void);
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extern bool32 sub_81D3B34(void);
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@ -118,11 +120,7 @@ static void sub_81D642C(struct Pokemon *mon, u8 level);
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static u16 sub_81D6640(void);
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static u16 sub_81D6640(void);
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// const data
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// const data
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// I will decompile these soon, no worries :)
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#include "data/battle_frontier/trainer_hill.h"
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extern const struct TrHillTag gUnknown_08626814;
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extern const struct TrHillTag gUnknown_086276FC;
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extern const struct TrHillTag gUnknown_086285E4;
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extern const struct TrHillTag gUnknown_086294CC;
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struct
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struct
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{
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{
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@ -246,10 +244,10 @@ static const u8 sRecordWinColors[] = {0, 2, 3};
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static const struct TrHillTag *const sDataPerTag[] =
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static const struct TrHillTag *const sDataPerTag[] =
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{
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{
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&gUnknown_08626814,
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&sDataTagNormal,
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&gUnknown_086276FC,
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&sDataTagVariety,
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&gUnknown_086285E4,
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&sDataTagUnique,
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&gUnknown_086294CC,
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&sDataTagExpert,
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};
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};
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// Unused.
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// Unused.
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