mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
Identify unknown healthbox GFX
This commit is contained in:
parent
73554ec88d
commit
f8a24cdd6f
BIN
graphics/battle_interface/healthbox_doubles_frameend.png
Normal file
BIN
graphics/battle_interface/healthbox_doubles_frameend.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.5 KiB |
BIN
graphics/battle_interface/healthbox_doubles_frameend_bar.png
Normal file
BIN
graphics/battle_interface/healthbox_doubles_frameend_bar.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.6 KiB |
Binary file not shown.
Before Width: | Height: | Size: 84 B |
Binary file not shown.
Before Width: | Height: | Size: 92 B |
@ -153,8 +153,8 @@ enum
|
||||
HEALTHBOX_GFX_STATUS_BRN_BATTLER3, //status4 "BRN"
|
||||
HEALTHBOX_GFX_114,
|
||||
HEALTHBOX_GFX_115,
|
||||
HEALTHBOX_GFX_116, //unknown_D12FEC
|
||||
HEALTHBOX_GFX_117, //unknown_D1300C
|
||||
HEALTHBOX_GFX_116, //gBattleInterfaceGfx_frameend
|
||||
HEALTHBOX_GFX_117, //gBattleInterfaceGfx_frameend_bar
|
||||
};
|
||||
|
||||
// strings
|
||||
|
@ -374,8 +374,8 @@ const u8 gUnknown_08C1249C[] = INCBIN_U8("graphics/battle_interface/ball_display
|
||||
const u8 gBattleInterfaceGfx_Status2[] = INCBIN_U8("graphics/battle_interface/status2.4bpp"); // these three duplicate sets of graphics are for the opponent pokemon
|
||||
const u8 gBattleInterfaceGfx_Status3[] = INCBIN_U8("graphics/battle_interface/status3.4bpp"); // and are also for use in double battles. they use dynamic palettes so
|
||||
const u8 gBattleInterfaceGfx_Status4[] = INCBIN_U8("graphics/battle_interface/status4.4bpp"); // coloring them is an extreme headache and wont be done for now
|
||||
const u8 gUnknown_D12FEC[] = INCBIN_U8("graphics/unknown/unknown_D12FEC.4bpp");
|
||||
const u8 gUnknown_D1300C[] = INCBIN_U8("graphics/unknown/unknown_D1300C.4bpp");
|
||||
const u8 gBattleInterfaceGfx_frameend[] = INCBIN_U8("graphics/battle_interface/healthbox_doubles_frameend.4bpp");
|
||||
const u8 gBattleInterfaceGfx_frameend_bar[] = INCBIN_U8("graphics/battle_interface/healthbox_doubles_frameend_bar.4bpp");
|
||||
const u32 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U32("graphics/battle_interface/unused_window3.4bpp.lz");
|
||||
const u32 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U32("graphics/battle_interface/unused_window4.4bpp.lz");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user