wild encounter done

This commit is contained in:
DizzyEggg 2017-11-18 12:27:10 +01:00
parent 6b075ae0ff
commit f8b40754c7
4 changed files with 23 additions and 33 deletions

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@ -1,9 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
.align 2, 0 @ Don't pad with nop.

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@ -1,6 +1,11 @@
#ifndef GUARD_WILD_ENCOUNTER_H #ifndef GUARD_WILD_ENCOUNTER_H
#define GUARD_WILD_ENCOUNTER_H #define GUARD_WILD_ENCOUNTER_H
#define LAND_WILD_COUNT 12
#define WATER_WILD_COUNT 5
#define ROCK_WILD_COUNT 5
#define FISH_WILD_COUNT 10
struct WildPokemon struct WildPokemon
{ {
u8 minLevel; u8 minLevel;
@ -27,7 +32,7 @@ struct WildPokemonHeader
extern const struct WildPokemonHeader gWildMonHeaders[]; extern const struct WildPokemonHeader gWildMonHeaders[];
void DisableWildEncounters(bool8 disabled); void DisableWildEncounters(bool8 disabled);
bool8 StandardWildEncounter(u16 a, u16 b); bool8 StandardWildEncounter(u16 currMetaTileBehavior, u16 previousMetaTileBehavior);
void ScrSpecial_RockSmashWildEncounter(void); void ScrSpecial_RockSmashWildEncounter(void);
bool8 SweetScentWildEncounter(void); bool8 SweetScentWildEncounter(void);
bool8 DoesCurrentMapHaveFishingMons(void); bool8 DoesCurrentMapHaveFishingMons(void);

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@ -125,7 +125,6 @@ SECTIONS {
asm/cable_club.o(.text); asm/cable_club.o(.text);
asm/trainer_see.o(.text); asm/trainer_see.o(.text);
src/wild_encounter.o(.text); src/wild_encounter.o(.text);
asm/wild_encounter.o(.text);
asm/field_effect.o(.text); asm/field_effect.o(.text);
asm/unknown_task.o(.text); asm/unknown_task.o(.text);
asm/option_menu.o(.text); asm/option_menu.o(.text);

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@ -23,11 +23,6 @@ extern const u8 EventScript_RepelWoreOff[];
#define NUM_FEEBAS_SPOTS 6 #define NUM_FEEBAS_SPOTS 6
#define LAND_WILD_COUNT 12
#define WATER_WILD_COUNT 5
#define ROCK_WILD_COUNT 5
#define FISH_WILD_COUNT 10
extern const u16 gRoute119WaterTileData[]; extern const u16 gRoute119WaterTileData[];
extern const struct WildPokemonHeader gBattlePikeWildMonHeaders[]; extern const struct WildPokemonHeader gBattlePikeWildMonHeaders[];
extern const struct WildPokemonHeader gBattlePyramidWildMonHeaders[]; extern const struct WildPokemonHeader gBattlePyramidWildMonHeaders[];
@ -56,7 +51,7 @@ void DisableWildEncounters(bool8 disabled)
sWildEncountersDisabled = disabled; sWildEncountersDisabled = disabled;
} }
u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section) static u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section)
{ {
u16 xCur; u16 xCur;
u16 yCur; u16 yCur;
@ -80,7 +75,7 @@ u16 GetRoute119WaterTileNum(s16 x, s16 y, u8 section)
return tileNum + 1; return tileNum + 1;
} }
bool8 CheckFeebas(void) static bool8 CheckFeebas(void)
{ {
u8 i; u8 i;
u16 feebasSpots[NUM_FEEBAS_SPOTS]; u16 feebasSpots[NUM_FEEBAS_SPOTS];
@ -144,7 +139,7 @@ static void FeebasSeedRng(u16 seed)
sFeebasRngValue = seed; sFeebasRngValue = seed;
} }
u8 ChooseWildMonIndex_Land(void) static u8 ChooseWildMonIndex_Land(void)
{ {
u8 rand = Random() % 100; u8 rand = Random() % 100;
@ -174,7 +169,7 @@ u8 ChooseWildMonIndex_Land(void)
return 11; return 11;
} }
u8 ChooseWildMonIndex_WaterRock(void) static u8 ChooseWildMonIndex_WaterRock(void)
{ {
u8 rand = Random() % 100; u8 rand = Random() % 100;
@ -197,7 +192,7 @@ enum
SUPER_ROD SUPER_ROD
}; };
u8 ChooseWildMonIndex_Fishing(u8 rod) static u8 ChooseWildMonIndex_Fishing(u8 rod)
{ {
u8 wildMonIndex = 0; u8 wildMonIndex = 0;
u8 rand = Random() % 100; u8 rand = Random() % 100;
@ -234,7 +229,7 @@ u8 ChooseWildMonIndex_Fishing(u8 rod)
return wildMonIndex; return wildMonIndex;
} }
u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon) static u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon)
{ {
u8 min; u8 min;
u8 max; u8 max;
@ -272,7 +267,7 @@ u8 ChooseWildMonLevel(const struct WildPokemon *wildPokemon)
return min + rand; return min + rand;
} }
u16 GetCurrentMapWildMonHeaderId(void) static u16 GetCurrentMapWildMonHeaderId(void)
{ {
u16 i; u16 i;
@ -302,7 +297,7 @@ u16 GetCurrentMapWildMonHeaderId(void)
return -1; return -1;
} }
u8 PickWildMonNature(void) static u8 PickWildMonNature(void)
{ {
u8 i; u8 i;
u8 j; u8 j;
@ -348,7 +343,7 @@ u8 PickWildMonNature(void)
return Random() % 25; return Random() % 25;
} }
void CreateWildMon(u16 species, u8 level) static void CreateWildMon(u16 species, u8 level)
{ {
bool32 checkCuteCharm; bool32 checkCuteCharm;
@ -397,7 +392,7 @@ enum
#define WILD_CHECK_REPEL 0x1 #define WILD_CHECK_REPEL 0x1
#define WILD_CHECK_KEEN_EYE 0x2 #define WILD_CHECK_KEEN_EYE 0x2
bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags) static bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8 flags)
{ {
u8 wildMonIndex = 0; u8 wildMonIndex = 0;
u8 level; u8 level;
@ -433,7 +428,7 @@ bool8 TryGenerateWildMon(const struct WildPokemonInfo *wildMonInfo, u8 area, u8
return TRUE; return TRUE;
} }
u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod) static u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod)
{ {
u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod); u8 wildMonIndex = ChooseWildMonIndex_Fishing(rod);
u8 level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]); u8 level = ChooseWildMonLevel(&wildMonInfo->wildPokemon[wildMonIndex]);
@ -442,7 +437,7 @@ u16 GenerateFishingWildMon(const struct WildPokemonInfo *wildMonInfo, u8 rod)
return wildMonInfo->wildPokemon[wildMonIndex].species; return wildMonInfo->wildPokemon[wildMonIndex].species;
} }
bool8 SetUpMassOutbreakEncounter(u8 flags) static bool8 SetUpMassOutbreakEncounter(u8 flags)
{ {
u16 i; u16 i;
@ -456,7 +451,7 @@ bool8 SetUpMassOutbreakEncounter(u8 flags)
return TRUE; return TRUE;
} }
bool8 DoMassOutbreakEncounterTest(void) static bool8 DoMassOutbreakEncounterTest(void)
{ {
if (gSaveBlock1Ptr->outbreakPokemonSpecies != 0 if (gSaveBlock1Ptr->outbreakPokemonSpecies != 0
&& gSaveBlock1Ptr->location.mapNum == gSaveBlock1Ptr->outbreakLocationMapNum && gSaveBlock1Ptr->location.mapNum == gSaveBlock1Ptr->outbreakLocationMapNum
@ -468,7 +463,7 @@ bool8 DoMassOutbreakEncounterTest(void)
return FALSE; return FALSE;
} }
bool8 DoWildEncounterRateDiceRoll(u16 encounterRate) static bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
{ {
if (Random() % 2880 < encounterRate) if (Random() % 2880 < encounterRate)
return TRUE; return TRUE;
@ -476,7 +471,7 @@ bool8 DoWildEncounterRateDiceRoll(u16 encounterRate)
return FALSE; return FALSE;
} }
bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility) static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
{ {
encounterRate *= 16; encounterRate *= 16;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE)) if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_MACH_BIKE | PLAYER_AVATAR_FLAG_ACRO_BIKE))
@ -505,7 +500,7 @@ bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
return DoWildEncounterRateDiceRoll(encounterRate); return DoWildEncounterRateDiceRoll(encounterRate);
} }
bool8 DoGlobalWildEncounterDiceRoll(void) static bool8 DoGlobalWildEncounterDiceRoll(void)
{ {
if (Random() % 100 >= 60) if (Random() % 100 >= 60)
return FALSE; return FALSE;
@ -513,7 +508,7 @@ bool8 DoGlobalWildEncounterDiceRoll(void)
return TRUE; return TRUE;
} }
bool8 AreLegendariesInSootopolisPreventingEncounters(void) static bool8 AreLegendariesInSootopolisPreventingEncounters(void)
{ {
if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP_SOOTOPOLIS_CITY if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP_SOOTOPOLIS_CITY
|| gSaveBlock1Ptr->location.mapNum != MAP_ID_SOOTOPOLIS_CITY) || gSaveBlock1Ptr->location.mapNum != MAP_ID_SOOTOPOLIS_CITY)