From f979013b7e92b6cbdbed7eef240d470af055fe19 Mon Sep 17 00:00:00 2001 From: Eduardo Quezada D'Ottone Date: Sun, 21 May 2023 16:57:43 -0400 Subject: [PATCH] Disable Gen8+ Obedience Mechanics by default (#2980) --- include/config/battle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/config/battle.h b/include/config/battle.h index 4a1bbdc2f..20cb7eb81 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -197,7 +197,7 @@ #define B_WILD_NATURAL_ENEMIES TRUE // If set to TRUE, certain wild mon species will attack other species when partnered in double wild battles (eg. Zangoose vs Seviper) #define B_AFFECTION_MECHANICS FALSE // In Gen6+, there's a stat called affection that can trigger different effects in battle. From LGPE onwards, those effects use friendship instead. #define B_TRAINER_CLASS_POKE_BALLS GEN_LATEST // In Gen7+, trainers will use certain types of Poké Balls depending on their trainer class. -#define B_OBEDIENCE_MECHANICS GEN_LATEST // In PLA+ (here Gen8+), obedience restrictions also apply to non-outsider Pokémon, albeit based on their level met rather than actual level +#define B_OBEDIENCE_MECHANICS GEN_7 // In PLA+ (here Gen8+), obedience restrictions also apply to non-outsider Pokémon, albeit based on their level met rather than actual level #define B_USE_FROSTBITE FALSE // In PLA, Frostbite replaces Freeze. Enabling this flag does the same here. Moves can still be cherry-picked to either Freeze or Frostbite. Freeze-Dry, Secret Power & Tri Attack depend on this config. // Animation Settings