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a block of direction-based anim num fns
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34950dbd13
commit
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@ -5,192 +5,6 @@
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.text
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thumb_func_start npc_reset
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@ void npc_reset(struct npc_state *fieldObject, struct obj *object)
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npc_reset: @ 809293C
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ldrb r3, [r0]
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movs r2, 0x3
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negs r2, r2
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ands r2, r3
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movs r3, 0x41
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negs r3, r3
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ands r2, r3
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movs r3, 0x7F
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ands r2, r3
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strb r2, [r0]
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movs r2, 0xFF
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strb r2, [r0, 0x1C]
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movs r0, 0
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strh r0, [r1, 0x30]
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bx lr
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thumb_func_end npc_reset
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thumb_func_start FieldObjectDirectionToImageAnimId
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@ u8 FieldObjectDirectionToImageAnimId(u8 direction)
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FieldObjectDirectionToImageAnimId: @ 809295C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DACC
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end FieldObjectDirectionToImageAnimId
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thumb_func_start get_go_image_anim_num
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get_go_image_anim_num: @ 809296C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DAD5
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end get_go_image_anim_num
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thumb_func_start get_go_fast_image_anim_num
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get_go_fast_image_anim_num: @ 809297C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DADE
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end get_go_fast_image_anim_num
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thumb_func_start get_go_faster_image_anim_num
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get_go_faster_image_anim_num: @ 809298C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DAE7
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end get_go_faster_image_anim_num
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thumb_func_start get_go_fastest_image_anim_num
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get_go_fastest_image_anim_num: @ 809299C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DAF0
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end get_go_fastest_image_anim_num
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thumb_func_start sub_80929AC
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sub_80929AC: @ 80929AC
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DAF9
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_80929AC
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thumb_func_start sub_80929BC
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sub_80929BC: @ 80929BC
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB02
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_80929BC
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thumb_func_start sub_80929CC
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sub_80929CC: @ 80929CC
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB0B
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_80929CC
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thumb_func_start sub_80929DC
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sub_80929DC: @ 80929DC
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB14
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_80929DC
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thumb_func_start sub_80929EC
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sub_80929EC: @ 80929EC
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB1D
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_80929EC
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thumb_func_start sub_80929FC
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sub_80929FC: @ 80929FC
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB26
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_80929FC
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thumb_func_start sub_8092A0C
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sub_8092A0C: @ 8092A0C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB2F
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_8092A0C
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thumb_func_start sub_8092A1C
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sub_8092A1C: @ 8092A1C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB38
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_8092A1C
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thumb_func_start sub_8092A2C
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sub_8092A2C: @ 8092A2C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB41
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end sub_8092A2C
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thumb_func_start get_run_image_anim_num
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get_run_image_anim_num: @ 8092A3C
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0850DB4A
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adds r0, r1
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ldrb r0, [r0]
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bx lr
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.pool
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thumb_func_end get_run_image_anim_num
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thumb_func_start sub_8092A4C
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sub_8092A4C: @ 8092A4C
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push {lr}
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@ -3507,6 +3507,38 @@ bool8 sub_809292C(struct MapObject *mapObject, struct Sprite *sprite)
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return FALSE;
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}
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void npc_reset(struct MapObject *mapObject, struct Sprite *sprite)
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{
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mapObject->mapobj_bit_1 = FALSE;
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mapObject->mapobj_bit_6 = FALSE;
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mapObject->mapobj_bit_7 = FALSE;
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mapObject->mapobj_unk_1C = 0xFF;
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sprite->data1 = 0;
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}
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#define dirn2anim(name, table)\
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extern const u8 table[4];\
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u8 name(u8 direction)\
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{\
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return table[direction];\
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}
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dirn2anim(FieldObjectDirectionToImageAnimId, gUnknown_0850DACC)
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dirn2anim(get_go_image_anim_num, gUnknown_0850DAD5)
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dirn2anim(get_go_fast_image_anim_num, gUnknown_0850DADE)
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dirn2anim(get_go_faster_image_anim_num, gUnknown_0850DAE7)
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dirn2anim(get_go_fastest_image_anim_num, gUnknown_0850DAF0)
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dirn2anim(sub_80929AC, gUnknown_0850DAF9)
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dirn2anim(sub_80929BC, gUnknown_0850DB02)
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dirn2anim(sub_80929CC, gUnknown_0850DB0B)
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dirn2anim(sub_80929DC, gUnknown_0850DB14)
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dirn2anim(sub_80929EC, gUnknown_0850DB1D)
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dirn2anim(sub_80929FC, gUnknown_0850DB26)
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dirn2anim(sub_8092A0C, gUnknown_0850DB2F)
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dirn2anim(sub_8092A1C, gUnknown_0850DB38)
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dirn2anim(sub_8092A2C, gUnknown_0850DB41)
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dirn2anim(get_run_image_anim_num, gUnknown_0850DB4A)
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asm(".section .text.get_face_direction_anim_id");
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void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
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@ -3560,7 +3592,7 @@ void FieldObjectStep(struct MapObject *mapObject, struct Sprite *sprite, bool8 (
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FieldObjectUpdateSubpriority(mapObject, sprite);
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}
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#define dirn2anim(name, table) \
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#define dirn2anim_2(name, table) \
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extern const u8 table[5]; \
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u8 name(u32 direction) \
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{ \
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@ -3575,4 +3607,4 @@ u8 name(u32 direction) \
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return animIds[dirn2]; \
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}
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dirn2anim(GetFaceDirectionAnimId, gUnknown_0850DBA0);
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dirn2anim_2(GetFaceDirectionAnimId, gUnknown_0850DBA0);
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