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@ -4717,8 +4717,8 @@ static void TryChangeTurnOrder(void)
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if (GetWhoStrikesFirst(battler1, battler2, FALSE))
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SwapTurnOrder(i, j);
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}
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}
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}
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}
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}
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gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts;
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gBattleStruct->focusPunchBattlerId = 0;
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}
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