mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
commit
fa5bfc1627
1309
asm/pokenav_unk_10.s
1309
asm/pokenav_unk_10.s
File diff suppressed because it is too large
Load Diff
@ -4030,6 +4030,9 @@ extern const u32 gPokenavLeftHeaderBeauty_Gfx[];
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extern const u32 gPokenavLeftHeaderCute_Gfx[];
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extern const u32 gPokenavLeftHeaderSmart_Gfx[];
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extern const u32 gPokenavLeftHeaderTough_Gfx[];
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extern const u16 gUnknown_08DDE010[];
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extern const u32 gUnknown_08DDE030[];
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extern const u32 gUnknown_08DDE12C[];
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extern const u32 gPageInfoTilemap[];
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extern const u32 gUnknown_08D98CC8[];
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@ -11,7 +11,7 @@ struct PokenavSub18
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{
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u16 unk0;
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u16 unk2;
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struct
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struct PokenavMonList
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{
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u8 boxId;
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u8 monId;
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@ -2772,6 +2772,9 @@ extern const u8 gUnknown_085EC017[];
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extern const u8 gUnknown_085EC01C[];
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extern const u8 gUnknown_085EC022[];
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// pokenav_unk_10
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extern const u8 gText_RibbonsF700[];
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// use_pokeblock
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extern const u8 gText_Coolness[];
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extern const u8 gText_Toughness[];
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@ -319,7 +319,6 @@ SECTIONS {
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src/pokenav_unk_8.o(.text*);
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asm/pokenav_unk_8.o(.text*);
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asm/pokenav_unk_9.o(.text*);
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asm/pokenav_unk_10.o(.text*);
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src/pokenav_unk_10.o(.text*);
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src/pokenav_match_call_data.o(.text*);
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src/menu_specialized.o(.text*);
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@ -1,72 +1,98 @@
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#include "global.h"
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#include "decompress.h"
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#include "dynamic_placeholder_text_util.h"
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#include "graphics.h"
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#include "international_string_util.h"
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#include "pokenav.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "strings.h"
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#include "text.h"
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#include "trainer_pokemon_sprites.h"
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#include "window.h"
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#include "constants/songs.h"
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struct Pokenav10Struct
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struct PokenavSub13
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{
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u32 field_0[5];
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struct Sprite *field_14;
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u8 filler0[0x8];
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struct PokenavSub18 *field_8;
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u16 field_C;
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u16 field_E;
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u16 field_10;
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u16 field_12;
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u32 field_14[25];
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u32 field_78[8];
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u32 (*field_98)(struct PokenavSub13 *structPtr);
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};
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struct Pokenav10Struct2
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struct PokenavSub14
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{
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u32 filler0[2];
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u32 (*field_0)(void);
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u32 loopedTaskId;
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u16 field_8;
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u16 field_A;
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u16 field_C;
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u8 filler[2];
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u16 field_E;
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u16 field_10;
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struct Sprite *field_14;
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u32 filler;
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u8 tilemapBuffers[2][BG_SCREEN_SIZE];
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};
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// To do: move to C.
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extern const u16 gUnknown_08623FF8[];
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extern const u16 gUnknown_08624038[];
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extern const u16 gUnknown_08624018[];
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extern const u16 gUnknown_08624078[];
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extern const u16 gUnknown_08624058[];
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extern const u32 gUnknown_08624280[];
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extern const u8 gText_RibbonsF700[];
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extern const u8 *const gRibbonDescriptionPointers[][2];
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extern const u8 *const gGiftRibbonDescriptionPointers[][2];
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static u32 gUnknown_030012C0;
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static u32 gUnknown_030012C4;
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void sub_81D0E84(struct Pokenav10Struct2 *structPtr);
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void sub_81D0FF0(struct Pokenav10Struct2 *structPtr);
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void sub_81D10D0(struct Pokenav10Struct2 *structPtr);
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void sub_81D0E84(struct PokenavSub14 *structPtr);
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void sub_81D0FF0(struct PokenavSub14 *structPtr);
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void sub_81D10D0(struct PokenavSub14 *structPtr);
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void sub_81D1500(struct PokenavSub14 *structPtr);
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void sub_81D0EFC(struct PokenavSub14 *structPtr);
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void sub_81D1148(struct PokenavSub14 *structPtr);
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void sub_81D10A4(struct PokenavSub14 *structPtr);
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void sub_81D1178(struct PokenavSub14 *structPtr);
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void sub_81D11D8(struct PokenavSub14 *structPtr);
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void sub_81D11FC(struct PokenavSub14 *structPtr);
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void sub_81D0E60(struct PokenavSub14 *structPtr);
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void sub_81D1448(struct PokenavSub14 *structPtr);
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void sub_81D13FC(struct PokenavSub14 *structPtr);
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void sub_81D0FCC(struct PokenavSub14 *structPtr);
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void sub_81D12D8(struct PokenavSub14 *structPtr);
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bool32 sub_81D1524(struct PokenavSub14 *structPtr);
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bool32 sub_81D1234(struct PokenavSub14 *structPtr);
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void sub_81D0814(struct PokenavSub13 *structPtr);
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u32 sub_81D0548(struct PokenavSub13 *structPtr);
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u32 sub_81D04C4(struct PokenavSub13 *structPtr);
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u32 sub_81D05D4(struct PokenavSub13 *structPtr);
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bool32 sub_81D05DC(struct PokenavSub13 *structPtr);
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bool32 sub_81D0688(struct PokenavSub13 *structPtr);
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bool32 sub_81D0664(struct PokenavSub13 *structPtr);
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bool32 sub_81D061C(struct PokenavSub13 *structPtr);
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bool32 sub_81D0688(struct PokenavSub13 *structPtr);
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bool32 sub_81D0A58(void);
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u32 sub_81D06C4(void);
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u32 sub_81D07D8(void);
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u32 sub_81D06D4(void);
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void sub_81D06E4(u8 *nick, u8 *level, u8 *gender);
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void sub_81D0760(u16 *species, u32 *personality, u32 *otId);
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u16 sub_81D1184(s32 unused0, s32 unused1);
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void sub_81D1258(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3);
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void sub_81D1284(struct Sprite *sprite);
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u32 *sub_81D0914(u32 *arg0);
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u32 *sub_81D092C(u32 *arg0);
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void sub_81D1350(void);
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void sub_81D13BC(u16 *dst, u32 id);
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void sub_81D1370(u32 arg0, u32 id);
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u16 sub_81D0944(void);
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u32 sub_81D0954(void);
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void sub_81D1500(struct Pokenav10Struct *structPtr);
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bool32 sub_81D1524(struct Pokenav10Struct *structPtr);
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void sub_81D1538(struct Sprite *sprite);
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u32 sub_81D0C84(s32);
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u32 sub_81D0D2C(s32);
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u32 sub_81D0D8C(s32);
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u32 sub_81D0E00(s32);
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u32 sub_81D0C54(s32);
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u32 sub_81D0A6C(s32 state);
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u32 sub_81D0C84(s32 state);
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u32 sub_81D0D2C(s32 state);
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u32 sub_81D0D8C(s32 state);
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u32 sub_81D0E00(s32 state);
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u32 sub_81D0C54(s32 state);
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const u8 gUnknown_086237F8[][4] =
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struct
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{
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u8 unk0;
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u8 unk1;
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u8 unk2;
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u8 unk3;
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} static const gUnknown_086237F8[] =
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{
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{1, 1, 0, 0},
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{3, 4, 1, 0},
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@ -90,16 +116,16 @@ const u8 gUnknown_086237F8[][4] =
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#include "data/text/ribbon_descriptions.h"
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#include "data/text/gift_ribbon_descriptions.h"
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const u16 gUnknown_08623FF8[] = INCBIN_U16("graphics/pokenav/ribbons_icon1.gbapal");
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const u16 gUnknown_08624018[] = INCBIN_U16("graphics/pokenav/ribbons_icon2.gbapal");
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const u16 gUnknown_08624038[] = INCBIN_U16("graphics/pokenav/ribbons_icon3.gbapal");
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const u16 gUnknown_08624058[] = INCBIN_U16("graphics/pokenav/ribbons_icon4.gbapal");
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const u16 gUnknown_08624078[] = INCBIN_U16("graphics/pokenav/ribbons_icon5.gbapal");
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const u16 gUnknown_08624098[] = INCBIN_U16("graphics/pokenav/8624098.gbapal");
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const u32 gUnknown_086240B8[] = INCBIN_U32("graphics/pokenav/ribbons_icon.4bpp.lz");
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const u32 gUnknown_08624280[] = INCBIN_U32("graphics/pokenav/ribbons_icon_big.4bpp.lz");
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static const u16 gUnknown_08623FF8[] = INCBIN_U16("graphics/pokenav/ribbons_icon1.gbapal");
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static const u16 gUnknown_08624018[] = INCBIN_U16("graphics/pokenav/ribbons_icon2.gbapal");
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static const u16 gUnknown_08624038[] = INCBIN_U16("graphics/pokenav/ribbons_icon3.gbapal");
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static const u16 gUnknown_08624058[] = INCBIN_U16("graphics/pokenav/ribbons_icon4.gbapal");
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static const u16 gUnknown_08624078[] = INCBIN_U16("graphics/pokenav/ribbons_icon5.gbapal");
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static const u16 gUnknown_08624098[] = INCBIN_U16("graphics/pokenav/8624098.gbapal");
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static const u32 gUnknown_086240B8[] = INCBIN_U32("graphics/pokenav/ribbons_icon.4bpp.lz");
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static const u32 gUnknown_08624280[] = INCBIN_U32("graphics/pokenav/ribbons_icon_big.4bpp.lz");
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const struct BgTemplate gUnknown_08624B98[2] =
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static const struct BgTemplate gUnknown_08624B98[] =
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{
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{
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.bg = 1,
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@ -121,7 +147,7 @@ const struct BgTemplate gUnknown_08624B98[2] =
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}
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};
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const LoopedTask gUnknown_08624BA0[] =
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static const LoopedTask gUnknown_08624BA0[] =
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{
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NULL,
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sub_81D0C84,
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@ -131,6 +157,581 @@ const LoopedTask gUnknown_08624BA0[] =
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sub_81D0C54
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};
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// code
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bool32 sub_81D0450(void)
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{
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struct PokenavSub13 *structPtr = AllocSubstruct(13, sizeof(struct PokenavSub13));
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if (structPtr == NULL)
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return FALSE;
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structPtr->field_8 = GetSubstructPtr(18);
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if (structPtr->field_8 == NULL)
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return FALSE;
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sub_81D0814(structPtr);
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structPtr->field_98 = sub_81D04C4;
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gKeyRepeatContinueDelay = 3;
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gKeyRepeatStartDelay = 10;
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return TRUE;
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}
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u32 sub_81D04A0(void)
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{
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struct PokenavSub13 *structPtr = GetSubstructPtr(13);
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return structPtr->field_98(structPtr);
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}
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void sub_81D04B8(void)
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{
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FreePokenavSubstruct(13);
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}
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u32 sub_81D04C4(struct PokenavSub13 *structPtr)
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{
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if (gMain.newAndRepeatedKeys & DPAD_UP && structPtr->field_8->unk2 != 0)
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{
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structPtr->field_8->unk2--;
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structPtr->field_C = 0;
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sub_81D0814(structPtr);
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return 1;
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}
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else if (gMain.newAndRepeatedKeys & DPAD_DOWN && structPtr->field_8->unk2 < structPtr->field_8->unk0 - 1)
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{
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structPtr->field_8->unk2++;
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structPtr->field_C = 0;
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sub_81D0814(structPtr);
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return 1;
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}
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else if (gMain.newKeys & A_BUTTON)
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{
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structPtr->field_98 = sub_81D0548;
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return 2;
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}
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else if (gMain.newKeys & B_BUTTON)
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{
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structPtr->field_98 = sub_81D05D4;
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return 5;
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}
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return 0;
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}
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u32 sub_81D0548(struct PokenavSub13 *structPtr)
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{
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if (gMain.newAndRepeatedKeys & DPAD_UP && sub_81D05DC(structPtr))
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return 3;
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else if (gMain.newAndRepeatedKeys & DPAD_DOWN && sub_81D061C(structPtr))
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return 3;
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else if (gMain.newAndRepeatedKeys & DPAD_LEFT && sub_81D0664(structPtr))
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return 3;
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else if (gMain.newAndRepeatedKeys & DPAD_RIGHT && sub_81D0688(structPtr))
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return 3;
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else if (gMain.newKeys & B_BUTTON)
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{
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structPtr->field_98 = sub_81D04C4;
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return 4;
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}
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return 0;
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}
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u32 sub_81D05D4(struct PokenavSub13 *structPtr)
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{
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return 0x186ae;
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}
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bool32 sub_81D05DC(struct PokenavSub13 *structPtr)
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{
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if (structPtr->field_C < 25)
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{
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if (structPtr->field_C <= 8)
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return FALSE;
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structPtr->field_C -= 9;
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return TRUE;
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}
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if (structPtr->field_10 != 0)
|
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{
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u32 var = structPtr->field_C - 27;
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structPtr->field_C = var + structPtr->field_E;
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if (structPtr->field_C >= structPtr->field_10)
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structPtr->field_C = structPtr->field_10 - 1;
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return TRUE;
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}
|
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return FALSE;
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}
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bool32 sub_81D061C(struct PokenavSub13 *structPtr)
|
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{
|
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if (structPtr->field_C >= 25)
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return FALSE;
|
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if (structPtr->field_C < structPtr->field_E)
|
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{
|
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structPtr->field_C += 9;
|
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if (structPtr->field_C >= structPtr->field_10)
|
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structPtr->field_C = structPtr->field_10 - 1;
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return TRUE;
|
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}
|
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if (structPtr->field_12 != 0)
|
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{
|
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int var = structPtr->field_C - structPtr->field_E;
|
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if (var >= structPtr->field_12)
|
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var = structPtr->field_12 - 1;
|
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|
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structPtr->field_C = var + 27;
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return TRUE;
|
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}
|
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return FALSE;
|
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}
|
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|
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bool32 sub_81D0664(struct PokenavSub13 *structPtr)
|
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{
|
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u16 var = structPtr->field_C % 9;
|
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if (var != 0)
|
||||
{
|
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structPtr->field_C--;
|
||||
return TRUE;
|
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}
|
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|
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return FALSE;
|
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}
|
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|
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bool32 sub_81D0688(struct PokenavSub13 *structPtr)
|
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{
|
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int r1 = structPtr->field_C % 9;
|
||||
|
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if (r1 >= 8)
|
||||
return FALSE;
|
||||
|
||||
if (structPtr->field_C <= 26)
|
||||
{
|
||||
if (structPtr->field_C < structPtr->field_10 - 1)
|
||||
{
|
||||
structPtr->field_C++;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (r1 < structPtr->field_12 - 1)
|
||||
{
|
||||
structPtr->field_C++;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u32 sub_81D06C4(void)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
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return structPtr->field_8->unk2;
|
||||
}
|
||||
|
||||
u32 sub_81D06D4(void)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
||||
return structPtr->field_8->unk0;
|
||||
}
|
||||
|
||||
static void GetCurrMonInfo1(u8 *nick, u8 *level, u8 *gender)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
||||
struct PokenavSub18 *mons = structPtr->field_8;
|
||||
struct PokenavMonList *monInfo = &mons->unk4[mons->unk2];
|
||||
|
||||
if (monInfo->boxId == TOTAL_BOXES_COUNT)
|
||||
{
|
||||
struct Pokemon *mon = &gPlayerParty[monInfo->monId];
|
||||
GetMonData(mon, MON_DATA_NICKNAME, nick);
|
||||
*level = GetLevelFromMonExp(mon);
|
||||
*gender = GetMonGender(mon);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct BoxPokemon *boxMon = GetBoxedMonPtr(monInfo->boxId, monInfo->monId);
|
||||
*gender = GetBoxMonGender(boxMon);
|
||||
*level = GetLevelFromBoxMonExp(boxMon);
|
||||
GetBoxMonData(boxMon, MON_DATA_NICKNAME, nick);
|
||||
}
|
||||
StringGetEnd10(nick);
|
||||
}
|
||||
|
||||
static void GetCurrMonInfo2(u16 *species, u32 *personality, u32 *otId)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
||||
struct PokenavSub18 *mons = structPtr->field_8;
|
||||
struct PokenavMonList *monInfo = &mons->unk4[mons->unk2];
|
||||
|
||||
if (monInfo->boxId == TOTAL_BOXES_COUNT)
|
||||
{
|
||||
struct Pokemon *mon = &gPlayerParty[monInfo->monId];
|
||||
*species = GetMonData(mon, MON_DATA_SPECIES);
|
||||
*personality = GetMonData(mon, MON_DATA_PERSONALITY);
|
||||
*otId = GetMonData(mon, MON_DATA_OT_ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct BoxPokemon *boxMon = GetBoxedMonPtr(monInfo->boxId, monInfo->monId);
|
||||
*species = GetBoxMonData(boxMon, MON_DATA_SPECIES);
|
||||
*personality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY);
|
||||
*otId = GetBoxMonData(boxMon, MON_DATA_OT_ID);
|
||||
}
|
||||
}
|
||||
|
||||
static u32 GetCurrMonRibbonCount(void)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
||||
struct PokenavSub18 *mons = structPtr->field_8;
|
||||
struct PokenavMonList *monInfo = &mons->unk4[mons->unk2];
|
||||
|
||||
if (monInfo->boxId == TOTAL_BOXES_COUNT)
|
||||
return GetMonData(&gPlayerParty[monInfo->monId], MON_DATA_RIBBON_COUNT);
|
||||
else
|
||||
return GetBoxMonDataAt(monInfo->boxId, monInfo->monId, MON_DATA_RIBBON_COUNT);
|
||||
}
|
||||
|
||||
void sub_81D0814(struct PokenavSub13 *structPtr)
|
||||
{
|
||||
u32 ribbons;
|
||||
s32 i, j;
|
||||
struct PokenavSub18 *mons = structPtr->field_8;
|
||||
struct PokenavMonList *monInfo = &mons->unk4[mons->unk2];
|
||||
|
||||
if (monInfo->boxId == TOTAL_BOXES_COUNT)
|
||||
ribbons = GetMonData(&gPlayerParty[monInfo->monId], MON_DATA_RIBBONS);
|
||||
else
|
||||
ribbons = GetBoxMonDataAt(monInfo->boxId, monInfo->monId, MON_DATA_RIBBONS);
|
||||
|
||||
structPtr->field_10 = 0;
|
||||
structPtr->field_12 = 0;
|
||||
for (i = 0; i < ARRAY_COUNT(gUnknown_086237F8); i++)
|
||||
{
|
||||
s32 r4 = ((1 << gUnknown_086237F8[i].unk0) - 1) & ribbons;
|
||||
if (gUnknown_086237F8[i].unk3 == 0)
|
||||
{
|
||||
for (j = 0; j < r4; j++)
|
||||
structPtr->field_14[structPtr->field_10++] = gUnknown_086237F8[i].unk2 + j;
|
||||
}
|
||||
else
|
||||
{
|
||||
for (j = 0; j < r4; j++)
|
||||
structPtr->field_78[structPtr->field_12++] = gUnknown_086237F8[i].unk2 + j;
|
||||
}
|
||||
ribbons >>= gUnknown_086237F8[i].unk0;
|
||||
}
|
||||
|
||||
if (structPtr->field_10 != 0)
|
||||
{
|
||||
structPtr->field_E = ((structPtr->field_10 - 1) / 9) * 9;
|
||||
structPtr->field_C = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
structPtr->field_E = 0;
|
||||
structPtr->field_C = 27;
|
||||
}
|
||||
}
|
||||
|
||||
u32 *sub_81D0914(u32 *arg0)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
||||
*arg0 = structPtr->field_10;
|
||||
return structPtr->field_14;
|
||||
}
|
||||
|
||||
u32 *sub_81D092C(u32 *arg0)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
||||
*arg0 = structPtr->field_12;
|
||||
return structPtr->field_78;
|
||||
}
|
||||
|
||||
u16 sub_81D0944(void)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
||||
return structPtr->field_C;
|
||||
}
|
||||
|
||||
u32 sub_81D0954(void)
|
||||
{
|
||||
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
|
||||
int var = structPtr->field_C;
|
||||
if (var <= 24)
|
||||
return structPtr->field_14[var];
|
||||
else
|
||||
return structPtr->field_78[var - 27];
|
||||
}
|
||||
|
||||
bool32 sub_81D0978(void)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = AllocSubstruct(14, sizeof(struct PokenavSub14));
|
||||
if (structPtr == NULL)
|
||||
return FALSE;
|
||||
|
||||
structPtr->loopedTaskId = CreateLoopedTask(sub_81D0A6C, 1);
|
||||
structPtr->field_0 = sub_81D0A58;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void sub_81D09B0(int id)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
structPtr->loopedTaskId = CreateLoopedTask(gUnknown_08624BA0[id], 1);
|
||||
structPtr->field_0 = sub_81D0A58;
|
||||
}
|
||||
|
||||
u32 sub_81D09E0(void)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
return structPtr->field_0();
|
||||
}
|
||||
|
||||
void sub_81D09F4(void)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
RemoveWindow(structPtr->field_A);
|
||||
RemoveWindow(structPtr->field_8);
|
||||
RemoveWindow(structPtr->field_C);
|
||||
RemoveWindow(structPtr->field_E);
|
||||
sub_81D1178(structPtr);
|
||||
FreeSpriteTilesByTag(9);
|
||||
FreeSpritePaletteByTag(0xF);
|
||||
FreeSpritePaletteByTag(0x10);
|
||||
FreeSpritePaletteByTag(0x11);
|
||||
FreeSpritePaletteByTag(0x12);
|
||||
FreeSpritePaletteByTag(0x13);
|
||||
FreeSpriteOamMatrix(structPtr->field_14);
|
||||
DestroySprite(structPtr->field_14);
|
||||
FreePokenavSubstruct(14);
|
||||
}
|
||||
|
||||
bool32 sub_81D0A58(void)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
return IsLoopedTaskActive(structPtr->loopedTaskId);
|
||||
}
|
||||
|
||||
u32 sub_81D0A6C(s32 state)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
switch (state)
|
||||
{
|
||||
case 0:
|
||||
InitBgTemplates(gUnknown_08624B98, ARRAY_COUNT(gUnknown_08624B98));
|
||||
decompress_and_copy_tile_data_to_vram(2, gUnknown_08DDE030, 0, 0, 0);
|
||||
SetBgTilemapBuffer(2, structPtr->tilemapBuffers[0]);
|
||||
CopyToBgTilemapBuffer(2, gUnknown_08DDE12C, 0, 0);
|
||||
CopyPaletteIntoBufferUnfaded(gUnknown_08DDE010, 0x10, 0x20);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
return LT_INC_AND_PAUSE;
|
||||
case 1:
|
||||
if (!free_temp_tile_data_buffers_if_possible())
|
||||
{
|
||||
sub_8199DF0(1, 0, 0, 1);
|
||||
decompress_and_copy_tile_data_to_vram(1, gUnknown_086240B8, 0, 1, 0);
|
||||
SetBgTilemapBuffer(1, structPtr->tilemapBuffers[1]);
|
||||
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
|
||||
CopyPaletteIntoBufferUnfaded(gUnknown_08623FF8, 0x20, 0xA0);
|
||||
CopyPaletteIntoBufferUnfaded(gUnknown_08624098, 0xA0, 0x20);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 2:
|
||||
if (!free_temp_tile_data_buffers_if_possible())
|
||||
{
|
||||
sub_81D0E60(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 3:
|
||||
if (!free_temp_tile_data_buffers_if_possible())
|
||||
{
|
||||
sub_81D0FCC(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 4:
|
||||
if (!free_temp_tile_data_buffers_if_possible())
|
||||
{
|
||||
sub_81D10A4(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 5:
|
||||
if (!IsDma3ManagerBusyWithBgCopy())
|
||||
{
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 6:
|
||||
if (!IsDma3ManagerBusyWithBgCopy())
|
||||
{
|
||||
sub_81D1148(structPtr);
|
||||
return LT_INC_AND_CONTINUE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 7:
|
||||
sub_81D12D8(structPtr);
|
||||
sub_81C7BA4(10);
|
||||
return LT_INC_AND_PAUSE;
|
||||
case 8:
|
||||
if (!IsDma3ManagerBusyWithBgCopy())
|
||||
{
|
||||
sub_81D13FC(structPtr);
|
||||
ChangeBgX(1, 0, 0);
|
||||
ChangeBgY(1, 0, 0);
|
||||
ChangeBgX(2, 0, 0);
|
||||
ChangeBgY(2, 0, 0);
|
||||
ShowBg(1);
|
||||
ShowBg(2);
|
||||
HideBg(3);
|
||||
sub_81C7AC0(1);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 9:
|
||||
if (IsPaletteFadeActive())
|
||||
return LT_PAUSE;
|
||||
return LT_FINISH;
|
||||
}
|
||||
return LT_FINISH;
|
||||
}
|
||||
|
||||
u32 sub_81D0C54(s32 state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case 0:
|
||||
PlaySE(SE_SELECT);
|
||||
sub_81C7AC0(0);
|
||||
return LT_INC_AND_PAUSE;
|
||||
case 1:
|
||||
if (IsPaletteFadeActive())
|
||||
return LT_PAUSE;
|
||||
return LT_FINISH;
|
||||
}
|
||||
return LT_FINISH;
|
||||
}
|
||||
|
||||
u32 sub_81D0C84(s32 state)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
switch (state)
|
||||
{
|
||||
case 0:
|
||||
PlaySE(SE_SELECT);
|
||||
sub_81D11D8(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
case 1:
|
||||
if (!sub_81D1234(structPtr))
|
||||
{
|
||||
sub_81D0FF0(structPtr);
|
||||
return LT_INC_AND_CONTINUE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 2:
|
||||
sub_81D12D8(structPtr);
|
||||
return LT_INC_AND_CONTINUE;
|
||||
case 3:
|
||||
sub_81D10D0(structPtr);
|
||||
return LT_INC_AND_CONTINUE;
|
||||
case 4:
|
||||
sub_81D0E84(structPtr);
|
||||
return LT_INC_AND_CONTINUE;
|
||||
case 5:
|
||||
if (!IsDma3ManagerBusyWithBgCopy())
|
||||
{
|
||||
sub_81D11FC(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 6:
|
||||
if (sub_81D1234(structPtr))
|
||||
return LT_PAUSE;
|
||||
return LT_FINISH;
|
||||
}
|
||||
return LT_FINISH;
|
||||
}
|
||||
|
||||
u32 sub_81D0D2C(s32 state)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
switch (state)
|
||||
{
|
||||
case 0:
|
||||
PlaySE(SE_SELECT);
|
||||
sub_81D1448(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
case 1:
|
||||
if (!sub_81D1524(structPtr))
|
||||
{
|
||||
sub_81D0EFC(structPtr);
|
||||
sub_81C7BA4(11);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 2:
|
||||
if (IsDma3ManagerBusyWithBgCopy())
|
||||
return LT_PAUSE;
|
||||
}
|
||||
return LT_FINISH;
|
||||
}
|
||||
|
||||
u32 sub_81D0D8C(s32 state)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
switch (state)
|
||||
{
|
||||
case 0:
|
||||
PlaySE(SE_SELECT);
|
||||
sub_81D1500(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
case 1:
|
||||
if (!sub_81D1524(structPtr))
|
||||
{
|
||||
sub_81D1448(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 2:
|
||||
if (!sub_81D1524(structPtr))
|
||||
{
|
||||
sub_81D0EFC(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 3:
|
||||
if (IsDma3ManagerBusyWithBgCopy())
|
||||
return LT_PAUSE;
|
||||
}
|
||||
return LT_FINISH;
|
||||
}
|
||||
|
||||
u32 sub_81D0E00(s32 state)
|
||||
{
|
||||
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
|
||||
switch (state)
|
||||
{
|
||||
case 0:
|
||||
PlaySE(SE_SELECT);
|
||||
sub_81D1500(structPtr);
|
||||
return LT_INC_AND_PAUSE;
|
||||
case 1:
|
||||
if (!sub_81D1524(structPtr))
|
||||
{
|
||||
sub_81D0E84(structPtr);
|
||||
sub_81C7BA4(10);
|
||||
return LT_INC_AND_PAUSE;
|
||||
}
|
||||
return LT_PAUSE;
|
||||
case 2:
|
||||
if (IsDma3ManagerBusyWithBgCopy())
|
||||
return LT_PAUSE;
|
||||
}
|
||||
return LT_FINISH;
|
||||
}
|
||||
|
||||
static const struct WindowTemplate gUnknown_08624BB8 =
|
||||
{
|
||||
.bg = 2,
|
||||
@ -142,18 +743,18 @@ static const struct WindowTemplate gUnknown_08624BB8 =
|
||||
.baseBlock = 0x14,
|
||||
};
|
||||
|
||||
void sub_81D0E60(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D0E60(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
structPtr->field_A = AddWindow(&gUnknown_08624BB8);
|
||||
PutWindowTilemap(structPtr->field_A);
|
||||
sub_81D0E84(structPtr);
|
||||
}
|
||||
|
||||
void sub_81D0E84(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D0E84(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
u8 color[] = {4, 2, 3};
|
||||
|
||||
ConvertIntToDecimalStringN(gStringVar1, sub_81D07D8(), STR_CONV_MODE_LEFT_ALIGN, 2);
|
||||
ConvertIntToDecimalStringN(gStringVar1, GetCurrMonRibbonCount(), STR_CONV_MODE_LEFT_ALIGN, 2);
|
||||
DynamicPlaceholderTextUtil_Reset();
|
||||
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1);
|
||||
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_RibbonsF700);
|
||||
@ -162,7 +763,7 @@ void sub_81D0E84(struct Pokenav10Struct2 *structPtr)
|
||||
CopyWindowToVram(structPtr->field_A, 2);
|
||||
}
|
||||
|
||||
void sub_81D0EFC(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D0EFC(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
s32 i;
|
||||
u32 ribbonId = sub_81D0954();
|
||||
@ -199,7 +800,7 @@ static const struct WindowTemplate gUnknown_08624BC4 =
|
||||
.baseBlock = 0x54,
|
||||
};
|
||||
|
||||
void sub_81D0FCC(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D0FCC(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
structPtr->field_8 = AddWindow(&gUnknown_08624BC4);
|
||||
PutWindowTilemap(structPtr->field_8);
|
||||
@ -210,7 +811,7 @@ static const u8 sMaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE
|
||||
static const u8 sFemaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
|
||||
static const u8 sGenderlessIconString[] = _("{UNK_SPACER}");
|
||||
|
||||
void sub_81D0FF0(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D0FF0(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
const u8 *genderTxt;
|
||||
u8 *txtPtr;
|
||||
@ -218,7 +819,7 @@ void sub_81D0FF0(struct Pokenav10Struct2 *structPtr)
|
||||
u16 windowId = structPtr->field_8;
|
||||
|
||||
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
|
||||
sub_81D06E4(gStringVar3, &level, &gender);
|
||||
GetCurrMonInfo1(gStringVar3, &level, &gender);
|
||||
AddTextPrinterParameterized(windowId, 1, gStringVar3, 0, 1, TEXT_SPEED_FF, NULL);
|
||||
switch (gender)
|
||||
{
|
||||
@ -256,7 +857,7 @@ static const struct WindowTemplate gUnknown_08624BE8[] =
|
||||
{},
|
||||
};
|
||||
|
||||
void sub_81D10A4(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D10A4(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
structPtr->field_C = AddWindow(gUnknown_08624BE8);
|
||||
FillWindowPixelBuffer(structPtr->field_C, PIXEL_FILL(1));
|
||||
@ -264,7 +865,7 @@ void sub_81D10A4(struct Pokenav10Struct2 *structPtr)
|
||||
sub_81D10D0(structPtr);
|
||||
}
|
||||
|
||||
void sub_81D10D0(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D10D0(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
s32 x;
|
||||
u8 *txtPtr;
|
||||
@ -279,18 +880,18 @@ void sub_81D10D0(struct Pokenav10Struct2 *structPtr)
|
||||
CopyWindowToVram(structPtr->field_C, 2);
|
||||
}
|
||||
|
||||
void sub_81D1148(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D1148(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
u16 species;
|
||||
u32 personality, otId;
|
||||
|
||||
sub_81D0760(&species, &personality, &otId);
|
||||
GetCurrMonInfo2(&species, &personality, &otId);
|
||||
ResetAllPicSprites();
|
||||
structPtr->field_10 = sub_81D1184(40, 104);
|
||||
sub_81C7990(15, 0);
|
||||
}
|
||||
|
||||
void sub_81D1178(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D1178(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
FreeAndDestroyMonPicSprite(structPtr->field_10);
|
||||
}
|
||||
@ -300,25 +901,25 @@ u16 sub_81D1184(s32 unused0, s32 unused1)
|
||||
u16 species, spriteId;
|
||||
u32 personality, otId;
|
||||
|
||||
sub_81D0760(&species, &personality, &otId);
|
||||
GetCurrMonInfo2(&species, &personality, &otId);
|
||||
spriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 40, 104, 15, 0xFFFF);
|
||||
gSprites[spriteId].oam.priority = 0;
|
||||
return spriteId;
|
||||
}
|
||||
|
||||
void sub_81D11D8(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D11D8(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
sub_81D1258(&gSprites[structPtr->field_10], 40, -32, 6);
|
||||
}
|
||||
|
||||
void sub_81D11FC(struct Pokenav10Struct2 *structPtr)
|
||||
void sub_81D11FC(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
FreeAndDestroyMonPicSprite(structPtr->field_10);
|
||||
structPtr->field_10 = sub_81D1184(-32, 104);
|
||||
sub_81D1258(&gSprites[structPtr->field_10], -32, 40, 6);
|
||||
}
|
||||
|
||||
bool32 sub_81D1234(struct Pokenav10Struct2 *structPtr)
|
||||
bool32 sub_81D1234(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
return (gSprites[structPtr->field_10].callback != SpriteCallbackDummy);
|
||||
}
|
||||
@ -355,7 +956,7 @@ void sub_81D1284(struct Sprite *sprite)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81D12D8(void)
|
||||
void sub_81D12D8(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
u32 *ptr;
|
||||
|
||||
@ -508,7 +1109,7 @@ static const struct SpriteTemplate gUnknown_08624D04 =
|
||||
.callback = SpriteCallbackDummy,
|
||||
};
|
||||
|
||||
void sub_81D13FC(struct Pokenav10Struct *structPtr)
|
||||
void sub_81D13FC(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
u8 spriteId;
|
||||
|
||||
@ -520,7 +1121,7 @@ void sub_81D13FC(struct Pokenav10Struct *structPtr)
|
||||
structPtr->field_14->invisible = TRUE;
|
||||
}
|
||||
|
||||
void sub_81D1448(struct Pokenav10Struct *structPtr)
|
||||
void sub_81D1448(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
u32 ribbonId;
|
||||
s32 r4 = sub_81D0944();
|
||||
@ -540,14 +1141,14 @@ void sub_81D1448(struct Pokenav10Struct *structPtr)
|
||||
structPtr->field_14->callback = sub_81D1538;
|
||||
}
|
||||
|
||||
void sub_81D1500(struct Pokenav10Struct *structPtr)
|
||||
void sub_81D1500(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
structPtr->field_14->data[0] = 1;
|
||||
StartSpriteAffineAnim(structPtr->field_14, 2);
|
||||
structPtr->field_14->callback = sub_81D1538;
|
||||
}
|
||||
|
||||
bool32 sub_81D1524(struct Pokenav10Struct *structPtr)
|
||||
bool32 sub_81D1524(struct PokenavSub14 *structPtr)
|
||||
{
|
||||
return (structPtr->field_14->callback != SpriteCallbackDummy);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user