Modernize code

Can compile with arm-none-eabi-gcc 8.3.0
gbafix correctly handles ELF input
This commit is contained in:
PikalaxALT 2019-06-26 08:13:38 -04:00
parent 3f43523352
commit fb06e4a3c9
36 changed files with 3552 additions and 308 deletions

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@ -12,12 +12,10 @@ TITLE := POKEMON EMER
GAME_CODE := BPEE
MAKER_CODE := 01
REVISION := 0
MODERN ?= 0
SHELL := /bin/bash -o pipefail
ROM := pokeemerald.gba
OBJ_DIR := build/emerald
ELF = $(ROM:.gba=.elf)
MAP = $(ROM:.gba=.map)
@ -34,12 +32,21 @@ DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
ASFLAGS := -mcpu=arm7tdmi
ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN)
ifeq ($(MODERN),0)
CC1 := tools/agbcc/bin/agbcc$(EXE)
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
ROM := pokeemerald.gba
OBJ_DIR := build/emerald
else
CC1 := $(shell $(PREFIX)gcc --print-prog-name=cc1)
override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -quiet -fno-toplevel-reorder -Wno-aggressive-loop-optimizations
ROM := pokeemerald_modern.gba
OBJ_DIR := build/modern
endif
CPPFLAGS := -I tools/agbcc/include -I tools/agbcc -iquote include -Wno-trigraphs
CPPFLAGS := -I tools/agbcc/include -I tools/agbcc -iquote include -Wno-trigraphs -DMODERN=$(MODERN)
LDFLAGS = -Map ../../$(MAP)
@ -109,7 +116,10 @@ clean: tidy
tidy:
rm -f $(ROM) $(ELF) $(MAP)
ifeq ($(MODERN),0)
@$(MAKE) tidy MODERN=1
rm -r build/*
endif
include graphics_file_rules.mk
include map_data_rules.mk
@ -133,6 +143,7 @@ sound/direct_sound_samples/cry_%.bin: sound/direct_sound_samples/cry_%.aif ; $(A
sound/%.bin: sound/%.aif ; $(AIF) $< $@
ifeq ($(MODERN),0)
$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc
$(C_BUILDDIR)/libc.o: CFLAGS := -O2
@ -145,6 +156,7 @@ $(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc
$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding
endif
ifeq ($(NODEP),1)
$(C_BUILDDIR)/%.o: c_dep :=
@ -197,7 +209,9 @@ $(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_comm
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
$(FIX) $@ -p -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
$(ROM): $(ELF)
$(OBJCOPY) -O binary $< $@
$(FIX) $@ -p -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@
modern: ; @$(MAKE) MODERN=1

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@ -6,9 +6,20 @@
#define TRUE 1
#define FALSE 0
#define BSS_DATA __attribute__((section(".bss")))
#if MODERN
#define IWRAM_DATA
#else
#define IWRAM_DATA __attribute__((section("iwram_data")))
#endif
#define EWRAM_DATA __attribute__((section("ewram_data")))
#if MODERN
#define NOINLINE __attribute__((noinline))
#else
#define NOINLINE
#endif
#define ALIGNED(n) __attribute__((aligned(n)))
#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)

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@ -192,4 +192,29 @@
REG_IME = imeTemp; \
} \
#if MODERN
#define FLOAT_UNS(x, bit) ({ \
s##bit sx = x; \
float fx = (float)sx; \
if (sx < 0) fx += (1 << (bit - 1)) * 2.0f; \
fx; \
})
#define DOUBLE_UNS(x, bit) ({ \
s##bit sx = x; \
double dx = (double)sx; \
if (sx < 0) dx += (1 << (bit - 1)) * 2.0; \
dx; \
})
#else
#define FLOAT_UNS(x, bit) ((float)(x))
#define DOUBLE_UNS(x, bit) ((double)(x))
#endif //MODERN
#define FLOAT_U8(x) FLOAT_UNS(x, 8)
#define FLOAT_U16(x) FLOAT_UNS(x, 16)
#define FLOAT_U32(x) FLOAT_UNS(x, 32)
#define DOUBLE_U8(x) DOUBLE_UNS(x, 8)
#define DOUBLE_U16(x) DOUBLE_UNS(x, 16)
#define DOUBLE_U32(x) DOUBLE_UNS(x, 32)
#endif // GUARD_GBA_MACRO_H

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@ -62,6 +62,10 @@
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
#if MODERN
#define abs(x) (((x) < 0) ? -(x) : (x))
#endif
// Extracts the upper 16 bits of a 32-bit number
#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)

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@ -4005,9 +4005,6 @@ extern const u32 gBerryPalette_Starf[];
extern const u32 gBerryPic_Enigma[];
extern const u32 gBerryPalette_Enigma[];
//credits
extern const u32 gCreditsCopyrightEnd_Gfx[];
//pokenav
extern const u8 gPokenavConditionMarker_Gfx[];
extern const u16 gPokenavConditionMarker_Pal[];

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@ -1,6 +1,8 @@
#ifndef GUARD_PLAYER_PC_H
#define GUARD_PLAYER_PC_H
#include "menu.h"
// local task defines
#define PAGE_INDEX data[0]
#define ITEMS_ABOVE_TOP data[1]

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@ -485,7 +485,6 @@ extern const u8 gText_CryOf[];
extern const u8 gText_SizeComparedTo[];
extern const u8 gText_PokedexRegistration[];
extern const u8 gText_UnkCtrlF908Clear01[];
extern const u8 sText_TenDashes2[];
extern const u8 gText_5MarksPokemon[];
extern const u8 gText_UnkHeight[];
extern const u8 gText_UnkWeight[];

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@ -423,7 +423,9 @@ SECTIONS {
data/io_reg.o(.rodata);
src/string_util.o(.rodata);
src/link.o(.rodata);
src/link.o(.rodata.str1.4);
src/link_rfu.o(.rodata);
src/link_rfu.o(.rodata.str1.4);
src/union_room.o(.rodata);
src/mystery_gift.o(.rodata);
src/union_room_player_avatar.o(.rodata);
@ -434,6 +436,7 @@ SECTIONS {
src/mevent_client.o(.rodata);
src/mevent_scripts.o(.rodata);
src/union_room_chat.o(.rodata);
src/berry_crush.o(.rodata);
data/berry_crush.o(.rodata);
data/berry_powder.o(.rodata);
src/dodrio_berry_picking.o(.rodata);
@ -442,6 +445,7 @@ SECTIONS {
data/pokemon_jump.o(.rodata);
src/rtc.o(.rodata);
src/main_menu.o(.rodata);
src/battle_controllers.o(.rodata);
src/rom_8034C54.o(.rodata);
src/data.o(.rodata);
src/battle_bg.o(.rodata);
@ -451,6 +455,7 @@ SECTIONS {
src/battle_controller_player.o(.rodata);
data/smokescreen.o(.rodata);
src/battle_controller_opponent.o(.rodata);
src/battle_ai_switch_items.o(.rodata);
src/battle_controller_link_opponent.o(.rodata);
src/pokemon.o(.rodata);
src/trig.o(.rodata);
@ -473,6 +478,7 @@ SECTIONS {
src/event_object_movement.o(.rodata);
src/text_window.o(.rodata);
src/scrcmd.o(.rodata);
src/field_control_avatar.o(.rodata);
src/coord_event_weather.o(.rodata);
src/field_tasks.o(.rodata);
src/reset_rtc_screen.o(.rodata);
@ -483,6 +489,7 @@ SECTIONS {
src/battle_anim.o(.rodata);
src/battle_anim_mons.o(.rodata);
data/map_events.o(.rodata);
src/reshow_battle_screen.o(.rodata);
src/battle_anim_status_effects.o(.rodata);
src/title_screen.o(.rodata);
src/field_weather.o(.rodata);
@ -493,6 +500,7 @@ SECTIONS {
src/trainer_see.o(.rodata);
src/wild_encounter.o(.rodata);
src/field_effect.o(.rodata);
src/scanline_effect.o(.rodata);
src/option_menu.o(.rodata);
src/pokedex.o(.rodata);
src/trainer_card.o(.rodata);
@ -515,12 +523,14 @@ SECTIONS {
src/record_mixing.o(.rodata);
src/secret_base.o(.rodata);
src/tv.o(.rodata);
src/contest_link_80F57C4.o(.rodata);
data/contest_link_80F57C4.o(.rodata);
src/script_pokemon_util_80F87D8.o(.rodata);
src/pokemon_size_record.o(.rodata)
src/fldeff_misc.o(.rodata);
src/field_special_scene.o(.rodata);
src/rotating_gate.o(.rodata);
src/contest_link_80FC4F4.o(.rodata);
src/item_use.o(.rodata);
src/battle_anim_effects_1.o(.rodata);
src/battle_anim_effects_2.o(.rodata);
@ -549,6 +559,7 @@ SECTIONS {
src/menu_helpers.o(.rodata);
src/heal_location.o(.rodata);
src/region_map.o(.rodata);
src/contest_painting_effects.o(.rodata);
data/contest_painting_effects.o(.rodata);
src/decoration.o(.rodata);
src/slot_machine.o(.rodata);
@ -575,6 +586,7 @@ SECTIONS {
src/save.o(.rodata);
src/field_effect_helpers.o(.rodata);
src/contest_ai.o(.rodata);
src/battle_anim_sound_tasks.o(.rodata);
src/battle_controller_safari.o(.rodata);
src/battle_anim_effects_3.o(.rodata);
src/move_relearner.o(.rodata);
@ -617,6 +629,7 @@ SECTIONS {
src/battle_arena.o(.rodata);
src/battle_factory.o(.rodata);
src/battle_pike.o(.rodata);
src/mossdeep_gym.o(.rodata);
data/mossdeep_gym.o(.rodata);
src/battle_pyramid.o(.rodata);
src/item_menu.o(.rodata);
@ -626,6 +639,7 @@ SECTIONS {
src/party_menu.o(.rodata);
src/battle_tent.o(.rodata);
src/unk_text_util_2.o(.rodata);
src/multiboot.o(.rodata);
src/unk_81BAD84.o(.rodata);
src/battle_controller_player_partner.o(.rodata);
src/mirage_tower.o(.rodata);
@ -638,11 +652,16 @@ SECTIONS {
src/pokenav_match_call_ui.o(.rodata);
src/pokenav_unk_1.o(.rodata);
data/pokenav.o(.rodata);
src/pokenav_unk_3.o(.rodata);
src/pokenav_unk_4.o(.rodata);
src/pokenav_unk_5.o(.rodata);
src/pokenav_unk_10.o(.rodata);
src/pokenav_match_call_data.o(.rodata);
src/menu_specialized.o(.rodata);
src/ereader_helpers.o(.rodata);
data/ereader_helpers.o(.rodata);
src/faraway_island.o(.rodata);
src/ereader_screen.o(.rodata);
data/ereader_screen.o(.rodata);
src/trainer_hill.o(.rodata);
src/rayquaza_scene.o(.rodata);
@ -1195,6 +1214,7 @@ SECTIONS {
lib_rodata :
SUBALIGN(4)
{
src/m4a.o(.rodata);
src/agb_flash.o(.rodata);
src/agb_flash_1m.o(.rodata);
src/agb_flash_mx.o(.rodata);

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@ -5354,7 +5354,7 @@ void sub_8102EB0(struct Sprite* sprite)
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
{
a = gBattleAnimArgs[1];
(u16)gBattleAnimArgs[1] = -a;
*(u16 *)&gBattleAnimArgs[1] = -a;
}
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1];

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@ -1024,13 +1024,13 @@ static const union AnimCmd gUnknown_0860D020[] =
static const union AnimCmd gUnknown_0860D028[] =
{
ANIMCMD_FRAME(18, 129, .vFlip = TRUE),
ANIMCMD_FRAME(18, 1, .vFlip = TRUE),
ANIMCMD_END,
};
static const union AnimCmd gUnknown_0860D030[] =
{
ANIMCMD_FRAME(16, 65, .hFlip = TRUE),
ANIMCMD_FRAME(16, 1, .hFlip = TRUE),
ANIMCMD_END,
};

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@ -914,7 +914,6 @@ void CopyBgTilemapBufferToVram(u8 bg)
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
{
const void *srcCopy;
u16 destX16;
u16 destY16;
u16 mode;
@ -924,27 +923,31 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi
switch (GetBgType(bg))
{
case 0:
srcCopy = src;
{
const u16 * srcCopy = src;
for (destY16 = destY; destY16 < (destY + height); destY16++)
{
for (destX16 = destX; destX16 < (destX + width); destX16++)
{
((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *((u16*)srcCopy)++;
((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
}
}
break;
}
case 1:
srcCopy = src;
{
const u8 * srcCopy = src;
mode = GetBgMetricAffineMode(bg, 0x1);
for (destY16 = destY; destY16 < (destY + height); destY16++)
{
for (destX16 = destX; destX16 < (destX + width); destX16++)
{
((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *((u8*)srcCopy)++;
((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
}
}
break;
}
}
}
}

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@ -269,8 +269,6 @@ extern const u8 gText_Contest_Fear[];
extern const u8 gText_BDot[];
extern const u8 gText_CDot[];
extern const u8 *const gUnknown_08587E10[];
extern const struct SpriteTemplate gSpriteTemplate_8587AD0;
extern const struct SpriteTemplate gSpriteTemplate_8587B18[];
extern void (*const gContestEffectFuncs[])(void);
static const u8 gUnknown_08587A6C[] =
@ -1268,7 +1266,7 @@ static void sub_80D8108(u8 taskId)
gTasks[taskId].data[0]++;
break;
case 1:
(s16)gBattle_BG1_Y += 7;
*(s16*)&gBattle_BG1_Y += 7;
if ((s16)gBattle_BG1_Y <= 160)
break;
gTasks[taskId].data[0]++;

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@ -28,11 +28,11 @@ struct ContestWinner *gUnknown_030061C0;
u16 *gContestPaintingMonPalette;
// IWRAM bss
IWRAM_DATA u8 gContestPaintingState;
IWRAM_DATA u16 gContestPaintingMosaicVal;
IWRAM_DATA u16 gContestPaintingFadeCounter;
IWRAM_DATA bool8 gUnknown_030011F6;
IWRAM_DATA u8 gContestPaintingWindowId;
static u8 gContestPaintingState;
static u16 gContestPaintingMosaicVal;
static u16 gContestPaintingFadeCounter;
static bool8 gUnknown_030011F6;
static u8 gContestPaintingWindowId;
static void ShowContestPainting(void);
static void HoldContestPainting(void);

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@ -8,7 +8,7 @@
#define DMA_REQUEST_COPY16 3
#define DMA_REQUEST_FILL16 4
IWRAM_DATA struct
BSS_DATA struct
{
const u8 *src;
u8 *dest;

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@ -145,7 +145,7 @@ EWRAM_DATA u16 * gUnknown_02022CE4[4] = {NULL};
EWRAM_DATA struct DodrioBerryPickingStruct_2022CF4 * gUnknown_02022CF4 = NULL;
EWRAM_DATA struct DodrioBerryPickingSubstruct_0160 * gUnknown_02022CF8 = NULL;
IWRAM_DATA bool32 gUnknown_03000DB0;
static bool32 gUnknown_03000DB0;
void sub_8024A1C(void);
void sub_8024A30(struct DodrioBerryPickingStruct *);

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@ -26,17 +26,17 @@ static void sub_81D414C(void);
static void sub_81D3F1C(u32, u32*, u32*);
static void sub_81D3F68(void);
IWRAM_DATA struct Unknown030012C8 gUnknown_030012C8;
IWRAM_DATA u16 gUnknown_030012E0;
IWRAM_DATA u16 gUnknown_030012E2;
IWRAM_DATA u16 gUnknown_030012E4;
IWRAM_DATA u16 gUnknown_030012E6;
IWRAM_DATA u32 gUnknown_030012E8;
IWRAM_DATA u16 gUnknown_030012EC;
IWRAM_DATA u16 gUnknown_030012EE;
IWRAM_DATA u16 gUnknown_030012F0;
IWRAM_DATA u16 gUnknown_030012F2;
IWRAM_DATA u16 gUnknown_030012F4;
static struct Unknown030012C8 gUnknown_030012C8;
static u16 gUnknown_030012E0;
static u16 gUnknown_030012E2;
static u16 gUnknown_030012E4;
static u16 gUnknown_030012E6;
static u32 gUnknown_030012E8;
static u16 gUnknown_030012EC;
static u16 gUnknown_030012EE;
static u16 gUnknown_030012F0;
static u16 gUnknown_030012F2;
static u16 gUnknown_030012F4;
extern const u8 gUnknown_08625B6C[][0x148];

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@ -891,6 +891,7 @@ static void sub_81094D0(u8 taskId) // animate Move_ERUPTION?
break;
default:
break;
}
}

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@ -1148,7 +1148,8 @@ static void sub_8112B78(struct Sprite *sprite)
if (++coeffB > 16)
coeffB = 16;
if (--(s16)coeffA < 0)
--coeffA;
if ((s16)coeffA < 0)
coeffA = 0;
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(coeffA, coeffB));

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@ -52,22 +52,21 @@ struct LinkTestBGInfo
// Static RAM declarations
IWRAM_DATA struct BlockTransfer sBlockSend;
IWRAM_DATA u32 link_c_unused_03000d1c;
IWRAM_DATA struct BlockTransfer sBlockRecv[MAX_LINK_PLAYERS];
IWRAM_DATA u32 sBlockSendDelayCounter;
IWRAM_DATA u32 gUnknown_03000D54;
IWRAM_DATA u8 gUnknown_03000D58;
IWRAM_DATA u32 sPlayerDataExchangeStatus;
IWRAM_DATA u32 gUnknown_03000D60;
IWRAM_DATA u8 sLinkTestLastBlockSendPos;
ALIGNED() IWRAM_DATA u8 sLinkTestLastBlockRecvPos[MAX_LINK_PLAYERS];
IWRAM_DATA u8 sNumVBlanksWithoutSerialIntr;
IWRAM_DATA bool8 sSendBufferEmpty;
IWRAM_DATA u16 sSendNonzeroCheck;
IWRAM_DATA u16 sRecvNonzeroCheck;
IWRAM_DATA u8 sChecksumAvailable;
IWRAM_DATA u8 sHandshakePlayerCount;
static struct BlockTransfer sBlockSend;
static struct BlockTransfer sBlockRecv[MAX_LINK_PLAYERS];
static u32 sBlockSendDelayCounter;
static u32 gUnknown_03000D54;
static u8 gUnknown_03000D58;
static u32 sPlayerDataExchangeStatus;
static u32 gUnknown_03000D60;
static u8 sLinkTestLastBlockSendPos;
static u8 sLinkTestLastBlockRecvPos[MAX_LINK_PLAYERS];
static u8 sNumVBlanksWithoutSerialIntr;
static bool8 sSendBufferEmpty;
static u16 sSendNonzeroCheck;
static u16 sRecvNonzeroCheck;
static u8 sChecksumAvailable;
static u8 sHandshakePlayerCount;
u16 gLinkPartnersHeldKeys[6];
u32 gLinkDebugSeed;

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@ -24,10 +24,10 @@ extern u16 gHeldKeyCodeToSend;
struct UnkRfuStruct_1 gUnknown_03004140;
struct UnkRfuStruct_2 gUnknown_03005000;
IWRAM_DATA u8 gUnknown_03000D74;
ALIGNED(4) IWRAM_DATA u8 gUnknown_03000D78[8];
IWRAM_DATA u8 gUnknown_03000D80[16];
IWRAM_DATA u16 gUnknown_03000D90[8];
BSS_DATA u8 gUnknown_03000D74;
ALIGNED(4) BSS_DATA u8 gUnknown_03000D78[8];
BSS_DATA u8 gUnknown_03000D80[16];
BSS_DATA u16 gUnknown_03000D90[8];
EWRAM_DATA u8 gWirelessStatusIndicatorSpriteId = 0;
EWRAM_DATA ALIGNED(4) struct UnkLinkRfuStruct_02022B14 gUnknown_02022B14 = {};
@ -2021,6 +2021,8 @@ void sub_800DBF8(u8 *q1, u8 mode)
}
}
// File boundary here maybe?
void PkmnStrToASCII(u8 *q1, const u8 *q2)
{
s32 i;
@ -5191,4 +5193,3 @@ u32 GetRfuRecvQueueLength(void)
{
return gUnknown_03005000.unk_124.unk_8c2;
}

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@ -1,3 +1,4 @@
#include <string.h>
#include "gba/m4a_internal.h"
extern const u8 gCgb3Vol[];

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@ -85,7 +85,7 @@ void EnableVCountIntrAtLine150(void);
void AgbMain()
{
RegisterRamReset(RESET_ALL);
RegisterRamReset(MODERN ? RESET_ALL & ~RESET_IWRAM : RESET_ALL);
*(vu16 *)BG_PLTT = 0x7FFF;
InitGpuRegManager();
REG_WAITCNT = WAITCNT_PREFETCH_ENABLE | WAITCNT_WS0_S_1 | WAITCNT_WS0_N_3;

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@ -33,7 +33,7 @@ static void Task_BardSong(u8 taskId);
static void StorytellerSetup(void);
static void Storyteller_ResetFlag(void);
IWRAM_DATA u8 sSelectedStory;
static u8 sSelectedStory;
struct BardSong gBardSong;

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@ -435,7 +435,7 @@ static int MultiBootHandShake(struct MultiBootParam *mp)
#undef must_data
}
static void MultiBootWaitCycles(u32 cycles)
static NOINLINE void MultiBootWaitCycles(u32 cycles)
{
asm("mov r2, pc");
asm("lsr r2, #24");

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@ -97,7 +97,7 @@ static void FormatMonSizeRecord(u8 *string, u32 size)
{
#ifdef UNITS_IMPERIAL
//Convert size from centimeters to inches
size = (double)(size * 10) / (CM_PER_INCH * 10);
size = DOUBLE_U32(size * 10) / (CM_PER_INCH * 10);
#endif
string = ConvertIntToDecimalStringN(string, size / 10, 0, 8);

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@ -142,7 +142,7 @@ static const union AnimCmd sSpriteAnim_85104CC[] =
static const union AnimCmd sSpriteAnim_85104D4[] =
{
ANIMCMD_FRAME(0, 158, .vFlip = TRUE),
ANIMCMD_FRAME(0, 30, .vFlip = TRUE),
ANIMCMD_JUMP(0),
};

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@ -3969,7 +3969,7 @@ static void sub_8144410(struct Sprite *sprite)
if (!sub_8143B48(sprite))
{
gUnknown_0203AB88->var90 = 0.0f;
gUnknown_0203AB88->var8C -= (float)(gUnknown_085B6348[gUnknown_0203AB88->var04_0].var03)
gUnknown_0203AB88->var8C -= FLOAT_U8(gUnknown_085B6348[gUnknown_0203AB88->var04_0].var03)
/ (gUnknown_085B6348[gUnknown_0203AB88->var04_0].var04 + 1);
sprite->data[1] = 4;
sprite->callback = sub_8144264;
@ -3994,8 +3994,8 @@ static void sub_8144514(struct Sprite *sprite)
if (gUnknown_0203AB88->var94 > 40.f)
return;
gUnknown_0203AB88->var98 = -(4.0f / (float)gUnknown_0203AB88->var86);
gUnknown_0203AB88->var90 = -(gUnknown_0203AB88->var8C / (float)gUnknown_0203AB88->var86);
gUnknown_0203AB88->var98 = -(4.0f / FLOAT_U16(gUnknown_0203AB88->var86));
gUnknown_0203AB88->var90 = -(gUnknown_0203AB88->var8C / FLOAT_U16(gUnknown_0203AB88->var86));
sprite->animNum = 2;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;
@ -4010,8 +4010,8 @@ static void sub_81445D8(struct Sprite *sprite)
return;
m4aSongNumStartOrChange(SE_TAMAKORO_E);
gUnknown_0203AB88->var98 = -(20.0f / (float)gUnknown_0203AB88->var84);
gUnknown_0203AB88->var90 = ((1.0f - gUnknown_0203AB88->var8C) / (float)gUnknown_0203AB88->var84);
gUnknown_0203AB88->var98 = -(20.0f / FLOAT_U16(gUnknown_0203AB88->var84));
gUnknown_0203AB88->var90 = ((1.0f - gUnknown_0203AB88->var8C) / FLOAT_U16(gUnknown_0203AB88->var84));
sprite->animNum = 1;
sprite->animBeginning = TRUE;
sprite->animEnded = FALSE;

View File

@ -409,6 +409,7 @@ void UpdatePulseBlend(struct PulseBlend *pulseBlend)
}
break;
case 2: // Flip back and forth
// This code is never reached
if (pulseBlendPalette->fadeDirection)
pulseBlendPalette->blendCoeff = 0;
else

View File

@ -626,7 +626,10 @@ static u16 CalculateChecksum(void *data, u16 size)
u32 checksum = 0;
for (i = 0; i < (size / 4); i++)
checksum += *((u32 *)data)++;
{
checksum += *((u32 *)data);
data += sizeof(u32);
}
return ((checksum >> 16) + checksum);
}

View File

@ -62,7 +62,7 @@ static EWRAM_DATA u16 sMovingNpcMapBank = 0;
static EWRAM_DATA u16 sMovingNpcMapId = 0;
static EWRAM_DATA u16 sFieldEffectScriptId = 0;
IWRAM_DATA u8 gUnknown_03000F30;
static u8 gUnknown_03000F30;
extern const SpecialFunc gSpecials[];
extern const u8 *gStdScripts[];

View File

@ -1017,8 +1017,8 @@ const u8 *const gUnknown_0858BBEC[] =
EWRAM_DATA u8 gUnknown_02039F90 = 0;
IWRAM_DATA u8 gUnknown_03001124[7];
IWRAM_DATA u32 filler_0300112c;
static u8 gUnknown_03001124[7];
static u32 filler_0300112c;
static void Task_HandleMultichoiceInput(u8);
static void Task_HandleYesNoInput(u8);

View File

@ -56,9 +56,9 @@ struct {
u16 move;
} sTV_SecretBaseVisitMonsTemp[10];
IWRAM_DATA u8 sTVShowMixingNumPlayers;
IWRAM_DATA u8 sTVShowNewsMixingNumPlayers;
IWRAM_DATA s8 sTVShowMixingCurSlot;
static u8 sTVShowMixingNumPlayers;
static u8 sTVShowNewsMixingNumPlayers;
static s8 sTVShowMixingCurSlot;
EWRAM_DATA u16 sPokemonAnglerSpecies = 0;
EWRAM_DATA u16 sPokemonAnglerAttemptCounters = 0;
@ -70,9 +70,6 @@ EWRAM_DATA u8 sTVSecretBaseSecretsRandomValues[3] = {};
// Static ROM declarations
extern const u8 *const sTVBravoTrainerTextGroup[];
extern const u8 *const sTVBravoTrainerBattleTowerTextGroup[];
void ClearPokemonNews(void);
u8 GetTVChannelByShowType(u8 kind);
u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void);

View File

@ -60,9 +60,9 @@ EWRAM_DATA u8 gUnknown_02022C3E = 0;
EWRAM_DATA struct TradeUnkStruct gUnknown_02022C40 = {};
// IWRAM vars
IWRAM_DATA struct UnkStruct_Leader *gUnknown_03000DA0;
IWRAM_DATA struct UnkStruct_Group *gUnknown_03000DA4;
IWRAM_DATA struct UnkStruct_URoom *gUnknown_03000DA8;
static struct UnkStruct_Leader *gUnknown_03000DA0;
static struct UnkStruct_Group *gUnknown_03000DA4;
static struct UnkStruct_URoom *gUnknown_03000DA8;
// this file's functions
void sub_80173E0(u8 windowId, u8 arg1, const u8 *str, u8 arg3, u8 arg4, u8 arg5);

View File

@ -40,7 +40,7 @@ struct UnkStruct_2022C6C
s16 a0;
};
IWRAM_DATA struct UnkStruct_3000DAC * gUnknown_03000DAC;
static struct UnkStruct_3000DAC * gUnknown_03000DAC;
EWRAM_DATA struct UnkStruct_2022C6C * gUnknown_02022C6C = NULL;

3147
tools/gbafix/elf.h Normal file

File diff suppressed because it is too large Load Diff

View File

@ -1,45 +1,45 @@
/*
"$Id: gbafix.c,v 1.2 2008-07-30 17:12:51 wntrmute Exp $"
"$Id: gbafix.c,v 1.2 2008-07-30 17:12:51 wntrmute Exp $"
DevkitPro GBA ROM fix utility
DevkitPro GBA ROM fix utility
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA.
Please report all bugs and problems through the bug tracker at
"http://sourceforge.net/tracker/?group_id=114505&atid=668551".
Please report all bugs and problems through the bug tracker at
"http://sourceforge.net/tracker/?group_id=114505&atid=668551".
"$Header: /lvm/shared/ds/ds/cvs/devkitpro-cvsbackup/tools/gba/gbatools/gbafix.c,v 1.2 2008-07-30 17:12:51 wntrmute Exp $"
"$Header: /lvm/shared/ds/ds/cvs/devkitpro-cvsbackup/tools/gba/gbatools/gbafix.c,v 1.2 2008-07-30 17:12:51 wntrmute Exp $"
*/
//---------------------------------------------------------------------------------
// gbafix.c
//---------------------------------------------------------------------------------
/*
Gameboy Advance ROM fixer (by Dark Fader / BlackThunder / WinterMute / Diegoisawesome)
Validates header of GBA roms.
Gameboy Advance ROM fixer (by Dark Fader / BlackThunder / WinterMute / Diegoisawesome)
Validates header of GBA roms.
History
-------
v1.06 - added output silencing, (Diegoisawesome)
v1.05 - added debug offset argument, (Diegoisawesome)
v1.04 - converted to plain C, (WinterMute)
v1.03 - header.fixed, header.device_type
v1.02 - redefined the options (rgbfix style), checksum=0
v1.01 - fix in parameters
v1.00 - logo, complement
History
-------
v1.06 - added output silencing, (Diegoisawesome)
v1.05 - added debug offset argument, (Diegoisawesome)
v1.04 - converted to plain C, (WinterMute)
v1.03 - header.fixed, header.device_type
v1.02 - redefined the options (rgbfix style), checksum=0
v1.01 - fix in parameters
v1.00 - logo, complement
*/
#pragma pack(1)
@ -48,26 +48,27 @@
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include "elf.h"
#define VER "1.06"
#define ARGV argv[arg]
#define VALUE (ARGV+2)
#define NUMBER strtoul(VALUE, NULL, 0)
#define VER "1.06"
#define ARGV argv[arg]
#define VALUE (ARGV+2)
#define NUMBER strtoul(VALUE, NULL, 0)
typedef struct
{
uint32_t start_code; // B instruction
uint8_t logo[0xA0-0x04]; // logo data
uint8_t title[0xC]; // game title name
uint32_t game_code; //
uint16_t maker_code; //
uint8_t fixed; // 0x96
uint8_t unit_code; // 0x00
uint8_t device_type; // 0x00
uint8_t unused[7]; //
uint8_t game_version; // 0x00
uint8_t complement; // 800000A0..800000BC
uint16_t checksum; // 0x0000
uint32_t start_code; // B instruction
uint8_t logo[0xA0-0x04]; // logo data
uint8_t title[0xC]; // game title name
uint32_t game_code; //
uint16_t maker_code; //
uint8_t fixed; // 0x96
uint8_t unit_code; // 0x00
uint8_t device_type; // 0x00
uint8_t unused[7]; //
uint8_t game_version; // 0x00
uint8_t complement; // 800000A0..800000BC
uint16_t checksum; // 0x0000
} Header;
@ -77,55 +78,55 @@ unsigned short checksum_without_header = 0;
const Header good_header =
{
// start_code
0xEA00002E,
// logo
{ 0x24,0xFF,0xAE,0x51,0x69,0x9A,0xA2,0x21,0x3D,0x84,0x82,0x0A,0x84,0xE4,0x09,0xAD,
0x11,0x24,0x8B,0x98,0xC0,0x81,0x7F,0x21,0xA3,0x52,0xBE,0x19,0x93,0x09,0xCE,0x20,
0x10,0x46,0x4A,0x4A,0xF8,0x27,0x31,0xEC,0x58,0xC7,0xE8,0x33,0x82,0xE3,0xCE,0xBF,
0x85,0xF4,0xDF,0x94,0xCE,0x4B,0x09,0xC1,0x94,0x56,0x8A,0xC0,0x13,0x72,0xA7,0xFC,
0x9F,0x84,0x4D,0x73,0xA3,0xCA,0x9A,0x61,0x58,0x97,0xA3,0x27,0xFC,0x03,0x98,0x76,
0x23,0x1D,0xC7,0x61,0x03,0x04,0xAE,0x56,0xBF,0x38,0x84,0x00,0x40,0xA7,0x0E,0xFD,
0xFF,0x52,0xFE,0x03,0x6F,0x95,0x30,0xF1,0x97,0xFB,0xC0,0x85,0x60,0xD6,0x80,0x25,
0xA9,0x63,0xBE,0x03,0x01,0x4E,0x38,0xE2,0xF9,0xA2,0x34,0xFF,0xBB,0x3E,0x03,0x44,
0x78,0x00,0x90,0xCB,0x88,0x11,0x3A,0x94,0x65,0xC0,0x7C,0x63,0x87,0xF0,0x3C,0xAF,
0xD6,0x25,0xE4,0x8B,0x38,0x0A,0xAC,0x72,0x21,0xD4,0xF8,0x07 } ,
// title
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },
// game code
0x00000000,
// maker code
0x3130,
// fixed
0x96,
// unit_code
0x00,
// device type
0x00,
// unused
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00 },
// game version
0x00,
// complement
0x00,
// checksum
0x0000
// start_code
0xEA00002E,
// logo
{ 0x24,0xFF,0xAE,0x51,0x69,0x9A,0xA2,0x21,0x3D,0x84,0x82,0x0A,0x84,0xE4,0x09,0xAD,
0x11,0x24,0x8B,0x98,0xC0,0x81,0x7F,0x21,0xA3,0x52,0xBE,0x19,0x93,0x09,0xCE,0x20,
0x10,0x46,0x4A,0x4A,0xF8,0x27,0x31,0xEC,0x58,0xC7,0xE8,0x33,0x82,0xE3,0xCE,0xBF,
0x85,0xF4,0xDF,0x94,0xCE,0x4B,0x09,0xC1,0x94,0x56,0x8A,0xC0,0x13,0x72,0xA7,0xFC,
0x9F,0x84,0x4D,0x73,0xA3,0xCA,0x9A,0x61,0x58,0x97,0xA3,0x27,0xFC,0x03,0x98,0x76,
0x23,0x1D,0xC7,0x61,0x03,0x04,0xAE,0x56,0xBF,0x38,0x84,0x00,0x40,0xA7,0x0E,0xFD,
0xFF,0x52,0xFE,0x03,0x6F,0x95,0x30,0xF1,0x97,0xFB,0xC0,0x85,0x60,0xD6,0x80,0x25,
0xA9,0x63,0xBE,0x03,0x01,0x4E,0x38,0xE2,0xF9,0xA2,0x34,0xFF,0xBB,0x3E,0x03,0x44,
0x78,0x00,0x90,0xCB,0x88,0x11,0x3A,0x94,0x65,0xC0,0x7C,0x63,0x87,0xF0,0x3C,0xAF,
0xD6,0x25,0xE4,0x8B,0x38,0x0A,0xAC,0x72,0x21,0xD4,0xF8,0x07 } ,
// title
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },
// game code
0x00000000,
// maker code
0x3130,
// fixed
0x96,
// unit_code
0x00,
// device type
0x00,
// unused
{ 0x00,0x00,0x00,0x00,0x00,0x00,0x00 },
// game version
0x00,
// complement
0x00,
// checksum
0x0000
};
//---------------------------------------------------------------------------------
char HeaderComplement()
/*---------------------------------------------------------------------------------
Calculate Header complement check
Calculate Header complement check
---------------------------------------------------------------------------------*/
{
int n;
char c = 0;
char *p = (char *)&header + 0xA0;
for (n=0; n<0xBD-0xA0; n++)
{
c += *p++;
}
return -(0x19+c);
int n;
char c = 0;
char *p = (char *)&header + 0xA0;
for (n=0; n<0xBD-0xA0; n++)
{
c += *p++;
}
return -(0x19+c);
}
@ -133,157 +134,176 @@ char HeaderComplement()
int main(int argc, char *argv[])
//---------------------------------------------------------------------------------
{
int arg;
char *argfile = 0;
FILE *infile;
int silent = 0;
int arg;
char *argfile = 0;
FILE *infile;
int silent = 0;
int size,bit;
int size,bit;
// show syntax
if (argc <= 1)
{
printf("GBA ROM fixer v"VER" by Dark Fader / BlackThunder / WinterMute / Diegoisawesome \n");
printf("Syntax: gbafix <rom.gba> [-p] [-t[title]] [-c<game_code>] [-m<maker_code>] [-r<version>] [-d<debug>] [--silent]\n");
printf("\n");
printf("parameters:\n");
printf(" -p Pad to next exact power of 2. No minimum size!\n");
printf(" -t[<title>] Patch title. Stripped filename if none given.\n");
printf(" -c<game_code> Patch game code (four characters)\n");
printf(" -m<maker_code> Patch maker code (two characters)\n");
printf(" -r<version> Patch game version (number)\n");
printf(" -d<debug> Enable debugging handler and set debug entry point (0 or 1)\n");
printf(" --silent Silence non-error output\n");
return -1;
}
// show syntax
if (argc <= 1)
{
printf("GBA ROM fixer v"VER" by Dark Fader / BlackThunder / WinterMute / Diegoisawesome \n");
printf("Syntax: gbafix <rom.gba> [-p] [-t[title]] [-c<game_code>] [-m<maker_code>] [-r<version>] [-d<debug>] [--silent]\n");
printf("\n");
printf("parameters:\n");
printf(" -p Pad to next exact power of 2. No minimum size!\n");
printf(" -t[<title>] Patch title. Stripped filename if none given.\n");
printf(" -c<game_code> Patch game code (four characters)\n");
printf(" -m<maker_code> Patch maker code (two characters)\n");
printf(" -r<version> Patch game version (number)\n");
printf(" -d<debug> Enable debugging handler and set debug entry point (0 or 1)\n");
printf(" --silent Silence non-error output\n");
return -1;
}
// get filename
for (arg=1; arg<argc; arg++)
{
if (ARGV[0] != '-') { argfile=ARGV; }
if (strncmp("--silent", &ARGV[0], 7) == 0) { silent = 1; }
}
// get filename
for (arg=1; arg<argc; arg++)
{
if (ARGV[0] != '-') { argfile=ARGV; }
if (strncmp("--silent", &ARGV[0], 7) == 0) { silent = 1; }
}
// check filename
if (!argfile)
{
fprintf(stderr, "Filename needed!\n");
return -1;
}
// check filename
if (!argfile)
{
fprintf(stderr, "Filename needed!\n");
return -1;
}
// read file
infile = fopen(argfile, "r+b");
if (!infile) { fprintf(stderr, "Error opening input file!\n"); return -1; }
fseek(infile, 0, SEEK_SET);
fread(&header, sizeof(header), 1, infile);
// read file
infile = fopen(argfile, "r+b");
if (!infile) { fprintf(stderr, "Error opening input file!\n"); return -1; }
fseek(infile, 0, SEEK_SET);
fread(&header, sizeof(header), 1, infile);
// fix some data
memcpy(header.logo, good_header.logo, sizeof(header.logo));
memcpy(&header.fixed, &good_header.fixed, sizeof(header.fixed));
memcpy(&header.device_type, &good_header.device_type, sizeof(header.device_type));
// elf check
uint32_t sh_offset = 0;
if (memcmp(&header, ELFMAG, 4) == 0) {
Elf32_Ehdr *elfHeader = (Elf32_Ehdr *)&header;
fseek(infile, elfHeader->e_shoff, SEEK_SET);
int i;
for (i = 0; i < elfHeader->e_shnum; i++) {
Elf32_Shdr secHeader;
fread(&secHeader, sizeof(Elf32_Shdr), 1, infile);
if (secHeader.sh_type == SHT_PROGBITS && secHeader.sh_addr == elfHeader->e_entry) {
fseek(infile, secHeader.sh_offset, SEEK_SET);
sh_offset = secHeader.sh_offset;
break;
}
}
if (i == elfHeader->e_shnum) { fprintf(stderr, "Error finding entry point!\n"); return 1; }
fread(&header, sizeof(header), 1, infile);
}
// parse command line
for (arg=1; arg<argc; arg++)
{
if ((ARGV[0] == '-'))
{
switch (ARGV[1])
{
case 'p': // pad
{
fseek(infile, 0, SEEK_END);
size = ftell(infile);
for (bit=31; bit>=0; bit--) if (size & (1<<bit)) break;
if (size != (1<<bit))
{
int todo = (1<<(bit+1)) - size;
while (todo--) fputc(0xFF, infile);
}
fseek(infile, 0, SEEK_SET);
break;
}
// fix some data
memcpy(header.logo, good_header.logo, sizeof(header.logo));
memcpy(&header.fixed, &good_header.fixed, sizeof(header.fixed));
memcpy(&header.device_type, &good_header.device_type, sizeof(header.device_type));
case 't': // title
{
char title[256];
memset(title, 0, sizeof(title));
if (VALUE[0])
{
strncpy(title, VALUE, sizeof(header.title));
}
else
{
// use filename
char s[256], *begin=s, *t; strcpy(s, argfile);
t = strrchr(s, '\\'); if (t) begin = t+1;
t = strrchr(s, '/'); if (t) begin = t+1;
t = strrchr(s, '.'); if (t) *t = 0;
strncpy(title, begin, sizeof(header.title));
if (!silent) printf("%s\n",begin);
}
memcpy(header.title, title, sizeof(header.title)); // copy
break;
}
// parse command line
for (arg=1; arg<argc; arg++)
{
if ((ARGV[0] == '-'))
{
switch (ARGV[1])
{
case 'p': // pad
{
fseek(infile, 0, SEEK_END);
size = ftell(infile);
for (bit=31; bit>=0; bit--) if (size & (1<<bit)) break;
if (size != (1<<bit))
{
int todo = (1<<(bit+1)) - size;
while (todo--) fputc(0xFF, infile);
}
fseek(infile, 0, SEEK_SET);
break;
}
case 'c': // game code
{
//if (!VALUE[0]) { fprintf(stderr, "Need value for %s\n", ARGV); break; }
//header.game_code = NUMBER;
header.game_code = VALUE[0] | VALUE[1]<<8 | VALUE[2]<<16 | VALUE[3]<<24;
break;
}
case 't': // title
{
char title[256];
memset(title, 0, sizeof(title));
if (VALUE[0])
{
strncpy(title, VALUE, sizeof(header.title));
}
else
{
// use filename
char s[256], *begin=s, *t; strcpy(s, argfile);
t = strrchr(s, '\\'); if (t) begin = t+1;
t = strrchr(s, '/'); if (t) begin = t+1;
t = strrchr(s, '.'); if (t) *t = 0;
strncpy(title, begin, sizeof(header.title));
if (!silent) printf("%s\n",begin);
}
memcpy(header.title, title, sizeof(header.title)); // copy
break;
}
case 'm': // maker code
{
//if (!VALUE[0]) { fprintf(stderr, "Need value for %s\n", ARGV); break; }
//header.maker_code = (unsigned short)NUMBER;
header.maker_code = VALUE[0] | VALUE[1]<<8;
break;
}
case 'c': // game code
{
//if (!VALUE[0]) { fprintf(stderr, "Need value for %s\n", ARGV); break; }
//header.game_code = NUMBER;
header.game_code = VALUE[0] | VALUE[1]<<8 | VALUE[2]<<16 | VALUE[3]<<24;
break;
}
case 'v': // ignored, compatability with other gbafix
{
break;
}
case 'm': // maker code
{
//if (!VALUE[0]) { fprintf(stderr, "Need value for %s\n", ARGV); break; }
//header.maker_code = (unsigned short)NUMBER;
header.maker_code = VALUE[0] | VALUE[1]<<8;
break;
}
case 'r': // version
{
if (!VALUE[0]) { fprintf(stderr, "Need value for %s\n", ARGV); break; }
header.game_version = (unsigned char)NUMBER;
break;
}
case 'v': // ignored, compatability with other gbafix
{
break;
}
case 'd': // debug
{
if (!VALUE[0]) { fprintf(stderr, "Need value for %s\n", ARGV); break; }
header.logo[0x9C-0x04] = 0xA5; // debug enable
header.device_type = (unsigned char)((NUMBER & 1) << 7); // debug handler entry point
break;
}
case '-': // long arguments
{
if (strncmp("silent", &ARGV[2], 6) == 0) { continue; }
break;
}
default:
{
printf("Invalid option: %s\n", ARGV);
}
}
}
}
case 'r': // version
{
if (!VALUE[0]) { fprintf(stderr, "Need value for %s\n", ARGV); break; }
header.game_version = (unsigned char)NUMBER;
break;
}
// update complement check & total checksum
header.complement = 0;
header.checksum = 0; // must be 0
header.complement = HeaderComplement();
//header.checksum = checksum_without_header + HeaderChecksum();
case 'd': // debug
{
if (!VALUE[0]) { fprintf(stderr, "Need value for %s\n", ARGV); break; }
header.logo[0x9C-0x04] = 0xA5; // debug enable
header.device_type = (unsigned char)((NUMBER & 1) << 7); // debug handler entry point
break;
}
case '-': // long arguments
{
if (strncmp("silent", &ARGV[2], 6) == 0) { continue; }
break;
}
default:
{
printf("Invalid option: %s\n", ARGV);
}
}
}
}
fseek(infile, 0, SEEK_SET);
fwrite(&header, sizeof(header), 1, infile);
fclose(infile);
// update complement check & total checksum
header.complement = 0;
header.checksum = 0; // must be 0
header.complement = HeaderComplement();
//header.checksum = checksum_without_header + HeaderChecksum();
if (!silent) printf("ROM fixed!\n");
fseek(infile, sh_offset, SEEK_SET);
fwrite(&header, sizeof(header), 1, infile);
fclose(infile);
return 0;
if (!silent) printf("ROM fixed!\n");
return 0;
}