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https://github.com/Ninjdai1/pokeemerald.git
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@ -918,7 +918,7 @@ static void rfu_LMAN_REQ_callback(u16 reqCommandId, u16 reqResult)
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{
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{
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lman.reserveDisconnectSlot_flag = 0;
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lman.reserveDisconnectSlot_flag = 0;
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lman.acceptCount = 0;
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lman.acceptCount = 0;
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lman.acceptSlot_flag = 0;;
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lman.acceptSlot_flag = 0;
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lman.parent_child = MODE_NEUTRAL;
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lman.parent_child = MODE_NEUTRAL;
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rfu_LMAN_managerChangeAgbClockMaster();
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rfu_LMAN_managerChangeAgbClockMaster();
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if (reqCommandId == ID_STOP_MODE_REQ)
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if (reqCommandId == ID_STOP_MODE_REQ)
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@ -1101,7 +1101,7 @@ static void AnimTask_TransparentCloneGrowAndShrink_Step(u8 taskId)
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break;
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break;
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case 1:
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case 1:
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task->data[1] -= 4;
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task->data[1] -= 4;
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task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);;
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task->data[2] = 256 - (gSineTable[task->data[1]] >> 1);
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SetSpriteRotScale(task->data[15], task->data[2], task->data[2], 0);
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SetSpriteRotScale(task->data[15], task->data[2], task->data[2], 0);
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SetBattlerSpriteYOffsetFromOtherYScale(task->data[15], task->data[13]);
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SetBattlerSpriteYOffsetFromOtherYScale(task->data[15], task->data[13]);
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if (task->data[1] == 0)
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if (task->data[1] == 0)
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@ -569,7 +569,7 @@ static void sub_81172EC(u8 taskId)
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if (gTasks[taskId].data[12] == 0)
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if (gTasks[taskId].data[12] == 0)
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{
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{
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sub_80A477C(0);
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sub_80A477C(0);
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gTasks[taskId].data[15]++;;
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gTasks[taskId].data[15]++;
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}
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}
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}
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}
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break;
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break;
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@ -33,7 +33,7 @@ struct DigitPrinterAlloc
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};
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};
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// this file's functions
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// this file's functions
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static u8 GetFirstOamId(u8 oamCount);;
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static u8 GetFirstOamId(u8 oamCount);
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static void CopyWorkToOam(struct DigitPrinter *objWork);
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static void CopyWorkToOam(struct DigitPrinter *objWork);
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static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign);
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static void DrawNumObjsLeadingZeros(struct DigitPrinter *objWork, s32 num, bool32 sign);
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static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign);
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static void DrawNumObjsMinusInFront(struct DigitPrinter *objWork, s32 num, bool32 sign);
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@ -690,7 +690,7 @@ static void DoFossilFallAndSink(u8 taskId)
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if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
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if (gSprites[sUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
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return;
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return;
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DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]);
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DestroySprite(&gSprites[sUnknown_0203CF0C->spriteId]);
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FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);;
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FREE_AND_SET_NULL(sUnknown_0203CF0C->unkC);
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FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage);
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FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImage);
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FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles);
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FREE_AND_SET_NULL(sUnknown_0203CF0C->frameImageTiles);
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FREE_AND_SET_NULL(sUnknown_0203CF0C);
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FREE_AND_SET_NULL(sUnknown_0203CF0C);
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@ -349,7 +349,7 @@ static void VBlankCB_UpdateClockGraphics(void)
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gMain.oamBuffer[0] = sClockOamData;
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gMain.oamBuffer[0] = sClockOamData;
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gMain.oamBuffer[0].x = 112;
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gMain.oamBuffer[0].x = 112;
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gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;;
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gMain.oamBuffer[0].y = (CLOCK_WIN_TOP + 1) * 8;
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if (gSaveFailedClockInfo[CLOCK_RUNNING] != FALSE)
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if (gSaveFailedClockInfo[CLOCK_RUNNING] != FALSE)
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{
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{
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@ -282,7 +282,7 @@ static void HflipTile(unsigned char * tile, int bitDepth)
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for (i = 0; i < 8; i++)
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for (i = 0; i < 8; i++)
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{
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{
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SWAP_NYBBLES(&tile[4 * i + 0], &tile[4 * i + 3]);
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SWAP_NYBBLES(&tile[4 * i + 0], &tile[4 * i + 3]);
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SWAP_NYBBLES(&tile[4 * i + 1], &tile[4 * i + 2]);;
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SWAP_NYBBLES(&tile[4 * i + 1], &tile[4 * i + 2]);
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}
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}
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break;
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break;
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case 8:
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case 8:
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