mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
more pokemon work
This commit is contained in:
parent
084ba7a7a4
commit
fd17ca59b0
@ -3940,7 +3940,7 @@ AddBirchSpeechObjects: @ 803192C
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strb r1, [r2]
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strh r0, [r5, 0x1A]
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movs r0, 0x3C
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bl sub_806EFF0
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bl FacilityClassToPicIndex
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lsls r0, 24
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lsrs r0, 24
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ldr r4, =0x0201c000
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@ -3970,7 +3970,7 @@ AddBirchSpeechObjects: @ 803192C
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strb r1, [r2, 0x5]
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strh r0, [r5, 0x1C]
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movs r0, 0x3F
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bl sub_806EFF0
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bl FacilityClassToPicIndex
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lsls r0, 24
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lsrs r0, 24
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ldr r1, =0x0201c000
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@ -11943,7 +11943,7 @@ _081B6558:
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adds r1, r5, 0
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_081B6572:
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adds r3, r6, 0
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bl ExecuteTableBasedItemEffect_
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bl ExecuteTableBasedItemEffect
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lsls r0, 24
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lsrs r0, 24
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pop {r4-r6}
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@ -1173,7 +1173,7 @@ sub_81C47B4: @ 81C47B4
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ands r0, r1
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strb r0, [r7, 0x5]
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ldrh r0, [r6, 0x2]
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bl IsPokeSpriteNotFlipped
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bl IsMonSpriteNotFlipped
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lsls r0, 24
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cmp r0, 0
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bne _081C4828
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@ -1221,7 +1221,7 @@ sub_81C4844: @ 81C4844
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cmp r0, 0x1
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beq _081C487E
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ldrh r0, [r4, 0x2E]
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bl IsPokeSpriteNotFlipped
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bl IsMonSpriteNotFlipped
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lsls r0, 24
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lsrs r0, 24
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strh r0, [r4, 0x30]
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@ -7155,7 +7155,7 @@ _0807AD94:
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bl HandleLoadSpecialPokePic_DontHandleDeoxys
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_0807ADB2:
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mov r0, r8
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bl sub_806E794
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bl GetMonSpritePalStruct
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bl LoadCompressedObjectPalette
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ldr r0, =gUnknown_020322A0
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ldr r1, [r0]
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@ -7171,7 +7171,7 @@ _0807ADB2:
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.pool
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_0807ADE0:
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mov r0, r8
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bl sub_806E794
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bl GetMonSpritePalStruct
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ldrh r0, [r0, 0x4]
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adds r1, r4, 0
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bl sub_806A068
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@ -9589,7 +9589,7 @@ _0807C66C:
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ldr r0, [r5]
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adds r0, 0xF0
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ldrh r0, [r0]
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bl IsPokeSpriteNotFlipped
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bl IsMonSpriteNotFlipped
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lsls r0, 24
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cmp r0, 0
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bne _0807C6E4
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@ -11663,7 +11663,7 @@ _0807DA74:
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ldr r0, [r5]
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adds r0, 0xF0
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ldrh r0, [r0]
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bl IsPokeSpriteNotFlipped
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bl IsMonSpriteNotFlipped
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lsls r0, 24
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cmp r0, 0
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bne _0807DAEC
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@ -4754,7 +4754,7 @@ sub_80C4FF0: @ 80C4FF0
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ldr r1, =0x00000583
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adds r0, r1
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ldrb r0, [r0]
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bl sub_806EFF0
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bl FacilityClassToPicIndex
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lsls r0, 16
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lsrs r0, 16
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ldr r4, =gUnknown_0856FB18
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@ -4795,7 +4795,7 @@ _080C5060:
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adds r0, r1
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adds r0, r2
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ldrb r0, [r0]
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bl sub_806EFF0
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bl FacilityClassToPicIndex
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lsls r0, 16
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lsrs r0, 16
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ldr r4, =gUnknown_0856FB18
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@ -95,7 +95,7 @@ gUnknown_08329DF8:: @ 8329DF8
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spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF4F8, gUnknown_082FF618, sub_8039BB4
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spr_template 0xffff, 0x0000, gUnknown_0831ACB0, NULL, gUnknown_082FF518, gUnknown_082FF618, sub_8039BB4
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gSecretBaseTrainerClasses:: @ 8329EB8
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gSecretBaseFacilityClasses:: @ 8329EB8
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.byte FACILITY_CLASS_YOUNGSTER, FACILITY_CLASS_BUG_CATCHER, FACILITY_CLASS_RICH_BOY, FACILITY_CLASS_CAMPER, FACILITY_CLASS_COOLTRAINER_1
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.byte FACILITY_CLASS_LASS, FACILITY_CLASS_SCHOOL_KID_2, FACILITY_CLASS_LADY, FACILITY_CLASS_PICNICKER, FACILITY_CLASS_COOLTRAINER_2
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@ -229,6 +229,14 @@ extern const u8* const gPokeblockWasTooXStringTable[];
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extern const u8* const gRefereeStringsTable[];
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extern const u8* const gStatNamesTable2[];
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extern const u8 gText_BadEgg[];
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extern const u8 gText_StatRose[];
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extern const u8 gText_PkmnsStatChanged2[];
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extern const u8 gText_PkmnGettingPumped[];
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extern const u8 gText_PkmnShroudedInMist[];
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extern const u8 gText_BattleWallyName[];
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extern const u8 gText_PkmnsXPreventsSwitching[];
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extern const u16 gMissStringIds[];
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extern const u16 gTrappingMoves[];
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@ -1,6 +1,8 @@
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#ifndef GUARD_POKEMON_H
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#define GUARD_POKEMON_H
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#include "sprite.h"
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#define MON_DATA_PERSONALITY 0
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#define MON_DATA_OT_ID 1
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#define MON_DATA_NICKNAME 2
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@ -360,6 +362,20 @@ struct UnknownPokemonStruct3
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u8 field_32[38];
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};
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struct Unknown_806F160_Struct
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{
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u8 field_0_0 : 4;
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u8 field_0_1 : 4;
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u8 field_1;
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u8 magic;
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u8 field_3_0 : 4;
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u8 field_3_1 : 4;
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void *bytes;
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u8 **byteArrays;
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struct SpriteTemplate *templates;
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struct SpriteFrameImage *frameImages;
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};
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#define BATTLE_STATS_NO 8
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struct BattlePokemon
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@ -546,11 +562,7 @@ extern const struct Evolution gEvolutionTable[][EVOS_PER_MON];
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extern struct PokemonStorage* gPokemonStoragePtr;
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extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1];
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extern const u16 *const gLevelUpLearnsets[];
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u8 CountAliveMonsInBattle(u8 caseId);
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#define BATTLE_ALIVE_EXCEPT_ACTIVE 0
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#define BATTLE_ALIVE_ATK_SIDE 1
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#define BATTLE_ALIVE_DEF_SIDE 2
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extern struct SpriteTemplate gUnknown_0202499C;
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void ZeroBoxMonData(struct BoxPokemon *boxMon);
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void ZeroMonData(struct Pokemon *mon);
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@ -564,26 +576,45 @@ void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level);
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void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality);
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void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId);
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void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread);
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u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);
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void sub_806819C(struct Pokemon *mon, struct UnknownPokemonStruct *src);
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void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lvl50);
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void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u8 monId);
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void CreateMonWithEVSpreadPersonalityOTID(struct Pokemon *mon, u16 species, u8 level, u8 nature, u8 fixedIV, u8 evSpread, u32 otId);
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void sub_80686FC(struct Pokemon *mon, struct UnknownPokemonStruct *dest);
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void CreateObedientMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId);
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bool8 sub_80688F8(u8 caseId, u8 battlerId);
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void SetDeoxysStats(void);
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u16 sub_8068B48(void);
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u16 sub_8068BB0(void);
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void CreateObedientEnemyMon(void);
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void CalculateMonStats(struct Pokemon *mon);
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void BoxMonToMon(const struct BoxPokemon *src, struct Pokemon *dest);
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u8 GetLevelFromMonExp(struct Pokemon *mon);
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u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon);
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u16 GiveMoveToMon(struct Pokemon *mon, u16 move);
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u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
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u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move);
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void MonRestorePP(struct Pokemon *mon);
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void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot);
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void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot);
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void GiveMonInitialMoveset(struct Pokemon *mon);
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void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon);
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u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove);
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void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move);
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void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move);
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s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
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u8 CountAliveMonsInBattle(u8 caseId);
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#define BATTLE_ALIVE_EXCEPT_ACTIVE 0
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#define BATTLE_ALIVE_ATK_SIDE 1
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#define BATTLE_ALIVE_DEF_SIDE 2
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u8 GetDefaultMoveTarget(u8 battlerId);
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u8 GetMonGender(struct Pokemon *mon);
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u8 GetBoxMonGender(struct BoxPokemon *boxMon);
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u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality);
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void EncryptBoxMon(struct BoxPokemon *boxMon);
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void DecryptBoxMon(struct BoxPokemon *boxMon);
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void sub_806A068(u16 species, u8 battlerPosition);
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void sub_806A12C(u16 trainerSpriteId, u8 battlerPosition);
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void sub_806A1C0(u16 arg0, u8 battlerPosition);
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// These are full type signatures for GetMonData() and GetBoxMonData(),
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// but they are not used since some code erroneously omits the third arg.
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@ -592,100 +623,105 @@ void DecryptBoxMon(struct BoxPokemon *boxMon);
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u32 GetMonData();
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u32 GetBoxMonData();
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void SetMonData(struct Pokemon *mon, s32 field, const void *data);
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void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *data);
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void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg);
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void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg);
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void CopyMon(void *dest, void *src, size_t size);
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u8 GiveMonToPlayer(struct Pokemon *mon);
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u8 SendMonToPC(struct Pokemon* mon);
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u8 CalculatePlayerPartyCount(void);
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u8 CalculateEnemyPartyCount(void);
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u8 GetMonsStateToDoubles(void);
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u8 GetMonsStateToDoubles_2(void);
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u8 GetAbilityBySpecies(u16 species, bool8 altAbility);
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u8 GetMonAbility(struct Pokemon *mon);
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void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord);
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u8 GetSecretBaseTrainerPicIndex(void);
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u8 GetSecretBaseTrainerNameIndex(void);
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u8 GetSecretBaseTrainerClass(void);
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bool8 IsPlayerPartyAndPokemonStorageFull(void);
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bool8 IsPokemonStorageFull(void);
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void GetSpeciesName(u8 *name, u16 species);
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u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex);
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void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex);
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void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex);
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void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex);
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void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex);
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bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex);
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bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
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bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId);
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u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
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u8 *sub_806CF78(u16 itemId);
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u8 GetNature(struct Pokemon *mon);
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u8 GetNatureFromPersonality(u32 personality);
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u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex);
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void MonRestorePP(struct Pokemon *);
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void BoxMonRestorePP(struct BoxPokemon *);
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u16 NationalPokedexNumToSpecies(u16 nationalNum);
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u16 NationalToHoennOrder(u16);
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u16 SpeciesToNationalPokedexNum(u16);
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u16 HoennToNationalOrder(u16);
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u16 SpeciesToCryId(u16 species);
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void DrawSpindaSpots(u16, u32, u8 *, u8);
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void AdjustFriendship(struct Pokemon *, u8);
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u8 CheckPartyHasHadPokerus(struct Pokemon *, u8);
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void UpdatePartyPokerusTime(u16);
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u32 CanMonLearnTMHM(struct Pokemon *, u8);
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u32 CanSpeciesLearnTMHM(u16 species, u8 tm);
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u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves);
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void ClearBattleMonForms(void);
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const u8 *GetMonFrontSpritePal(struct Pokemon *mon);
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const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16, u32, u32);
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const struct CompressedSpritePalette *sub_80409C8(u16, u32, u32);
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bool8 IsOtherTrainer(u32, u8 *);
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void SetWildMonHeldItem(void);
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u16 GetMonEVCount(struct Pokemon *);
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const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon);
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const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality);
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bool32 IsHMMove2(u16 move);
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bool8 IsPokeSpriteNotFlipped(u16 species);
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bool8 IsMonShiny(struct Pokemon *mon);
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bool8 IsShinyOtIdPersonality(u32 otId, u32 personality);
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void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies);
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bool8 IsTradedMon(struct Pokemon *mon);
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void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
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s32 GetBattlerMultiplayerId(u16 a1);
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bool16 sub_806D82C(u8 id);
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u16 MonTryLearningNewMove(struct Pokemon* mon, bool8);
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void SetDeoxysStats(void); // sets stats for deoxys
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bool8 HasTwoFramesAnimation(u16 species);
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u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem);
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u16 HoennPokedexNumToSpecies(u16 hoennNum);
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u16 NationalPokedexNumToSpecies(u16 nationalNum);
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u16 NationalToHoennOrder(u16 nationalNum);
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u16 SpeciesToNationalPokedexNum(u16 species);
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u16 SpeciesToHoennPokedexNum(u16 species);
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u16 HoennToNationalOrder(u16 hoennNum);
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u16 SpeciesToCryId(u16 species);
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void sub_806D544(u16 species, u32 personality, u8 *dest);
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void DrawSpindaSpots(u16 species, u32 personality, u8 *dest, u8 a4);
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void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
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bool8 sub_806D7EC(void);
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bool16 sub_806D82C(u8 id);
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s32 GetBattlerMultiplayerId(u16 a1);
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u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
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u16 ModifyStatByNature(u8 nature, u16 n, u8 statIndex);
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void AdjustFriendship(struct Pokemon *mon, u8 event);
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void MonGainEVs(struct Pokemon *mon, u16 defeatedSpecies);
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u16 GetMonEVCount(struct Pokemon *mon);
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void RandomlyGivePartyPokerus(struct Pokemon *party);
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u8 CheckPartyPokerus(struct Pokemon *party, u8 selection);
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u8 CheckPartyHasHadPokerus(struct Pokemon *party, u8 selection);
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void UpdatePartyPokerusTime(u16 days);
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void PartySpreadPokerus(struct Pokemon *party);
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s8 GetMonFlavorRelation(struct Pokemon *mon, u8 a2);
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s8 GetFlavorRelationByPersonality(u32 personality, u8 a2);
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u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit);
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u8 GetDefaultMoveTarget(u8 atkBank);
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u16 PlayerGenderToFrontTrainerPicId(u8 playerGender);
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void sub_806A1C0(u16 arg0, u8 bankIdentity);
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void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity);
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u8 GetSecretBaseTrainerPicIndex(void);
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bool8 TryIncrementMonLevel(struct Pokemon *mon);
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void BoxMonToMon(const struct BoxPokemon *srcMon, struct Pokemon *dstMon);
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u32 CanMonLearnTMHM(struct Pokemon *mon, u8 tm);
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u32 CanSpeciesLearnTMHM(u16 species, u8 tm);
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u8 GetMoveRelearnerMoves(struct Pokemon *mon, u16 *moves);
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u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves);
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u8 GetMonsStateToDoubles_2(void);
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bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5);
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s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
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u8 GetNumberOfRelearnableMoves(struct Pokemon *mon);
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u16 SpeciesToPokedexNum(u16 species);
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bool32 sub_806E3F8(u16 species);
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void ClearBattleMonForms(void);
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u16 GetBattleBGM(void);
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void PlayBattleBGM(void);
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void PlayMapChosenOrBattleBGM(u16 songId);
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void sub_806E694(u16 songId);
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const u8 *GetMonFrontSpritePal(struct Pokemon *mon);
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const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32 personality);
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const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon);
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const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality);
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bool32 IsHMMove2(u16 move);
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bool8 IsMonSpriteNotFlipped(u16 species);
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s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor);
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s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor);
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bool8 IsTradedMon(struct Pokemon *mon);
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bool8 IsOtherTrainer(u32 otId, u8 *otName);
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void MonRestorePP(struct Pokemon *mon);
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void BoxMonRestorePP(struct BoxPokemon *boxMon);
|
||||
void sub_806E994(void);
|
||||
void SetWildMonHeldItem(void);
|
||||
bool8 IsMonShiny(struct Pokemon *mon);
|
||||
bool8 IsShinyOtIdPersonality(u32 otId, u32 personality);
|
||||
const u8 *GetTrainerPartnerName(void);
|
||||
void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
|
||||
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
|
||||
void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneFrame);
|
||||
void sub_806EE98(void);
|
||||
void BattleAnimateBackSprite(struct Sprite* sprite, u16 species);
|
||||
u8 sub_806EF08(u8 arg0);
|
||||
u8 sub_806EF84(u8 arg0, u8 arg1);
|
||||
u16 sub_806EFF0(u16 arg0);
|
||||
u16 FacilityClassToPicIndex(u16 facilityClass);
|
||||
u16 PlayerGenderToFrontTrainerPicId(u8 playerGender);
|
||||
void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
|
||||
const u8 *GetTrainerClassNameFromId(u16 trainerId);
|
||||
const u8 *GetTrainerNameFromId(u16 trainerId);
|
||||
void PlayMapChosenOrBattleBGM(u16 song);
|
||||
u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
|
||||
|
||||
#include "sprite.h"
|
||||
|
||||
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
|
||||
void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);
|
||||
void BattleAnimateBackSprite(struct Sprite* sprite, u16 species);
|
||||
bool8 HasTwoFramesAnimation(u16 species);
|
||||
bool8 sub_806F104(void);
|
||||
struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1);
|
||||
void sub_806F47C(u8 id);
|
||||
u8 *sub_806F4F8(u8 id, u8 arg1)
|
||||
|
||||
#endif // GUARD_POKEMON_H
|
||||
|
@ -68,7 +68,7 @@ SECTIONS {
|
||||
src/battle_controller_opponent.o(.text);
|
||||
src/battle_ai_switch_items.o(.text);
|
||||
src/battle_controller_link_opponent.o(.text);
|
||||
src/pokemon_1.o(.text);
|
||||
src/pokemon.o(.text);
|
||||
src/trig.o(.text);
|
||||
src/random.o(.text);
|
||||
src/util.o(.text);
|
||||
@ -377,7 +377,7 @@ SECTIONS {
|
||||
src/battle_controller_opponent.o(.rodata);
|
||||
src/battle_controller_link_opponent.o(.rodata);
|
||||
data/data2c.o(.rodata);
|
||||
src/pokemon_1.o(.rodata);
|
||||
src/pokemon.o(.rodata);
|
||||
data/data2e.o(.rodata);
|
||||
src/trig.o(.rodata);
|
||||
src/util.o(.rodata);
|
||||
|
@ -37,7 +37,6 @@ extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
|
@ -36,7 +36,6 @@ extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
|
@ -44,7 +44,6 @@ extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
|
||||
extern void *gUnknown_020244D8;
|
||||
extern void *gUnknown_020244DC;
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
extern u16 gTrainerBattleOpponent_B;
|
||||
|
@ -45,7 +45,6 @@ extern u8 gMultiUsePlayerCursor;
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern u16 gPartnerTrainerId;
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gUnknown_0203CEE8;
|
||||
|
@ -35,7 +35,6 @@ extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
|
@ -37,7 +37,6 @@ extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
|
@ -36,7 +36,6 @@ extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
|
@ -34,7 +34,6 @@ extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
|
||||
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleOutcome;
|
||||
|
@ -44,7 +44,6 @@ extern u8 gMultiUsePlayerCursor;
|
||||
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern u16 gPartnerTrainerId;
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
|
||||
|
@ -1983,7 +1983,7 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst)
|
||||
break;
|
||||
case B_TXT_TRAINER1_CLASS: // trainer class name
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE)
|
||||
toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()];
|
||||
toCpy = gTrainerClassNames[GetSecretBaseTrainerClass()];
|
||||
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00)
|
||||
toCpy = gTrainerClassNames[sub_8068BB0()];
|
||||
else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
|
||||
|
@ -44,7 +44,6 @@ struct EggHatchData
|
||||
u8 textColor[3];
|
||||
};
|
||||
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern void (*gFieldCallback)(void);
|
||||
|
||||
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
|
||||
@ -440,12 +439,12 @@ static u8 EggHatchCreateMonSprite(u8 a0, u8 switchID, u8 pokeID, u16* speciesLoc
|
||||
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[species],
|
||||
gMonSpritesGfxPtr->sprites[(a0 * 2) + 1],
|
||||
species, pid);
|
||||
LoadCompressedObjectPalette(sub_806E794(mon));
|
||||
LoadCompressedObjectPalette(GetMonSpritePalStruct(mon));
|
||||
*speciesLoc = species;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
sub_806A068(sub_806E794(mon)->tag, r5);
|
||||
sub_806A068(GetMonSpritePalStruct(mon)->tag, r5);
|
||||
spriteID = CreateSprite(&gUnknown_0202499C, 120, 75, 6);
|
||||
gSprites[spriteID].invisible = 1;
|
||||
gSprites[spriteID].callback = SpriteCallbackDummy;
|
||||
|
@ -49,7 +49,6 @@ extern u16 gBattle_BG2_Y;
|
||||
extern u16 gBattle_BG3_X;
|
||||
extern u16 gBattle_BG3_Y;
|
||||
extern u8 gBattleTerrain;
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern bool8 gAffineAnimsDisabled;
|
||||
extern u16 gMoveToLearn;
|
||||
extern const u8 gSpeciesNames[][11];
|
||||
|
@ -87,7 +87,7 @@ extern void sub_81ABA88(u8);
|
||||
extern void sub_80B7CC8(void);
|
||||
extern void flagmods_08054D70(void);
|
||||
extern u8* sub_806CF78(u16);
|
||||
extern bool8 ExecuteTableBasedItemEffect_(struct Pokemon*, u16, u8, u8);
|
||||
extern bool8 ExecuteTableBasedItemEffect(struct Pokemon*, u16, u8, u8);
|
||||
extern u8 gBankInMenu;
|
||||
extern u16 gBattlerPartyIndexes[];
|
||||
extern void sub_81B89F0(void);
|
||||
@ -986,7 +986,7 @@ void ItemUseInBattle_StatIncrease(u8 taskId)
|
||||
{
|
||||
u16 partyId = gBattlerPartyIndexes[gBankInMenu];
|
||||
|
||||
if (ExecuteTableBasedItemEffect_(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE)
|
||||
if (ExecuteTableBasedItemEffect(&gPlayerParty[partyId], gSpecialVar_ItemId, partyId, 0) != FALSE)
|
||||
{
|
||||
if (!InBattlePyramid())
|
||||
DisplayItemMessage(taskId, 1, gText_WontHaveEffect, bag_menu_inits_lists_menu);
|
||||
|
@ -50,7 +50,6 @@ struct PokeblockFeedStruct
|
||||
|
||||
extern u16 gSpecialVar_ItemId;
|
||||
extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
|
||||
extern const u8 gBattleTerrainPalette_Frontier[];
|
||||
extern const u8 gBattleTerrainTiles_Building[];
|
||||
@ -837,7 +836,7 @@ static u8 CreateMonSprite(struct Pokemon* mon)
|
||||
gSprites[spriteId].callback = SpriteCallbackDummy;
|
||||
|
||||
sPokeblockFeed->noMonFlip = TRUE;
|
||||
if (!IsPokeSpriteNotFlipped(species))
|
||||
if (!IsMonSpriteNotFlipped(species))
|
||||
{
|
||||
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_MonNoFlip;
|
||||
gSprites[spriteId].oam.affineMode = 3;
|
||||
|
@ -1,6 +1,8 @@
|
||||
#include "global.h"
|
||||
#include "pokemon.h"
|
||||
#include "battle.h"
|
||||
#include "battle_setup.h"
|
||||
#include "battle_message.h"
|
||||
#include "random.h"
|
||||
#include "main.h"
|
||||
#include "constants/species.h"
|
||||
@ -10,6 +12,7 @@
|
||||
#include "constants/moves.h"
|
||||
#include "constants/hold_effects.h"
|
||||
#include "constants/battle_move_effects.h"
|
||||
#include "constants/songs.h"
|
||||
#include "string_util.h"
|
||||
#include "text.h"
|
||||
#include "link.h"
|
||||
@ -21,13 +24,15 @@
|
||||
#include "pokemon_animation.h"
|
||||
#include "pokedex.h"
|
||||
#include "pokeblock.h"
|
||||
#include "constants/songs.h"
|
||||
#include "sound.h"
|
||||
#include "task.h"
|
||||
#include "rtc.h"
|
||||
#include "m4a.h"
|
||||
#include "malloc.h"
|
||||
#include "util.h"
|
||||
#include "strings.h"
|
||||
#include "pokenav.h"
|
||||
#include "pokemon_storage_system.h"
|
||||
|
||||
// Extracts the upper 16 bits of a 32-bit number
|
||||
#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
|
||||
@ -35,19 +40,6 @@
|
||||
// Extracts the lower 16 bits of a 32-bit number
|
||||
#define LOHALF(n) ((n) & 0xFFFF)
|
||||
|
||||
struct Unknown_806F160_Struct
|
||||
{
|
||||
u8 field_0_0 : 4;
|
||||
u8 field_0_1 : 4;
|
||||
u8 field_1;
|
||||
u8 magic;
|
||||
u8 field_3_0 : 4;
|
||||
u8 field_3_1 : 4;
|
||||
void *bytes;
|
||||
u8 **byteArrays;
|
||||
struct SpriteTemplate *templates;
|
||||
struct SpriteFrameImage *frameImages;
|
||||
};
|
||||
|
||||
struct PokeItem
|
||||
{
|
||||
@ -64,10 +56,7 @@ extern u16 gBattlerPartyIndexes[];
|
||||
extern u8 gBattlerTarget;
|
||||
extern u8 gBankInMenu;
|
||||
extern u8 gLastUsedAbility;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
extern struct Unknown_806F160_Struct *gUnknown_020249B4[2];
|
||||
extern struct BattlePokemon gBattleMons[4];
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern struct BattlePokemon gBattleMons[4];
|
||||
@ -76,7 +65,6 @@ extern u8 gCritMultiplier;
|
||||
extern u16 gBattleWeather;
|
||||
extern struct BattleEnigmaBerry gEnigmaBerries[];
|
||||
extern u16 gBattleMovePower;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern s32 gBattleMoveDamage;
|
||||
extern u8 gUnknown_0203C7B4;
|
||||
@ -89,12 +77,10 @@ extern u8 gBankInMenu;
|
||||
extern u8 gBattlerTarget;
|
||||
extern u8 gBattlerAttacker;
|
||||
extern u8 gStringBattler;
|
||||
extern u16 gTrainerBattleOpponent_A;
|
||||
extern u32 gBattleTypeFlags;
|
||||
extern u8 gBattleMonForms[4];
|
||||
extern u16 gBattlerPartyIndexes[4];
|
||||
extern u8 gLastUsedAbility;
|
||||
extern u16 gPartnerTrainerId;
|
||||
extern u32 gHitMarker;
|
||||
|
||||
extern const struct SpriteTemplate gUnknown_08329D98[];
|
||||
@ -103,9 +89,7 @@ extern const union AnimCmd* gUnknown_082FF70C[];
|
||||
extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
extern const union AnimCmd *const *const gUnknown_08305D0C[];
|
||||
extern const union AnimCmd *const *const gUnknown_0830536C[];
|
||||
extern const u8 gText_BadEgg[];
|
||||
extern const u8 gText_EggNickname[];
|
||||
extern const u8 gSecretBaseTrainerClasses[][5];
|
||||
extern const u8 gSecretBaseFacilityClasses[][5];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
|
||||
extern const u8 gUnknown_08329D22[];
|
||||
@ -115,68 +99,45 @@ extern const u8 gStatStageRatios[][2];
|
||||
extern const struct UnknownPokemonStruct3 gUnknown_08610970[];
|
||||
extern const u16 gUnknown_08329D48[];
|
||||
extern const u16 gUnknown_08329D54[];
|
||||
extern const struct BattleMove gBattleMoves[];
|
||||
extern const u8 gUnknown_08329D22[];
|
||||
extern const u8 gUnknown_08329D26[];
|
||||
extern const u8 gUnknown_08329D2A[];
|
||||
extern const u8 gUnknown_08329EC2[];
|
||||
extern const u8* const gStatNamesTable[];
|
||||
extern const u8 gSpeciesNames[][11];
|
||||
extern const u8 gUnknown_08329EC8[];
|
||||
extern const u8 gText_StatRose[];
|
||||
extern const u8 gText_PkmnsStatChanged2[];
|
||||
extern const u8 gText_PkmnGettingPumped[];
|
||||
extern const u8 gText_PkmnShroudedInMist[];
|
||||
extern const s8 gNatureStatTable[][5];
|
||||
extern const s8 gUnknown_08329ECE[][3];
|
||||
extern const u32 gTMHMLearnsets[][2];
|
||||
extern const u8 gText_BattleWallyName[];
|
||||
extern const u8 gText_PkmnsXPreventsSwitching[];
|
||||
extern const struct CompressedSpritePalette gMonPaletteTable[];
|
||||
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
|
||||
extern const u16 gHMMoves[];
|
||||
extern const u8 gMonAnimationDelayTable[];
|
||||
extern const u8 gMonFrontAnimIdsTable[];
|
||||
extern const u8 gTrainerClassNames[][13];
|
||||
extern const struct SpriteTemplate gUnknown_08329D98[];
|
||||
extern const struct SpriteTemplate gUnknown_08329F28;
|
||||
|
||||
extern bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 bank);
|
||||
extern u8 pokemon_order_func(u8);
|
||||
extern u8 GetBattlerSide(u8 bank);
|
||||
extern u8 GetBattlerAtPosition(u8 bank);
|
||||
extern u8 GetBattlerPosition(u8 bank);
|
||||
extern u16 get_unknown_box_id(void);
|
||||
extern u8 StorageGetCurrentBox(void);
|
||||
extern void set_unknown_box_id(u8);
|
||||
extern struct BoxPokemon* GetBoxedMonPtr(u8 boxNumber, u8 boxPosition);
|
||||
extern void sub_803FA70(u8 bank);
|
||||
extern void ClearTemporarySpeciesSpriteData(u8 bank, bool8);
|
||||
extern u32 GetBoxMonDataFromAnyBox(u8 boxNo, u8 boxPos, s32 field);
|
||||
extern void sub_803FA70(u8 battlerId);
|
||||
extern u8 sav1_map_get_name(void);
|
||||
extern const u8 *sub_81A1650(u8, u8 language);
|
||||
extern u8 BattleFrontierGetOpponentLvl(u8);
|
||||
extern u16 sub_806EFF0(u16);
|
||||
extern bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId);
|
||||
extern bool8 sub_806F104(void);
|
||||
extern bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex, u8 e);
|
||||
extern void SpriteCallbackDummy_2(struct Sprite*);
|
||||
extern u16 FacilityClassToPicIndex(u16);
|
||||
extern bool8 InBattlePyramid(void);
|
||||
extern bool8 InBattlePike(void);
|
||||
extern bool8 sub_81D5C18(void);
|
||||
extern bool8 sub_806F104(void);
|
||||
extern bool32 IsNationalPokedexEnabled(void);
|
||||
extern u8 GetTrainerEncounterMusicIdInBattlePyramind(u16 trainerOpponentId);
|
||||
extern u8 sub_81D63C8(u16 trainerOpponentId);
|
||||
extern u8 sav1_map_get_name(void);
|
||||
extern u8 GetFrontierOpponentClass(u16 trainerId);
|
||||
extern u8 pokemon_order_func(u8 bankPartyId);
|
||||
extern void GetFrontierTrainerName(u8* dest, u16 trainerId);
|
||||
extern void sub_81C488C(u8);
|
||||
|
||||
// this file's functions
|
||||
union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType);
|
||||
void sub_806E6CC(u8 taskId);
|
||||
static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon);
|
||||
static union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType);
|
||||
static void EncryptBoxMon(struct BoxPokemon *boxMon);
|
||||
static void DecryptBoxMon(struct BoxPokemon *boxMon);
|
||||
static void sub_806E6CC(u8 taskId);
|
||||
static bool8 ShouldGetStatBadgeBoost(u16 flagId, u8 battlerId);
|
||||
|
||||
// EWRAM vars
|
||||
EWRAM_DATA u8 sLearningMoveTableID = 0;
|
||||
@ -184,6 +145,8 @@ EWRAM_DATA u8 gPlayerPartyCount = 0;
|
||||
EWRAM_DATA u8 gEnemyPartyCount = 0;
|
||||
EWRAM_DATA struct Pokemon gPlayerParty[PARTY_SIZE] = {0};
|
||||
EWRAM_DATA struct Pokemon gEnemyParty[PARTY_SIZE] = {0};
|
||||
EWRAM_DATA struct SpriteTemplate gUnknown_0202499C = {0};
|
||||
EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL};
|
||||
|
||||
// const rom data
|
||||
const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151};
|
||||
@ -781,7 +744,7 @@ bool8 sub_80688F8(u8 caseId, u8 battlerId)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
s32 GetDeoxysStat(struct Pokemon *mon, s32 statId)
|
||||
static s32 GetDeoxysStat(struct Pokemon *mon, s32 statId)
|
||||
{
|
||||
s32 ivVal, evVal;
|
||||
s32 statValue;
|
||||
@ -843,7 +806,7 @@ u16 sub_8068B48(void)
|
||||
|
||||
arrId = gLinkPlayers[linkId].trainerId & 7;
|
||||
arrId |= gLinkPlayers[linkId].gender << 3;
|
||||
return sub_806EFF0(gUnknown_08329D54[arrId]);
|
||||
return FacilityClassToPicIndex(gUnknown_08329D54[arrId]);
|
||||
}
|
||||
|
||||
u16 sub_8068BB0(void)
|
||||
@ -878,7 +841,7 @@ void CreateObedientEnemyMon(void)
|
||||
}
|
||||
}
|
||||
|
||||
u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon)
|
||||
static u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon)
|
||||
{
|
||||
u16 checksum = 0;
|
||||
union PokemonSubstruct *substruct0 = GetSubstruct(boxMon, boxMon->personality, 0);
|
||||
@ -1467,11 +1430,11 @@ u8 CountAliveMonsInBattle(u8 caseId)
|
||||
return retVal;
|
||||
}
|
||||
|
||||
bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 bank)
|
||||
static bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 battlerId)
|
||||
{
|
||||
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER))
|
||||
return FALSE;
|
||||
if (GetBattlerSide(bank) != B_SIDE_PLAYER)
|
||||
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
|
||||
return FALSE;
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && gTrainerBattleOpponent_A == SECRET_BASE_OPPONENT)
|
||||
return FALSE;
|
||||
@ -1480,29 +1443,29 @@ bool8 ShouldGetStatBadgeBoost(u16 badgeFlag, u8 bank)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u8 GetDefaultMoveTarget(u8 bank)
|
||||
u8 GetDefaultMoveTarget(u8 battlerId)
|
||||
{
|
||||
u8 status = GetBattlerPosition(bank) & 1;
|
||||
u8 opposing = BATTLE_OPPOSITE(GetBattlerPosition(battlerId) & BIT_SIDE);
|
||||
|
||||
status ^= 1;
|
||||
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
|
||||
return GetBattlerAtPosition(status);
|
||||
return GetBattlerAtPosition(opposing);
|
||||
if (CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) > 1)
|
||||
{
|
||||
u8 val;
|
||||
u8 position;
|
||||
|
||||
if ((Random() & 1) == 0)
|
||||
val = status ^ 2;
|
||||
position = BATTLE_PARTNER(opposing);
|
||||
else
|
||||
val = status;
|
||||
return GetBattlerAtPosition(val);
|
||||
position = opposing;
|
||||
|
||||
return GetBattlerAtPosition(position);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((gAbsentBattlerFlags & gBitTable[status]))
|
||||
return GetBattlerAtPosition(status ^ 2);
|
||||
if ((gAbsentBattlerFlags & gBitTable[opposing]))
|
||||
return GetBattlerAtPosition(BATTLE_PARTNER(opposing));
|
||||
else
|
||||
return GetBattlerAtPosition(status);
|
||||
return GetBattlerAtPosition(opposing);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1546,19 +1509,19 @@ u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality)
|
||||
return MON_MALE;
|
||||
}
|
||||
|
||||
void sub_806A068(u16 species, u8 bankIdentity)
|
||||
void sub_806A068(u16 species, u8 battlerPosition)
|
||||
{
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[battlerPosition];
|
||||
else if (gUnknown_020249B4[0])
|
||||
gUnknown_0202499C = gUnknown_020249B4[0]->templates[bankIdentity];
|
||||
gUnknown_0202499C = gUnknown_020249B4[0]->templates[battlerPosition];
|
||||
else if (gUnknown_020249B4[1])
|
||||
gUnknown_0202499C = gUnknown_020249B4[1]->templates[bankIdentity];
|
||||
gUnknown_0202499C = gUnknown_020249B4[1]->templates[battlerPosition];
|
||||
else
|
||||
gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
|
||||
gUnknown_0202499C = gUnknown_08329D98[battlerPosition];
|
||||
|
||||
gUnknown_0202499C.paletteTag = species;
|
||||
if (bankIdentity == 0 || bankIdentity == 2)
|
||||
if (battlerPosition == 0 || battlerPosition == 2)
|
||||
gUnknown_0202499C.anims = gUnknown_082FF70C;
|
||||
else if (species > 500)
|
||||
gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species - 500];
|
||||
@ -1566,10 +1529,10 @@ void sub_806A068(u16 species, u8 bankIdentity)
|
||||
gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species];
|
||||
}
|
||||
|
||||
void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
|
||||
void sub_806A12C(u16 trainerSpriteId, u8 battlerPosition)
|
||||
{
|
||||
gUnknown_0202499C.paletteTag = trainerSpriteId;
|
||||
if (bankIdentity == 0 || bankIdentity == 2)
|
||||
if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT)
|
||||
{
|
||||
gUnknown_0202499C = gUnknown_08329DF8[trainerSpriteId];
|
||||
gUnknown_0202499C.anims = gUnknown_08305D0C[trainerSpriteId];
|
||||
@ -1577,25 +1540,25 @@ void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity)
|
||||
else
|
||||
{
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[battlerPosition];
|
||||
else
|
||||
gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
|
||||
gUnknown_0202499C = gUnknown_08329D98[battlerPosition];
|
||||
gUnknown_0202499C.anims = gUnknown_0830536C[trainerSpriteId];
|
||||
}
|
||||
}
|
||||
|
||||
void sub_806A1C0(u16 arg0, u8 bankIdentity)
|
||||
void sub_806A1C0(u16 arg0, u8 battlerPosition)
|
||||
{
|
||||
if (gMonSpritesGfxPtr != NULL)
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[bankIdentity];
|
||||
gUnknown_0202499C = gMonSpritesGfxPtr->templates[battlerPosition];
|
||||
else
|
||||
gUnknown_0202499C = gUnknown_08329D98[bankIdentity];
|
||||
gUnknown_0202499C = gUnknown_08329D98[battlerPosition];
|
||||
|
||||
gUnknown_0202499C.paletteTag = arg0;
|
||||
gUnknown_0202499C.anims = gUnknown_0830536C[arg0];
|
||||
}
|
||||
|
||||
void EncryptBoxMon(struct BoxPokemon *boxMon)
|
||||
static void EncryptBoxMon(struct BoxPokemon *boxMon)
|
||||
{
|
||||
u32 i;
|
||||
for (i = 0; i < 12; i++)
|
||||
@ -1605,7 +1568,7 @@ void EncryptBoxMon(struct BoxPokemon *boxMon)
|
||||
}
|
||||
}
|
||||
|
||||
void DecryptBoxMon(struct BoxPokemon *boxMon)
|
||||
static void DecryptBoxMon(struct BoxPokemon *boxMon)
|
||||
{
|
||||
u32 i;
|
||||
for (i = 0; i < 12; i++)
|
||||
@ -1662,7 +1625,7 @@ case n: \
|
||||
} \
|
||||
|
||||
|
||||
union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType)
|
||||
static union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType)
|
||||
{
|
||||
union PokemonSubstruct *substruct = NULL;
|
||||
|
||||
@ -2446,12 +2409,13 @@ u8 GiveMonToPlayer(struct Pokemon *mon)
|
||||
SetMonData(mon, MON_DATA_OT_GENDER, &gSaveBlock2Ptr->playerGender);
|
||||
SetMonData(mon, MON_DATA_OT_ID, gSaveBlock2Ptr->playerTrainerId);
|
||||
|
||||
i = 0;
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE)
|
||||
break;
|
||||
}
|
||||
|
||||
while (i < 6 && GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) != SPECIES_NONE)
|
||||
i++;
|
||||
|
||||
if (i >= 6)
|
||||
if (i >= PARTY_SIZE)
|
||||
return SendMonToPC(mon);
|
||||
|
||||
CopyMon(&gPlayerParty[i], mon, sizeof(*mon));
|
||||
@ -2611,21 +2575,21 @@ void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord)
|
||||
|
||||
u8 GetSecretBaseTrainerPicIndex(void)
|
||||
{
|
||||
u8 trainerClass = gSecretBaseTrainerClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5];
|
||||
return gFacilityClassToPicIndex[trainerClass];
|
||||
u8 facilityClass = gSecretBaseFacilityClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5];
|
||||
return gFacilityClassToPicIndex[facilityClass];
|
||||
}
|
||||
|
||||
u8 GetSecretBaseTrainerNameIndex(void)
|
||||
u8 GetSecretBaseTrainerClass(void)
|
||||
{
|
||||
u8 trainerClass = gSecretBaseTrainerClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5];
|
||||
return gFacilityClassToTrainerClass[trainerClass];
|
||||
u8 facilityClass = gSecretBaseFacilityClasses[gBattleResources->secretBase->gender][gBattleResources->secretBase->trainerId[0] % 5];
|
||||
return gFacilityClassToTrainerClass[facilityClass];
|
||||
}
|
||||
|
||||
bool8 IsPlayerPartyAndPokemonStorageFull(void)
|
||||
{
|
||||
s32 i;
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) == SPECIES_NONE)
|
||||
return FALSE;
|
||||
|
||||
@ -2680,62 +2644,62 @@ void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex)
|
||||
mon->ppBonuses &= gUnknown_08329D26[moveIndex];
|
||||
}
|
||||
|
||||
void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
|
||||
void CopyPlayerPartyMonToBattleData(u8 battlerId, u8 partyIndex)
|
||||
{
|
||||
u16* hpSwitchout;
|
||||
s32 i;
|
||||
u8 nickname[POKEMON_NAME_LENGTH * 2];
|
||||
|
||||
gBattleMons[bank].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL);
|
||||
gBattleMons[bank].item = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HELD_ITEM, NULL);
|
||||
gBattleMons[battlerId].species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL);
|
||||
gBattleMons[battlerId].item = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HELD_ITEM, NULL);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
gBattleMons[bank].moves[i] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE1 + i, NULL);
|
||||
gBattleMons[bank].pp[i] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PP1 + i, NULL);
|
||||
gBattleMons[battlerId].moves[i] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MOVE1 + i, NULL);
|
||||
gBattleMons[battlerId].pp[i] = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PP1 + i, NULL);
|
||||
}
|
||||
|
||||
gBattleMons[bank].ppBonuses = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PP_BONUSES, NULL);
|
||||
gBattleMons[bank].friendship = GetMonData(&gPlayerParty[partyIndex], MON_DATA_FRIENDSHIP, NULL);
|
||||
gBattleMons[bank].experience = GetMonData(&gPlayerParty[partyIndex], MON_DATA_EXP, NULL);
|
||||
gBattleMons[bank].hpIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV, NULL);
|
||||
gBattleMons[bank].attackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK_IV, NULL);
|
||||
gBattleMons[bank].defenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF_IV, NULL);
|
||||
gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED_IV, NULL);
|
||||
gBattleMons[bank].spAttackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK_IV, NULL);
|
||||
gBattleMons[bank].spDefenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF_IV, NULL);
|
||||
gBattleMons[bank].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY, NULL);
|
||||
gBattleMons[bank].status1 = GetMonData(&gPlayerParty[partyIndex], MON_DATA_STATUS, NULL);
|
||||
gBattleMons[bank].level = GetMonData(&gPlayerParty[partyIndex], MON_DATA_LEVEL, NULL);
|
||||
gBattleMons[bank].hp = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP, NULL);
|
||||
gBattleMons[bank].maxHP = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MAX_HP, NULL);
|
||||
gBattleMons[bank].attack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK, NULL);
|
||||
gBattleMons[bank].defense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF, NULL);
|
||||
gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED, NULL);
|
||||
gBattleMons[bank].spAttack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK, NULL);
|
||||
gBattleMons[bank].spDefense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF, NULL);
|
||||
gBattleMons[bank].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
|
||||
gBattleMons[bank].altAbility = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ALT_ABILITY, NULL);
|
||||
gBattleMons[bank].otId = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_ID, NULL);
|
||||
gBattleMons[bank].type1 = gBaseStats[gBattleMons[bank].species].type1;
|
||||
gBattleMons[bank].type2 = gBaseStats[gBattleMons[bank].species].type2;
|
||||
gBattleMons[bank].ability = GetAbilityBySpecies(gBattleMons[bank].species, gBattleMons[bank].altAbility);
|
||||
gBattleMons[battlerId].ppBonuses = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PP_BONUSES, NULL);
|
||||
gBattleMons[battlerId].friendship = GetMonData(&gPlayerParty[partyIndex], MON_DATA_FRIENDSHIP, NULL);
|
||||
gBattleMons[battlerId].experience = GetMonData(&gPlayerParty[partyIndex], MON_DATA_EXP, NULL);
|
||||
gBattleMons[battlerId].hpIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV, NULL);
|
||||
gBattleMons[battlerId].attackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK_IV, NULL);
|
||||
gBattleMons[battlerId].defenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF_IV, NULL);
|
||||
gBattleMons[battlerId].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED_IV, NULL);
|
||||
gBattleMons[battlerId].spAttackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK_IV, NULL);
|
||||
gBattleMons[battlerId].spDefenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF_IV, NULL);
|
||||
gBattleMons[battlerId].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY, NULL);
|
||||
gBattleMons[battlerId].status1 = GetMonData(&gPlayerParty[partyIndex], MON_DATA_STATUS, NULL);
|
||||
gBattleMons[battlerId].level = GetMonData(&gPlayerParty[partyIndex], MON_DATA_LEVEL, NULL);
|
||||
gBattleMons[battlerId].hp = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP, NULL);
|
||||
gBattleMons[battlerId].maxHP = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MAX_HP, NULL);
|
||||
gBattleMons[battlerId].attack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK, NULL);
|
||||
gBattleMons[battlerId].defense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF, NULL);
|
||||
gBattleMons[battlerId].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED, NULL);
|
||||
gBattleMons[battlerId].spAttack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK, NULL);
|
||||
gBattleMons[battlerId].spDefense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF, NULL);
|
||||
gBattleMons[battlerId].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
|
||||
gBattleMons[battlerId].altAbility = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ALT_ABILITY, NULL);
|
||||
gBattleMons[battlerId].otId = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_ID, NULL);
|
||||
gBattleMons[battlerId].type1 = gBaseStats[gBattleMons[battlerId].species].type1;
|
||||
gBattleMons[battlerId].type2 = gBaseStats[gBattleMons[battlerId].species].type2;
|
||||
gBattleMons[battlerId].ability = GetAbilityBySpecies(gBattleMons[battlerId].species, gBattleMons[battlerId].altAbility);
|
||||
GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, nickname);
|
||||
StringCopy10(gBattleMons[bank].nickname, nickname);
|
||||
GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[bank].otName);
|
||||
StringCopy10(gBattleMons[battlerId].nickname, nickname);
|
||||
GetMonData(&gPlayerParty[partyIndex], MON_DATA_OT_NAME, gBattleMons[battlerId].otName);
|
||||
|
||||
hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(bank)];
|
||||
*hpSwitchout = gBattleMons[bank].hp;
|
||||
hpSwitchout = &gBattleStruct->hpOnSwitchout[GetBattlerSide(battlerId)];
|
||||
*hpSwitchout = gBattleMons[battlerId].hp;
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
gBattleMons[bank].statStages[i] = 6;
|
||||
gBattleMons[battlerId].statStages[i] = 6;
|
||||
|
||||
gBattleMons[bank].status2 = 0;
|
||||
sub_803FA70(bank);
|
||||
ClearTemporarySpeciesSpriteData(bank, FALSE);
|
||||
gBattleMons[battlerId].status2 = 0;
|
||||
sub_803FA70(battlerId);
|
||||
ClearTemporarySpeciesSpriteData(battlerId, FALSE);
|
||||
}
|
||||
|
||||
bool8 ExecuteTableBasedItemEffect_(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex)
|
||||
bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex, u8 moveIndex)
|
||||
{
|
||||
return PokemonUseItemEffects(mon, item, partyIndex, moveIndex, 0);
|
||||
}
|
||||
@ -3282,7 +3246,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov
|
||||
return retVal;
|
||||
}
|
||||
|
||||
bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battleBank)
|
||||
bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask, u8 battlerId)
|
||||
{
|
||||
u32 status = GetMonData(mon, MON_DATA_STATUS, 0);
|
||||
|
||||
@ -3290,8 +3254,8 @@ bool8 HealStatusConditions(struct Pokemon *mon, u32 battlePartyId, u32 healMask,
|
||||
{
|
||||
status &= ~healMask;
|
||||
SetMonData(mon, MON_DATA_STATUS, &status);
|
||||
if (gMain.inBattle && battleBank != 4)
|
||||
gBattleMons[battleBank].status1 &= ~healMask;
|
||||
if (gMain.inBattle && battlerId != MAX_BATTLERS_COUNT)
|
||||
gBattleMons[battlerId].status1 &= ~healMask;
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
@ -3413,7 +3377,7 @@ u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit)
|
||||
return offset;
|
||||
}
|
||||
|
||||
void sub_806CF24(s32 stat)
|
||||
static void sub_806CF24(s32 stat)
|
||||
{
|
||||
gBattlerTarget = gBankInMenu;
|
||||
StringCopy(gBattleTextBuff1, gStatNamesTable[gUnknown_08329EC8[stat]]);
|
||||
@ -4341,7 +4305,7 @@ bool32 sub_806E3F8(u16 species)
|
||||
void ClearBattleMonForms(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < 4; i++)
|
||||
for (i = 0; i < MAX_BATTLERS_COUNT; i++)
|
||||
gBattleMonForms[i] = 0;
|
||||
}
|
||||
|
||||
@ -4429,7 +4393,7 @@ void sub_806E694(u16 songId)
|
||||
gTasks[taskId].data[0] = songId;
|
||||
}
|
||||
|
||||
void sub_806E6CC(u8 taskId)
|
||||
static void sub_806E6CC(u8 taskId)
|
||||
{
|
||||
if (gTasks[taskId].data[0])
|
||||
PlayNewMapMusic(gTasks[taskId].data[0]);
|
||||
@ -4466,7 +4430,7 @@ const u8 *GetFrontSpritePalFromSpeciesAndPersonality(u16 species, u32 otId, u32
|
||||
return gMonPaletteTable[species].data;
|
||||
}
|
||||
|
||||
const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon)
|
||||
const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *mon)
|
||||
{
|
||||
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
|
||||
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
|
||||
@ -4496,7 +4460,7 @@ bool32 IsHMMove2(u16 move)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool8 IsPokeSpriteNotFlipped(u16 species)
|
||||
bool8 IsMonSpriteNotFlipped(u16 species)
|
||||
{
|
||||
return gBaseStats[species].noFlip;
|
||||
}
|
||||
@ -4847,17 +4811,17 @@ u8 sub_806EF84(u8 arg0, u8 arg1)
|
||||
return i;
|
||||
}
|
||||
|
||||
u16 sub_806EFF0(u16 arg0)
|
||||
u16 FacilityClassToPicIndex(u16 facilityClass)
|
||||
{
|
||||
return gFacilityClassToPicIndex[arg0];
|
||||
return gFacilityClassToPicIndex[facilityClass];
|
||||
}
|
||||
|
||||
u16 PlayerGenderToFrontTrainerPicId(u8 playerGender)
|
||||
{
|
||||
if (playerGender)
|
||||
return sub_806EFF0(0x3F);
|
||||
return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_5);
|
||||
else
|
||||
return sub_806EFF0(0x3C);
|
||||
return FacilityClassToPicIndex(FACILITY_CLASS_PKMN_TRAINER_2);
|
||||
}
|
||||
|
||||
void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality)
|
||||
@ -4906,7 +4870,7 @@ bool8 sub_806F104(void)
|
||||
|
||||
#define FORCE_SIGNED(x)(-(x * (-1)))
|
||||
|
||||
void sub_806F160(struct Unknown_806F160_Struct* structPtr)
|
||||
static void sub_806F160(struct Unknown_806F160_Struct* structPtr)
|
||||
{
|
||||
u16 i, j;
|
||||
for (i = 0; i < FORCE_SIGNED(structPtr->field_0_0); i++)
|
||||
@ -4921,7 +4885,7 @@ void sub_806F160(struct Unknown_806F160_Struct* structPtr)
|
||||
}
|
||||
}
|
||||
|
||||
void sub_806F1FC(struct Unknown_806F160_Struct* structPtr)
|
||||
static void sub_806F1FC(struct Unknown_806F160_Struct* structPtr)
|
||||
{
|
||||
u16 i, j;
|
||||
for (i = 0; i < FORCE_SIGNED(structPtr->field_0_0); i++)
|
@ -30,7 +30,6 @@ extern u32 gBattleTypeFlags;
|
||||
extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
|
||||
extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
|
||||
extern struct SpriteTemplate gUnknown_0202499C;
|
||||
|
||||
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
|
||||
|
||||
|
@ -522,14 +522,7 @@ gMoveToLearn: @ 20244E2
|
||||
gBattleMonForms: @ 20244E4
|
||||
.space 0x4
|
||||
|
||||
.include "src/pokemon_1.o"
|
||||
|
||||
gUnknown_0202499C: @ 202499C
|
||||
.space 0x18
|
||||
|
||||
gUnknown_020249B4: @ 20249B4
|
||||
.space 0x8
|
||||
|
||||
.include "src/pokemon.o"
|
||||
.include "src/random.o"
|
||||
.include "src/daycare.o"
|
||||
.include "src/load_save.o"
|
||||
|
Loading…
Reference in New Issue
Block a user