mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
Start decompiling contest_link_80F57C4.c
This commit is contained in:
parent
2857f7fff9
commit
fd201f8395
@ -5,332 +5,6 @@
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.text
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thumb_func_start sub_80F57C4
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sub_80F57C4: @ 80F57C4
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push {r4,lr}
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movs r0, 0
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movs r1, 0x40
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bl SetGpuReg
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movs r0, 0
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bl ResetBgsAndClearDma3BusyFlags
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ldr r1, =gUnknown_0858D888
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movs r0, 0
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movs r2, 0x4
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bl InitBgsFromTemplates
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movs r4, 0
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_080F57E0:
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lsls r0, r4, 24
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lsrs r0, 24
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ldr r1, =gUnknown_0203A034
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ldr r1, [r1]
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lsls r2, r4, 2
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adds r1, 0xC
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adds r1, r2
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ldr r1, [r1]
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bl SetBgTilemapBuffer
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adds r4, 0x1
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cmp r4, 0x3
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ble _080F57E0
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ldr r0, =gUnknown_0858D898
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bl InitWindows
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bl DeactivateAllTextPrinters
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movs r0, 0x4C
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movs r1, 0
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bl SetGpuReg
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ldr r1, =0x00003f3f
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movs r0, 0x48
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bl SetGpuReg
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ldr r1, =0x00003f2e
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movs r0, 0x4A
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bl SetGpuReg
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movs r0, 0x40
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x44
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x42
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x46
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x50
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x52
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x54
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x10
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x12
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x14
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x16
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x18
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1A
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1C
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movs r1, 0
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bl SetGpuReg
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movs r0, 0x1E
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movs r1, 0
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bl SetGpuReg
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movs r1, 0xFF
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lsls r1, 8
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movs r0, 0
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bl SetGpuRegBits
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ldr r0, =gBattle_BG0_X
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movs r1, 0
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strh r1, [r0]
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ldr r0, =gBattle_BG0_Y
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strh r1, [r0]
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ldr r0, =gBattle_BG1_X
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strh r1, [r0]
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ldr r0, =gBattle_BG1_Y
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strh r1, [r0]
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ldr r0, =gBattle_BG2_X
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strh r1, [r0]
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ldr r0, =gBattle_BG2_Y
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strh r1, [r0]
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ldr r0, =gBattle_BG3_X
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strh r1, [r0]
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ldr r0, =gBattle_BG3_Y
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strh r1, [r0]
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ldr r0, =gBattle_WIN0H
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strh r1, [r0]
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ldr r0, =gBattle_WIN0V
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strh r1, [r0]
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ldr r0, =gBattle_WIN1H
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strh r1, [r0]
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ldr r0, =gBattle_WIN1V
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strh r1, [r0]
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80F57C4
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thumb_func_start sub_80F591C
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sub_80F591C: @ 80F591C
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x10
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ldr r0, =gUnknown_08C19588
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movs r1, 0xC0
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lsls r1, 19
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bl LZDecompressVram
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ldr r1, =gUnknown_08C1A12C
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movs r0, 0x3
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movs r2, 0
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movs r3, 0
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bl CopyToBgTilemapBuffer
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ldr r1, =gUnknown_08C1A000
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movs r0, 0x2
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movs r2, 0
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movs r3, 0
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bl CopyToBgTilemapBuffer
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ldr r1, =gUnknown_08C19EEC
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movs r0, 0
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movs r2, 0
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movs r3, 0
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bl CopyToBgTilemapBuffer
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bl sub_80F71C8
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ldr r0, =gUnknown_08C1A2B4
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movs r2, 0x80
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lsls r2, 2
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movs r1, 0
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bl LoadCompressedPalette
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ldr r0, =gUnknown_0858D6B0
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movs r1, 0xF0
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movs r2, 0x20
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bl LoadPalette
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movs r7, 0
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movs r0, 0x1
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mov r8, r0
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_080F5976:
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lsls r5, r7, 24
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lsrs r5, 24
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adds r0, r5, 0
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movs r1, 0x1
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bl sub_80F7310
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adds r4, r0, 0
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lsls r4, 24
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lsrs r4, 24
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adds r0, r5, 0
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movs r1, 0x1
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bl sub_80F7364
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lsls r0, 24
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lsrs r0, 24
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str r0, [sp, 0x8]
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movs r6, 0
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lsls r1, r7, 1
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adds r2, r7, 0x1
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str r2, [sp, 0xC]
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lsls r4, 24
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asrs r4, 24
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mov r10, r4
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adds r1, r7
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adds r0, r1, 0x6
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lsls r0, 24
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mov r9, r0
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adds r1, 0x5
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lsls r7, r1, 24
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_080F59B0:
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ldr r1, =0x000060b2
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cmp r6, r10
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bge _080F59B8
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adds r1, 0x2
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_080F59B8:
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ldr r4, [sp, 0x8]
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lsls r0, r4, 24
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asrs r0, 24
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adds r2, r0, 0
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cmp r0, 0
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bge _080F59C6
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negs r2, r0
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_080F59C6:
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cmp r6, r2
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bge _080F59F4
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ldr r5, =0x000060a4
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cmp r0, 0
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bge _080F59F6
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adds r5, 0x2
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b _080F59F6
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.pool
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_080F59F4:
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ldr r5, =0x000060a2
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_080F59F6:
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adds r4, r6, 0
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adds r4, 0x13
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lsls r4, 24
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lsrs r4, 24
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mov r0, r8
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str r0, [sp]
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str r0, [sp, 0x4]
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movs r0, 0x1
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adds r2, r4, 0
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lsrs r3, r7, 24
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bl FillBgTilemapBufferRect_Palette0
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mov r2, r8
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str r2, [sp]
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str r2, [sp, 0x4]
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movs r0, 0x1
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adds r1, r5, 0
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adds r2, r4, 0
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mov r4, r9
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lsrs r3, r4, 24
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bl FillBgTilemapBufferRect_Palette0
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adds r6, 0x1
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cmp r6, 0x9
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ble _080F59B0
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ldr r7, [sp, 0xC]
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cmp r7, 0x3
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ble _080F5976
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movs r0, 0
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bl CopyBgTilemapBufferToVram
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movs r0, 0x1
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bl CopyBgTilemapBufferToVram
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movs r0, 0x2
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bl CopyBgTilemapBufferToVram
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movs r0, 0x3
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bl CopyBgTilemapBufferToVram
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movs r0, 0
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bl ShowBg
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movs r0, 0x1
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bl ShowBg
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movs r0, 0x2
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bl ShowBg
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movs r0, 0x3
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bl ShowBg
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add sp, 0x10
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pop {r3-r5}
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mov r8, r3
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mov r9, r4
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mov r10, r5
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80F591C
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thumb_func_start sub_80F5A74
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sub_80F5A74: @ 80F5A74
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push {r4-r7,lr}
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lsls r0, 24
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lsrs r0, 24
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adds r5, r0, 0
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lsls r1, r5, 6
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ldr r0, =gContestMons
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adds r7, r1, r0
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ldr r6, =gDisplayedStringBattle
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ldr r0, =gContestPlayerMonIndex
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ldrb r0, [r0]
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cmp r5, r0
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bne _080F5A96
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ldr r1, =gText_ColorDarkGrey
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adds r0, r6, 0
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bl StringCopy
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adds r6, r0, 0
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_080F5A96:
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adds r1, r7, 0x2
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adds r0, r6, 0
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bl StringCopy
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ldr r4, =gDisplayedStringBattle
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adds r0, r5, 0
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adds r1, r4, 0
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movs r2, 0
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bl sub_80F7ED0
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ldr r1, =gText_Slash
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adds r0, r6, 0
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bl StringCopy
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adds r1, r7, 0
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adds r1, 0xD
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adds r0, r6, 0
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bl StringAppend
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adds r0, r5, 0
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adds r1, r4, 0
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movs r2, 0x32
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bl sub_80F7ED0
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end sub_80F5A74
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thumb_func_start sub_80F5AE0
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sub_80F5AE0: @ 80F5AE0
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push {r4,lr}
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movs r4, 0
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_080F5AE4:
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lsls r0, r4, 24
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lsrs r0, 24
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bl sub_80F5A74
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adds r4, 0x1
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cmp r4, 0x3
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ble _080F5AE4
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movs r0, 0x1
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bl CopyBgTilemapBufferToVram
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pop {r4}
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pop {r0}
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bx r0
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thumb_func_end sub_80F5AE0
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thumb_func_start sub_80F5B00
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sub_80F5B00: @ 80F5B00
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push {r4-r6,lr}
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@ -4827,4 +4827,12 @@ extern const u32 gRouletteCreditTiles[];
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extern const u32 gRouletteNumbersTiles[];
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extern const u32 gRouletteMultiplierTiles[];
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// Contest Link
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extern const u32 gUnknown_0858D6B0[];
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extern const u32 gUnknown_08C19588[];
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extern const u32 gUnknown_08C19EEC[];
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extern const u32 gUnknown_08C1A000[];
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extern const u32 gUnknown_08C1A12C[];
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extern const u32 gUnknown_08C1A2B4[];
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#endif //GUARD_GRAPHICS_H
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@ -2207,4 +2207,7 @@ extern const u8 MatchCall_BattlePyramidText12[];
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extern const u8 MatchCall_BattlePyramidText13[];
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extern const u8 MatchCall_BattlePyramidText14[];
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// Contest Link
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extern const u8 gText_ColorDarkGrey[];
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#endif //GUARD_STRINGS_H
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@ -146,6 +146,7 @@ SECTIONS {
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src/record_mixing.o(.text);
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src/secret_base.o(.text);
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src/tv.o(.text);
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src/contest_link_80F57C4.o(.text);
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asm/contest_link_80F57C4.o(.text);
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src/script_pokemon_util_80F87D8.o(.text);
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src/field_poison.o(.text);
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157
src/contest_link_80F57C4.c
Executable file
157
src/contest_link_80F57C4.c
Executable file
@ -0,0 +1,157 @@
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#include "global.h"
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#include "battle.h"
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#include "bg.h"
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#include "contest.h"
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#include "decompress.h"
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#include "event_data.h"
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#include "gpu_regs.h"
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#include "graphics.h"
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#include "link.h"
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#include "palette.h"
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#include "random.h"
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#include "string_util.h"
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#include "strings.h"
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#include "task.h"
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#include "text.h"
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#include "window.h"
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struct ContestLink80F57C4
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{
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u8 filler0[0xC];
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u8 *unkC[4];
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};
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extern struct ContestLink80F57C4 *gUnknown_0203A034;
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extern const struct BgTemplate gUnknown_0858D888[4];
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extern const struct WindowTemplate gUnknown_0858D898[];
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void sub_80F71C8(void);
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u8 sub_80F7310(u8, u8);
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s8 sub_80F7364(u8, u8);
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void sub_80F7ED0(int, u8 *, int);
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void sub_80F57C4(void)
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{
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int i;
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, gUnknown_0858D888, ARRAY_COUNT(gUnknown_0858D888));
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for (i = 0; i < 4; i++)
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SetBgTilemapBuffer(i, gUnknown_0203A034->unkC[i]);
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InitWindows(gUnknown_0858D898);
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DeactivateAllTextPrinters();
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SetGpuReg(REG_OFFSET_MOSAIC, 0);
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SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
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SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR);
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SetGpuReg(REG_OFFSET_WIN0H, 0);
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SetGpuReg(REG_OFFSET_WIN0V, 0);
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SetGpuReg(REG_OFFSET_WIN1H, 0);
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SetGpuReg(REG_OFFSET_WIN1V, 0);
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SetGpuReg(REG_OFFSET_BLDCNT, 0);
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SetGpuReg(REG_OFFSET_BLDALPHA, 0);
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SetGpuReg(REG_OFFSET_BLDY, 0);
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SetGpuReg(REG_OFFSET_BG0HOFS, 0);
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SetGpuReg(REG_OFFSET_BG0VOFS, 0);
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SetGpuReg(REG_OFFSET_BG1HOFS, 0);
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SetGpuReg(REG_OFFSET_BG1VOFS, 0);
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SetGpuReg(REG_OFFSET_BG2HOFS, 0);
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SetGpuReg(REG_OFFSET_BG2VOFS, 0);
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SetGpuReg(REG_OFFSET_BG3HOFS, 0);
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SetGpuReg(REG_OFFSET_BG3VOFS, 0);
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SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJWIN_ON);
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gBattle_BG0_X = 0;
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gBattle_BG0_Y = 0;
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gBattle_BG1_X = 0;
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gBattle_BG1_Y = 0;
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gBattle_BG2_X = 0;
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gBattle_BG2_Y = 0;
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gBattle_BG3_X = 0;
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gBattle_BG3_Y = 0;
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gBattle_WIN0H = 0;
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gBattle_WIN0V = 0;
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gBattle_WIN1H = 0;
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gBattle_WIN1V = 0;
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}
|
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void sub_80F591C(void)
|
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{
|
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int i, j;
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s8 var0;
|
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s8 var1;
|
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int var2;
|
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u16 tile1, tile2;
|
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|
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LZDecompressVram(gUnknown_08C19588, (void *)BG_CHAR_ADDR(0));
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CopyToBgTilemapBuffer(3, gUnknown_08C1A12C, 0, 0);
|
||||
CopyToBgTilemapBuffer(2, gUnknown_08C1A000, 0, 0);
|
||||
CopyToBgTilemapBuffer(0, gUnknown_08C19EEC, 0, 0);
|
||||
sub_80F71C8();
|
||||
LoadCompressedPalette(gUnknown_08C1A2B4, 0, 0x200);
|
||||
LoadPalette(gUnknown_0858D6B0, 0xF0, 0x20);
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
var0 = sub_80F7310(i, 1);
|
||||
var1 = sub_80F7364(i, 1);
|
||||
for (j = 0; j < 10; j++)
|
||||
{
|
||||
tile1 = 0x60B2;
|
||||
if (j < var0)
|
||||
tile1 += 2;
|
||||
|
||||
var2 = var1;
|
||||
if (var1 < 0)
|
||||
var2 = -var2;
|
||||
|
||||
if (j < var2)
|
||||
{
|
||||
tile2 = 0x60A4;
|
||||
if (var1 < 0)
|
||||
tile2 += 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
tile2 = 0x60A2;
|
||||
}
|
||||
|
||||
FillBgTilemapBufferRect_Palette0(1, tile1, j + 19, i * 3 + 5, 1, 1);
|
||||
FillBgTilemapBufferRect_Palette0(1, tile2, j + 19, i * 3 + 6, 1, 1);
|
||||
}
|
||||
}
|
||||
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
CopyBgTilemapBufferToVram(2);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
ShowBg(0);
|
||||
ShowBg(1);
|
||||
ShowBg(2);
|
||||
ShowBg(3);
|
||||
}
|
||||
|
||||
static void sub_80F5A74(u8 monIndex)
|
||||
{
|
||||
struct ContestPokemon *mon = &gContestMons[monIndex];
|
||||
u8 *str = gDisplayedStringBattle;
|
||||
if (monIndex == gContestPlayerMonIndex)
|
||||
str = StringCopy(gDisplayedStringBattle, gText_ColorDarkGrey);
|
||||
|
||||
StringCopy(str, mon->nickname);
|
||||
sub_80F7ED0(monIndex, gDisplayedStringBattle, 0);
|
||||
StringCopy(str, gText_Slash);
|
||||
StringAppend(str, mon->trainerName);
|
||||
sub_80F7ED0(monIndex, gDisplayedStringBattle, 50);
|
||||
}
|
||||
|
||||
void sub_80F5AE0(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
sub_80F5A74(i);
|
||||
|
||||
CopyBgTilemapBufferToVram(1);
|
||||
}
|
Loading…
Reference in New Issue
Block a user