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https://github.com/Ninjdai1/pokeemerald.git
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up to 30 battle transitions
This commit is contained in:
parent
9106d8df18
commit
fdbe7fa7de
File diff suppressed because it is too large
Load Diff
@ -1,235 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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sPhase2_Rayquaza_Funcs:: @ 85C8D60
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.4byte Phase2_WeatherTrio_Func1
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.4byte Phase2_WaitPaletteFade
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.4byte sub_81492B4
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.4byte sub_8149358
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.4byte sub_8149388
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.4byte sub_81493D8
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.4byte sub_8149410
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.4byte sub_814943C
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.4byte sub_814946C
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.4byte Phase2_Blackhole1_Func2
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.4byte Phase2_Blackhole1_Func3
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.align 2
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gUnknown_085C8D8C:: @ 85C8D8C
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.4byte sub_81495B0
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.4byte sub_8149628
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.4byte sub_814969C
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.4byte sub_81496D8
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.4byte sub_8149740
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.align 1
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sUnknown_085C8DA0:: @ 85C8DA0
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.2byte 0x0000, 0x0014, 0x000f, 0x0028, 0x000a, 0x0019, 0x0023, 0x0005
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.align 2
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sUnknown_085C8DB0:: @ 85C8DB0
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.4byte sub_8149994
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.4byte sub_81499E8
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.4byte sub_8149A40
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.align 2
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sPhase2_Shards_Funcs:: @ 85C8DBC
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.4byte sub_8149AA4
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.4byte sub_8149B08
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.4byte sub_8149B84
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.4byte sub_8149C60
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.4byte sub_8149CCC
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.align 1
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sUnknown_085C8DD0:: @ 85C8DD0
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.2byte 0x0038, 0x0000, 0x0000, 0x00a0, 0x0000, 0x0068, 0x00a0, 0x00f0, 0x0058, 0x0001, 0x00f0, 0x0048, 0x0038, 0x0000, 0x0001, 0x0000
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.2byte 0x0020, 0x0090, 0x00a0, 0x0000, 0x0090, 0x00a0, 0x00b8, 0x0000, 0x0001, 0x0038, 0x0000, 0x00a8, 0x00a0, 0x0000, 0x00a8, 0x00a0
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.2byte 0x0030, 0x0000, 0x0001
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.align 1
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sUnknown_085C8E16:: @ 85C8E16
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.2byte 0x0008, 0x0004, 0x0002, 0x0001, 0x0001, 0x0001, 0x0000
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.align 2
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sPhase1_TransitionAll_Funcs:: @ 85C8E24
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.4byte sub_8149E34
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.4byte sub_8149E90
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.align 2
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sSpriteImageTable_85C8E2C:: @ 85C8E2C
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obj_frame_tiles sSpriteImage_85B98F0, 0x0200
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.align 2
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sSpriteAnim_85C8E34:: @ 85C8E34
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obj_image_anim_frame 0, 1
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obj_image_anim_end
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.align 2
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sSpriteAnimTable_85C8E3C:: @ 85C8E3C
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.4byte sSpriteAnim_85C8E34
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.align 2
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sSpriteAffineAnim_85C8E40:: @ 85C8E40
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obj_rot_scal_anim_frame 0, 0, -4, 1
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obj_rot_scal_anim_jump 0
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.align 2
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sSpriteAffineAnim_85C8E50:: @ 85C8E50
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obj_rot_scal_anim_frame 0, 0, 4, 1
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obj_rot_scal_anim_jump 0
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.align 2
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sSpriteAffineAnimTable_85C8E60:: @ 85C8E60
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.4byte sSpriteAffineAnim_85C8E40
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.4byte sSpriteAffineAnim_85C8E50
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.align 2
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gUnknown_085C8E68:: @ 85C8E68
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spr_template 0xffff, 0x1009, gFieldObjectBaseOam_32x32, sSpriteAnimTable_85C8E3C, sSpriteImageTable_85C8E2C, sSpriteAffineAnimTable_85C8E60, sub_814713C
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.align 2
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gOamData_85C8E80:: @ 85C8E80
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.2byte 0x0000, 0xc000, 0x0000, 0x0000
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.align 2
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sSpriteImageTable_85C8E88:: @ 85C8E88
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obj_frame_tiles sSpriteImage_85B9CD0, 0x0800
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.align 2
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sSpriteImageTable_85C8E90:: @ 85C8E90
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obj_frame_tiles sSpriteImage_85BA4D0, 0x0800
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.align 2
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sSpriteAnim_85C8E98:: @ 85C8E98
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obj_image_anim_frame 0, 1
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obj_image_anim_end
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.align 2
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sSpriteAnimTable_85C8EA0:: @ 85C8EA0
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.4byte sSpriteAnim_85C8E98
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.align 2
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sSpriteTemplate_85C8EA4:: @ 85C8EA4
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spr_template 0xffff, 0x100a, gOamData_85C8E80, sSpriteAnimTable_85C8EA0, sSpriteImageTable_85C8E88, gDummySpriteAffineAnimTable, sub_8148380
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.align 2
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sSpriteTemplate_85C8EBC:: @ 85C8EBC
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spr_template 0xffff, 0x100a, gOamData_85C8E80, sSpriteAnimTable_85C8EA0, sSpriteImageTable_85C8E90, gDummySpriteAffineAnimTable, sub_8148380
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.align 2
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gFieldEffectObjectPalette10:: @ 85C8ED4
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.incbin "graphics/map_objects/palettes/field_effect_object_palette_10.gbapal"
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.align 2
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gFieldEffectObjectPaletteInfo10:: @ 85C8EF4
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obj_pal gFieldEffectObjectPalette10, 0x1009
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.align 2
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sMugshotPal_Sidney:: @ 85C8EFC
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.incbin "graphics/battle_transitions/sidney_bg.gbapal"
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.align 2
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sMugshotPal_Phoebe:: @ 85C8F1C
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.incbin "graphics/battle_transitions/phoebe_bg.gbapal"
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.align 2
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sMugshotPal_Glacia:: @ 85C8F3C
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.incbin "graphics/battle_transitions/glacia_bg.gbapal"
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.align 2
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sMugshotPal_Drake:: @ 85C8F5C
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.incbin "graphics/battle_transitions/drake_bg.gbapal"
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.align 2
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sMugshotPal_Wallace:: @ 85C8F7C
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.incbin "graphics/battle_transitions/wallace_bg.gbapal"
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.align 2
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sMugshotPal_Brendan:: @ 85C8F9C
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.incbin "graphics/battle_transitions/brendan_bg.gbapal"
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.align 2
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sMugshotPal_May:: @ 85C8EFC
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.incbin "graphics/battle_transitions/may_bg.gbapal"
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.align 2
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sOpponentMugshotsPals:: @ 85C8FDC
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.4byte sMugshotPal_Sidney
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.4byte sMugshotPal_Phoebe
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.4byte sMugshotPal_Glacia
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.4byte sMugshotPal_Drake
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.4byte sMugshotPal_Wallace
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.align 2
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sPlayerMugshotsPals:: @ 85C8FF0
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.4byte sMugshotPal_Brendan
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.4byte sMugshotPal_May
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.align 2
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sUnusedTrainerPalette:: @ 85C8EF8
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.incbin "graphics/battle_transitions/unused_trainer.gbapal"
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.align 2
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sSpritePalette_UnusedTrainer:: @ 85C8EFC
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obj_pal sUnusedTrainerPalette, 0x100A
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.align 2
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sBigPokeball_Tilemap:: @ 85C9020
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.incbin "graphics/battle_transitions/big_pokeball_map.bin"
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.align 2
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sMugshotsTilemap:: @ 85C94D0
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.incbin "graphics/battle_transitions/elite_four_bg_map.bin"
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.align 2
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gUnknown_085C99D0:: @ 85C99D0
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.4byte sub_814A324
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.4byte sub_814A374
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.4byte Phase2_BigPokeball_Func3
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.4byte Phase2_BigPokeball_Func4
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.4byte Phase2_BigPokeball_Func5
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.4byte Phase2_BigPokeball_Func6
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.align 2
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gUnknown_085C99E8:: @ 85C99E8
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.4byte sub_814A42C
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.4byte sub_814A4D4
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.4byte sub_814A500
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.4byte sub_814A550
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.align 2
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gUnknown_085C99F8:: @ 85C99F8
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.4byte sub_814A798
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.4byte sub_814A828
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.4byte sub_814A898
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.4byte sub_814ABA0
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.align 2
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gUnknown_085C9A08:: @ 85C9A08
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.4byte sub_814A960
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.4byte sub_814AA04
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.4byte sub_814AA84
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.4byte sub_814AAB8
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.4byte sub_814ABA0
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.align 2
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gUnknown_085C9A1C:: @ 85C9A1C
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.4byte sub_814AC38
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.4byte sub_814AD48
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.4byte sub_814ADB4
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.4byte sub_814ADD8
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.4byte sub_814AE40
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gUnknown_085C9A30:: @ 85C9A30
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.byte 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x1b, 0x14, 0x0d, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x07, 0x0e, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x13, 0x0c, 0x0b, 0x0a, 0x09, 0x08, 0x0f
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.byte 0x10, 0x11, 0x12
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gUnknown_085C9A53:: @ 85C9A53
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.byte 0x00, 0x10, 0x29, 0x16, 0x2c, 0x02, 0x2b, 0x15, 0x2e, 0x1b, 0x09, 0x30, 0x26, 0x05, 0x39, 0x3b, 0x0c, 0x3f, 0x23, 0x1c, 0x0a, 0x35, 0x07, 0x31, 0x27, 0x17, 0x37, 0x01, 0x3e, 0x11, 0x3d, 0x1e
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.byte 0x06, 0x22, 0x0f, 0x33, 0x20, 0x3a, 0x0d, 0x2d, 0x25, 0x34, 0x0b, 0x18, 0x3c, 0x13, 0x38, 0x21, 0x1d, 0x32, 0x28, 0x36, 0x0e, 0x03, 0x2f, 0x14, 0x12, 0x19, 0x04, 0x24, 0x1a, 0x2a, 0x1f, 0x08
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.byte 0x00
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@ -6,6 +6,7 @@ void sub_8149DFC(u8 a1);
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void BattleTransition_StartOnField(u8 transitionID);
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void BattleTransition_Start(u8 transitionID);
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bool8 IsBattleTransitionDone(void);
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void Phase1_Task_RunFuncs(u8 taskId);
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enum // TRANSITION_MUGSHOT
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{
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@ -46,7 +47,7 @@ enum // TRANSITION_MUGSHOT
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#define B_TRANSITION_KYOGRE 22
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#define B_TRANSITION_GROUDON 23
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#define B_TRANSITION_RAYQUAZA 24
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#define B_TRANSITION_25 25
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#define B_TRANSITION_SHRED_SPLIT 25
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#define B_TRANSITION_BLACKHOLE1 26
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#define B_TRANSITION_BLACKHOLE2 27
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#define B_TRANSITION_RECTANGULAR_SPIRAL 28
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void DrawWholeMapView(void);
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void CurrentMapDrawMetatileAt(int x, int y);
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void sub_8089C08(s16 *a0, s16 *a1);
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#endif //GUARD_FIELD_CAMERA_H
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@ -448,7 +448,6 @@ SECTIONS {
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data/pokedex_cry_screen.o(.rodata);
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src/landmark.o(.rodata);
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src/battle_transition.o(.rodata);
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data/battle_transition.o(.rodata);
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src/battle_controller_link_partner.o(.rodata);
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src/battle_message.o(.rodata);
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data/cable_car.o(.rodata);
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File diff suppressed because it is too large
Load Diff
@ -5,6 +5,7 @@
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#include "blend_palette.h"
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#include "battle_transition.h"
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#include "task.h"
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#include "battle_transition.h"
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// Static type declarations
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@ -1392,7 +1393,7 @@ static void sub_80A1818(u16 a1)
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{
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CpuCopy16(gTilesetAnims_BattleDomePals0[a1 & 0x3], gPlttBufferUnfaded + 0x80, 32);
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BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
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if ((u8)FindTaskIdByFunc(sub_8149DFC) != 0xFF )
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if ((u8)FindTaskIdByFunc(Phase1_Task_RunFuncs) != 0xFF )
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{
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sSecondaryTilesetCB = sub_80A1670;
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sSecondaryTilesetCBBufferSize = 0x20;
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@ -1402,7 +1403,7 @@ static void sub_80A1818(u16 a1)
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static void sub_80A1884(u16 a1)
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{
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CpuCopy16(gTilesetAnims_BattleDomePals0[a1 & 0x3], gPlttBufferUnfaded + 0x80, 32);
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if ((u8)FindTaskIdByFunc(sub_8149DFC) == 0xFF )
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if ((u8)FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF )
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{
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BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
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if (!--sSecondaryTilesetCBBufferSize)
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