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Small corrections
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@ -417,7 +417,7 @@ gBattleScriptsForMoveEffects::
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.4byte BattleScript_EffectVictoryDance @ EFFECT_VICTORY_DANCE
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.4byte BattleScript_EffectTeatime @ EFFECT_TEATIME
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.4byte BattleScript_EffectAttackUpUserAlly @ EFFECT_ATTACK_UP_USER_ALLY
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.4byte BattleScript_EffectShellTrap @ EFFECT_SHELL_TRAP
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.4byte BattleScript_EffectShellTrap @ EFFECT_SHELL_TRAP
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.4byte BattleScript_EffectCeaselessEdge @ EFFECT_CEASELESS_EDGE
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.4byte BattleScript_EffectDireClaw @ EFFECT_DIRE_CLAW
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.4byte BattleScript_EffectStoneAxe @ EFFECT_STONE_AXE
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@ -524,7 +524,7 @@ BattleScript_EffectAttackUpUserAlly_AllyAnim:
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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printfromtable gStatUpStringIds
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waitmessage B_WAIT_TIME_LONG
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goto BattleScript_EffectAttackUpUserAlly_Ends
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goto BattleScript_EffectAttackUpUserAlly_End
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BattleScript_EffectTeatime::
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attackcanceler
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