GriffinR
b1d26e10a8
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
GriffinR
c51e0f3bae
Merge branch 'master' into fix-eventobj
2019-12-06 02:34:54 -05:00
GriffinR
fdae25eab2
Set up Battle Pyramid macros
2019-12-05 21:11:17 -06:00
GriffinR
82cb741d8b
Standardize EVENT_OBJECT to OBJECT_EVENT
2019-11-20 23:12:51 -05:00
GriffinR
ec3e86f1d2
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
Phlosioneer
092608aef6
Add a constant for "no music" on maps.
2019-03-16 12:31:29 -05:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
Marcus Huderle
3a88ab831d
Document more battle pyramid
2019-02-07 11:51:03 -06:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2
Move 'map attributes' into 'layouts'
2018-06-20 19:54:21 -05:00
Diegoisawesome
f61810a8f9
Dump maps
2017-11-09 19:21:31 -06:00