ExpoSeed
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0f99d9d4c6
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Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves
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2021-08-30 13:26:40 -05:00 |
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PikalaxALT
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810ca5f8ff
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Flatten pos fields in struct Sprite
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2021-07-07 09:11:52 -04:00 |
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ghoulslash
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c356ffaed4
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merge with be. fix null ptr check in GetBattleMoveSplit
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2021-05-24 10:46:53 -06:00 |
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GriffinR
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e065c0c285
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Label more unused battle anims
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2021-04-24 18:26:25 -04:00 |
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GriffinR
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98ab546d3a
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Label misc unused move anims
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2021-04-13 04:04:09 -04:00 |
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Marcus Huderle
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a85fada314
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Document more battle anim effects
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2021-02-28 09:54:55 -06:00 |
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Evan
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752aca7698
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finish z move anims
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2020-11-29 09:22:31 -05:00 |
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Evan
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f114534ae3
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z move anim/effect, black hole eclipse anim
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2020-11-28 13:09:43 -05:00 |
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GriffinR
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dc3c2b72f2
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Clean up move anim doc
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2020-02-25 12:54:08 -06:00 |
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GriffinR
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208057d7ae
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Document move anims S-Z
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2020-02-25 12:54:08 -06:00 |
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GriffinR
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1ba12dc050
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Document move anims I-S
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2020-02-25 12:54:08 -06:00 |
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GriffinR
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501d0d3c18
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Document move anims C-H
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2020-02-25 12:54:08 -06:00 |
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GriffinR
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2756771958
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More usage of ST_OAM constants and SPRITE macros
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2019-12-06 19:05:44 -06:00 |
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Sewef
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07ac727c6d
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Document Oamdata in battle_anim (#838)
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2019-10-14 18:26:47 -05:00 |
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DizzyEggg
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b93581b519
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Rename battle anim sprites
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2019-04-06 10:14:48 -05:00 |
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Marcus Huderle
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462b196abc
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Give battle_anim files appropriate names
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2019-03-31 12:15:39 -05:00 |
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