DizzyEggg
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154a70e228
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start pokemon3 decomp
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2017-09-11 11:35:41 +02:00 |
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DizzyEggg
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33ee3115ab
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add glink defines from pokeruby
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2017-09-06 21:18:50 +02:00 |
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DizzyEggg
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b6661e7736
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name some pokemon and battle labels
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2017-09-05 20:13:34 +02:00 |
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DizzyEggg
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4bf54bfdd4
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split roamer and decor inventories
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2017-09-04 13:01:57 +02:00 |
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DizzyEggg
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75a94ce58e
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split and label
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2017-09-04 12:22:04 +02:00 |
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DizzyEggg
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5afd2d5bfb
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begin new save.c, label lots of things
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2017-09-03 22:50:17 +02:00 |
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DizzyEggg
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9dedb3a8bd
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split more battle buffer files
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2017-09-03 18:58:40 +02:00 |
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DizzyEggg
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a47face8cf
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split battle buffer files
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2017-09-02 20:56:53 +02:00 |
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DizzyEggg
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449d546556
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split some battle files
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2017-09-01 23:40:13 +02:00 |
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DizzyEggg
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6f03356237
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begin working on pokeemerald
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2017-08-31 16:48:24 +02:00 |
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ProjectRevoTPP
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9a80b550f0
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finish decompiling main.c (#17)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
* decompile up to nonmatching VBlankIntr
* finish decompiling main.c
* formatting
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2017-02-15 13:25:21 -08:00 |
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ProjectRevoTPP
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689df5cff8
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finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
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2017-02-03 18:34:56 -08:00 |
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camthesaxman
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bcff8d1b45
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start decompiling battle_ai
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2017-02-01 22:15:38 -06:00 |
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YamaArashi
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1268134668
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decompile string_util
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2017-01-14 14:20:49 -08:00 |
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YamaArashi
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734ec8dd51
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use ramscrgen
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2016-11-01 12:10:55 -07:00 |
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YamaArashi
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6f0e42a91a
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split asm files
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2016-11-01 10:16:34 -07:00 |
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