GriffinR
481c09fcad
Clean up Rustboro script doc
2019-11-05 16:43:57 -06:00
GriffinR
d9da932dad
Document Rustboro scripts
2019-11-05 16:43:57 -06:00
GriffinR
033c6cea3b
Use YES/NO constants for MSGBOX_YESNO
2019-11-02 16:36:43 -05:00
GriffinR
d914c1d659
Document common movements
2019-10-06 13:55:30 -04:00
GriffinR
a180d2af49
Merge branch 'master' into document-eventscripts
2019-09-22 12:18:48 -04:00
GriffinR
275695c189
Document more script_menu, lilycove harbor
2019-09-19 17:27:34 -04:00
GriffinR
de0084ef7a
Document multichoice ids
2019-09-19 00:56:51 -04:00
GriffinR
1d703e786b
move some data out of event_scripts, use game stat constants
2019-09-05 14:56:34 -04:00
Tustin2121
6508469259
Rename movobjectoffscreen to copyobjectxytoperm
...
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
GriffinR
c2bf668fdd
rename town/city vars
2019-08-05 11:23:45 -04:00
GriffinR
0f5d96e5f5
name used and unnamed vars
2019-08-03 14:12:48 -04:00
Fontbane
901a83d249
Fix some labels and include decorations.h
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Include decorations.h in shop.c
Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane
2c076f1f3e
Doc most OnTransitions
2019-04-22 17:23:59 -05:00
Fontbane
90e32f4ec5
Document landmark setting and item balls
2019-04-04 19:34:35 -05:00
Phlosioneer
8e1537fb57
Document map name popup flag
2019-03-10 09:23:58 -05:00
huderlem
84573f1774
Merge pull request #574 from Phlosioneer/event-vars
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Event vars
2019-02-25 08:02:28 -06:00
Phlosioneer
8816aa527d
Update map script files
2019-02-25 08:01:22 -06:00
Phlosioneer
4e5fae0086
Merge branch 'master' into event-vars
2019-02-25 02:24:20 -05:00
Phlosioneer
0de831fd29
Name some common single-entry movements
2019-02-24 10:10:18 -06:00
Phlosioneer
4582fd1545
Name a ton of commonly used event scripts
2019-02-24 10:10:18 -06:00
Phlosioneer
e12a7790cf
Start porting pokeruby vars to pokeemerald
2019-02-22 04:01:38 -05:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
garak
0b1bb9e4e9
use strings for map json coord_event var_value
2019-02-16 16:14:43 -06:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
Marcus Huderle
36a1825bbe
Document trainer approach funcs, and use movement type constants in scripts
2019-01-29 14:36:02 -06:00
Tetrable
a3ebca4d81
Fix merge conflicts
2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24
Finish off labelling flags
2019-01-02 21:12:43 +00:00
Melody
dc6c0ed17e
add event object var references
2018-12-29 11:56:53 -06:00
Melody
6d556f8cf7
improve checkplayergender calls
...
clean up constant definitions
make tweaks from review
2018-12-28 08:22:21 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
Melody
5e6ceeb631
update applymovement to remove magic numbers
2018-12-19 14:08:01 -05:00
Melody
2615ece23b
Use normal apostrophes like adults
2018-12-07 10:41:08 -05:00
Melody
bad5323642
cleans up trainer battle scripts
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* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
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* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak
1441ee6bc3
finish event object flags
2018-10-19 13:04:47 -04:00
garak
c27043bd3c
more event flags
2018-10-18 15:28:59 -04:00
garak
624a7552b6
use event flags in event scripts
2018-10-17 09:05:22 -04:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Diegoisawesome
90896e38c9
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
7d375972ba
Sync bg_event macros with pokeruby
2018-07-11 11:12:26 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2
Move 'map attributes' into 'layouts'
2018-06-20 19:54:21 -05:00