Commit Graph

53 Commits

Author SHA1 Message Date
LOuroboros
fa39dc76dc Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into HEAD 2022-04-02 18:45:18 -03:00
GriffinR
e66ea0cb99 Reformat compare + goto_if/call_if to single statements 2021-11-18 23:06:51 -05:00
GriffinR
b14fe9dce3
Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
GriffinR
54b254a829 Add CRY_MODE constants 2021-11-07 13:33:05 -05:00
cbt6
32aaf6912f Rename movement scripts to use Faster over Fastest 2021-11-05 02:22:28 +08:00
GriffinR
06351bf63c Remove address comments 2021-07-20 15:18:31 -04:00
Deokishisu
7b2bf8c7e2 Rename obedient/fatefulEncounter to eventLegal
Per discussion on pret, `obedient`/`fatefulEncounter` has been renamed to `eventLegal`, and all related functions and constants have been modified with this in mind.

Additionally, fixed some whitespace alignment issues in `script_cmd_table.h`, `pokemon.h`, and `tv.c` from the last commit.
2021-02-15 14:54:35 -05:00
Deokishisu
b89c3e901e Fix giftRibbons Field in SaveBlock1 & Relabel Gift Ribbons in pokemon.h
The giftRibbons field has been split out into proper subfields. The new ExternalEvent structs deal with interconnectivity between external games/peripherals and Emerald, such as PokéCoupon storage and the flag for receiving Wishmaker Jirachi.

The giftRibbon fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. The previous `fatefulEncounter` field was actually filler, and relabeled as such, while the obedient bit was renamed `fatefulEncounter`. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind.
2021-02-15 11:40:16 -05:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
fac6288156 Add local object event ids for referenced objects 2020-06-22 17:18:58 -04:00
GriffinR
e5757a3def Use trainer type constants 2020-04-28 19:59:08 -05:00
GriffinR
b1d26e10a8 Sync map header property names with pokefirered 2020-04-28 19:59:08 -05:00
GriffinR
4637085390 Clarify event ticket flag names 2020-03-03 01:36:20 -05:00
GriffinR
82cb741d8b Standardize EVENT_OBJECT to OBJECT_EVENT 2019-11-20 23:12:51 -05:00
GriffinR
ec3e86f1d2 Standardize Event Object to Object Event 2019-11-20 22:55:44 -05:00
GriffinR
8055548fa4 Document legendary scripts 2019-10-31 18:28:34 -05:00
GriffinR
bcf74df27f Use B_OUTCOME constants for GetBattleOutcome 2019-10-07 16:36:47 -05:00
GriffinR
a180d2af49
Merge branch 'master' into document-eventscripts 2019-09-22 12:18:48 -04:00
GriffinR
275695c189 Document more script_menu, lilycove harbor 2019-09-19 17:27:34 -04:00
GriffinR
06af24bce5 Use misc ScrCmd constants 2019-09-16 19:44:47 -05:00
GriffinR
ecf2097abb initial event_scripts documentation 2019-08-14 23:38:42 -04:00
Fontbane
901a83d249 Fix some labels and include decorations.h
Include decorations.h in shop.c

Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane
2c076f1f3e Doc most OnTransitions 2019-04-22 17:23:59 -05:00
Phlosioneer
e77e7844ea Name several vars, document some related events 2019-02-27 20:25:09 -05:00
Phlosioneer
8816aa527d Update map script files 2019-02-25 08:01:22 -06:00
Phlosioneer
04db99bb0a More misc event names 2019-02-24 10:10:18 -06:00
Marcus Huderle
19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
Marcus Huderle
29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a Define layout constants 2019-01-29 16:55:25 -06:00
Tetrable
a3ebca4d81 Fix merge conflicts 2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24 Finish off labelling flags 2019-01-02 21:12:43 +00:00
Melody
dc6c0ed17e add event object var references 2018-12-29 11:56:53 -06:00
Melody
6d556f8cf7 improve checkplayergender calls
clean up constant definitions

make tweaks from review
2018-12-28 08:22:21 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
Melody
c7971ecb20 improve event script object calls 2018-12-25 11:20:33 -06:00
Melody
55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Melody
5e6ceeb631 update applymovement to remove magic numbers 2018-12-19 14:08:01 -05:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak
cb5981cdf2 name more event flags 2018-10-18 21:32:21 -04:00
garak
ff97873c30 label temp flags, test replace script 2018-10-17 12:25:12 -04:00
garak
624a7552b6 use event flags in event scripts 2018-10-17 09:05:22 -04:00
Diegoisawesome
90896e38c9 Begin porting/decompiling field_specials 2018-08-08 01:37:12 -07:00
Marcus Huderle
94650495c6 Use map battle scene constants in map headers 2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72 Use map type constants in map headers 2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd Use weather constants in map headers 2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a Use region map section constants in map headers 2018-07-12 21:47:04 -05:00
Marcus Huderle
7d375972ba Sync bg_event macros with pokeruby 2018-07-11 11:12:26 -05:00
Marcus Huderle
8ffd7a70fc Use movement type constants in object_event macros 2018-07-10 18:04:51 -05:00
Marcus Huderle
135a11e50e Move events and scripts into map dirs 2018-06-20 19:54:21 -05:00