Commit Graph

16 Commits

Author SHA1 Message Date
GriffinR
65fd334256 Name map groups 2021-05-11 10:16:04 -05:00
GriffinR
2237d0748f Label unused layouts 2021-02-08 14:45:56 -05:00
GriffinR
f5495d1220 Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
GriffinR
2439f42de4 Add warnings to generated files 2020-07-24 03:43:37 -04:00
GriffinR
23f952b34e Merge master into doc-tower 2019-12-17 21:17:46 -05:00
GriffinR
ddfa0c6298 Document Battle Tower scripts 2019-12-17 20:56:13 -05:00
GriffinR
75b0c9d7a9 Document Battle Pyramid scripts 2019-12-14 08:38:26 -06:00
GriffinR
4dfa959fa2 Begin documenting Battle Pike and Frontier Util 2019-11-25 18:37:48 -06:00
GriffinR
248b85c3cb Document Frontier Exchange Corner scripts 2019-11-16 12:00:35 -06:00
GriffinR
ef8370566f Document Contest scripts 2019-11-13 18:20:55 -06:00
GriffinR
a38bff8c17 Document Slateport scripts 2019-11-09 08:37:06 -06:00
GriffinR
35ed8de51b Fix Battle Colosseum names 2019-11-07 12:37:11 -05:00
GriffinR
6db014cc32 Document party_menu first pass 2019-10-25 15:41:06 -04:00
Tustin2121
1069adae46 Renaming unknown link room ids to be the same as name
This descrepency was causing a lot of annoyance when using porymap, because porymap generated the ids in map_groups.h from the name, and mapjson was generating map_groups.h from the id in the json files. So just name them the same already like every other map in the repo.
2019-08-17 13:26:57 -04:00
Marcus Huderle
d4125fef9b Cleanup and add game version flag to mapjson tool 2019-02-04 17:28:45 -06:00
Marcus Huderle
29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00