DizzyEggg
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4242ede445
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almost there, troubles
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2017-09-12 00:01:12 +02:00 |
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DizzyEggg
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8e88f2790a
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pokemon2 get mon data troubles
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2017-09-11 18:27:54 +02:00 |
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DizzyEggg
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cdd36116f2
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label pokemon3.s
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2017-09-06 21:48:30 +02:00 |
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DizzyEggg
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33ee3115ab
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add glink defines from pokeruby
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2017-09-06 21:18:50 +02:00 |
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DizzyEggg
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c6eacc9be5
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start porting pokemon1
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2017-09-06 17:19:08 +02:00 |
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DizzyEggg
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b6661e7736
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name some pokemon and battle labels
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2017-09-05 20:13:34 +02:00 |
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DizzyEggg
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54b8306115
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really clean up battle ai
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2017-09-05 09:41:48 +02:00 |
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DizzyEggg
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4bf54bfdd4
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split roamer and decor inventories
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2017-09-04 13:01:57 +02:00 |
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DizzyEggg
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5afd2d5bfb
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begin new save.c, label lots of things
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2017-09-03 22:50:17 +02:00 |
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DizzyEggg
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b5fea95a46
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finish event data
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2017-09-02 22:31:37 +02:00 |
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DizzyEggg
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6f03356237
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begin working on pokeemerald
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2017-08-31 16:48:24 +02:00 |
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ProjectRevoTPP
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689df5cff8
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finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
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2017-02-03 18:34:56 -08:00 |
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YamaArashi
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e2b834d21d
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begin decompiling main.s
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2017-02-03 16:44:06 -08:00 |
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camthesaxman
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bcff8d1b45
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start decompiling battle_ai
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2017-02-01 22:15:38 -06:00 |
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YamaArashi
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c01a3f4285
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rename some functions to match pokeruby
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2017-01-14 17:33:43 -08:00 |
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YamaArashi
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1268134668
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decompile string_util
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2017-01-14 14:20:49 -08:00 |
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YamaArashi
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734ec8dd51
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use ramscrgen
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2016-11-01 12:10:55 -07:00 |
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YamaArashi
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6f0e42a91a
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split asm files
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2016-11-01 10:16:34 -07:00 |
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