DizzyEggg
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b6661e7736
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name some pokemon and battle labels
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2017-09-05 20:13:34 +02:00 |
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DizzyEggg
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54b8306115
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really clean up battle ai
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2017-09-05 09:41:48 +02:00 |
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DizzyEggg
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d09f39e971
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label battle animation unknowns
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2017-09-03 20:13:23 +02:00 |
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DizzyEggg
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591837e3c3
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decompile sound.s
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2017-09-02 17:03:46 +02:00 |
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DizzyEggg
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84240b1a5a
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sprite.c: move ewram, iwram, rom data
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2017-09-02 13:11:19 +02:00 |
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DizzyEggg
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24a1e3e544
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decompile more of sprite.s
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2017-09-02 12:12:09 +02:00 |
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DizzyEggg
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c146c247f2
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decompile more of sprite.s
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2017-09-02 01:42:44 +02:00 |
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DizzyEggg
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449d546556
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split some battle files
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2017-09-01 23:40:13 +02:00 |
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DizzyEggg
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cb12aaec65
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git commit -m "label sprite for real this time"
git commit -m
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2017-09-01 22:29:13 +02:00 |
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DizzyEggg
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6f03356237
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begin working on pokeemerald
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2017-08-31 16:48:24 +02:00 |
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ProjectRevoTPP
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b2ec63d69e
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resolve implicit declarations and enforce warnings as errors
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2017-03-05 13:27:22 -06:00 |
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ProjectRevoTPP
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689df5cff8
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finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
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2017-02-03 18:34:56 -08:00 |
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YamaArashi
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e2b834d21d
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begin decompiling main.s
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2017-02-03 16:44:06 -08:00 |
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camthesaxman
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bcff8d1b45
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start decompiling battle_ai
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2017-02-01 22:15:38 -06:00 |
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YamaArashi
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0f27bfba8d
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split more code
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2017-01-15 17:14:00 -08:00 |
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