ultima-soul
d408b56549
Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync
2021-12-01 20:18:57 -08:00
ultima-soul
a8f9a54787
Merge branch 'master' of github.com:pret/pokeemerald into item_expansion_sync
2021-11-21 10:41:32 -08:00
GriffinR
e66ea0cb99
Reformat compare + goto_if/call_if to single statements
2021-11-18 23:06:51 -05:00
cbt6
32aaf6912f
Rename movement scripts to use Faster over Fastest
2021-11-05 02:22:28 +08:00
ultima-soul
5cb73a012c
Merge branch 'item_expansion' of github.com:rh-hideout/pokeemerald-expansion into item_id_revamp
2021-08-30 11:57:27 -07:00
GriffinR
06351bf63c
Remove address comments
2021-07-20 15:18:31 -04:00
ultima-soul
ad8cfda831
Add and rearrange Key Items.
2021-07-06 17:03:46 -07:00
ExpoSeed
6a977bdbfc
Document second parameter of playbgm
2021-05-21 15:08:00 -05:00
GriffinR
3014241179
Give songs meaningful english names
2020-08-20 19:06:14 -04:00
GriffinR
fac6288156
Add local object event ids for referenced objects
2020-06-22 17:18:58 -04:00
GriffinR
e5757a3def
Use trainer type constants
2020-04-28 19:59:08 -05:00
GriffinR
b1d26e10a8
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
GriffinR
655910a16f
Merge branch 'master' into fix-eventobj
2020-01-12 22:42:43 -05:00
GriffinR
6a470ddfda
Some script clean up, document secret base secrets show
2020-01-12 19:39:30 -06:00
GriffinR
949509aade
Merge branch 'master' into fix-eventobj
2019-12-18 13:16:38 -05:00
GriffinR
96ec5e1b84
Use fadescreen constants
2019-12-15 11:42:50 -05:00
GriffinR
82cb741d8b
Standardize EVENT_OBJECT to OBJECT_EVENT
2019-11-20 23:12:51 -05:00
GriffinR
ec3e86f1d2
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
GriffinR
5c627518b3
Rename Grunts to use location-specific names
2019-11-04 16:45:00 -06:00
GriffinR
5f1fcdd023
Document aqua/magma area scripts
2019-11-01 17:22:45 -05:00
GriffinR
d8f5e73bb7
Merge branch 'master' into doc-inc
2019-10-07 17:37:04 -04:00
GriffinR
7ba11b7a1b
Use VAR_FACING constants
2019-10-07 16:36:02 -05:00
GriffinR
d914c1d659
Document common movements
2019-10-06 13:55:30 -04:00
GriffinR
ecf2097abb
initial event_scripts documentation
2019-08-14 23:38:42 -04:00
GriffinR
0f5d96e5f5
name used and unnamed vars
2019-08-03 14:12:48 -04:00
Phlosioneer
e77e7844ea
Name several vars, document some related events
2019-02-27 20:25:09 -05:00
Phlosioneer
0de831fd29
Name some common single-entry movements
2019-02-24 10:10:18 -06:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
Tetrable
a3ebca4d81
Fix merge conflicts
2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24
Finish off labelling flags
2019-01-02 21:12:43 +00:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
5e6ceeb631
update applymovement to remove magic numbers
2018-12-19 14:08:01 -05:00
Melody
2615ece23b
Use normal apostrophes like adults
2018-12-07 10:41:08 -05:00
Melody
bad5323642
cleans up trainer battle scripts
...
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
...
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak
1441ee6bc3
finish event object flags
2018-10-19 13:04:47 -04:00
garak
cb5981cdf2
name more event flags
2018-10-18 21:32:21 -04:00
garak
c27043bd3c
more event flags
2018-10-18 15:28:59 -04:00
garak
624a7552b6
use event flags in event scripts
2018-10-17 09:05:22 -04:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
7d375972ba
Sync bg_event macros with pokeruby
2018-07-11 11:12:26 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00