DizzyEggg
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dee6133076
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fix merge conflicts
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2017-10-19 19:46:37 +02:00 |
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DizzyEggg
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dd0f19476c
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battle anim file is decompiled
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2017-10-15 23:21:59 +02:00 |
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DizzyEggg
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ebb2999c03
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more of battle anim done
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2017-10-14 23:37:44 +02:00 |
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DizzyEggg
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752ce9b90d
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start working on battle anim
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2017-10-14 16:55:25 +02:00 |
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DizzyEggg
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72ed861715
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fix rom3 conflicts
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2017-10-13 19:58:45 +02:00 |
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DizzyEggg
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c78679ae66
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rom3 decomp start
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2017-10-13 17:22:50 +02:00 |
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DizzyEggg
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ab03b03c4b
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decompile reshow battle screen
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2017-10-09 18:18:40 +02:00 |
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DizzyEggg
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1fcafaf35a
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more of battle2 done
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2017-10-01 18:54:01 +02:00 |
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DizzyEggg
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729f4e10ed
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start decompiling battle2
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2017-10-01 01:12:42 +02:00 |
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Diegoisawesome
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741c99cded
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Merge pull request #45 from DizzyEggg/decomp_battle4
Decompile Battle 4
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2017-09-30 03:00:10 -05:00 |
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Diegoisawesome
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6f22bf385d
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Extract baseroms from battle_anim_80FE840
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2017-09-29 17:34:39 -05:00 |
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DizzyEggg
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bc3b4b4d9a
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battle 4 commands are decompiled
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2017-09-28 15:34:21 +02:00 |
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DizzyEggg
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69928d3904
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battle 4 up to 0xE5
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2017-09-27 23:43:45 +02:00 |
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DizzyEggg
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d769ec1374
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battle 4 up to a8
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2017-09-26 22:39:59 +02:00 |
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DizzyEggg
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a9a66b06ef
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start porting cam's port of battle3
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2017-09-17 14:10:32 +02:00 |
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DizzyEggg
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8e88f2790a
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pokemon2 get mon data troubles
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2017-09-11 18:27:54 +02:00 |
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DizzyEggg
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5394435520
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more of pokemon3 decompiled
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2017-09-11 14:42:13 +02:00 |
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DizzyEggg
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154a70e228
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start pokemon3 decomp
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2017-09-11 11:35:41 +02:00 |
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DizzyEggg
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5eff1d5bdb
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label gHealthBoxesIds
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2017-09-08 22:27:27 +02:00 |
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DizzyEggg
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e18241d8ec
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dumped a lot of strings
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2017-09-05 17:04:11 +02:00 |
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DizzyEggg
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54b8306115
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really clean up battle ai
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2017-09-05 09:41:48 +02:00 |
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DizzyEggg
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75a94ce58e
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split and label
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2017-09-04 12:22:04 +02:00 |
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DizzyEggg
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d09f39e971
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label battle animation unknowns
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2017-09-03 20:13:23 +02:00 |
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DizzyEggg
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591837e3c3
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decompile sound.s
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2017-09-02 17:03:46 +02:00 |
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DizzyEggg
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84240b1a5a
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sprite.c: move ewram, iwram, rom data
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2017-09-02 13:11:19 +02:00 |
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DizzyEggg
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24a1e3e544
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decompile more of sprite.s
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2017-09-02 12:12:09 +02:00 |
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DizzyEggg
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c146c247f2
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decompile more of sprite.s
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2017-09-02 01:42:44 +02:00 |
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DizzyEggg
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449d546556
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split some battle files
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2017-09-01 23:40:13 +02:00 |
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DizzyEggg
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cb12aaec65
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git commit -m "label sprite for real this time"
git commit -m
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2017-09-01 22:29:13 +02:00 |
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DizzyEggg
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ee7580753b
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rename sprite labels
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2017-09-01 19:43:26 +02:00 |
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DizzyEggg
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6f03356237
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begin working on pokeemerald
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2017-08-31 16:48:24 +02:00 |
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camthesaxman
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16d30072cb
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fix the alignment, maybe?
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2017-07-28 19:53:49 -05:00 |
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camthesaxman
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b89f1431f8
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stop optimizing literal pool loads
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2017-07-28 19:26:59 -05:00 |
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Diegoisawesome
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d12fd5c5ce
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Merge remote-tracking branch 'refs/remotes/pret/master'
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2017-03-04 23:32:12 -06:00 |
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Diegoisawesome
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56f5e8bdab
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Disassemble palette.s
All but two functions match.
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2017-03-04 22:43:34 -06:00 |
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ProjectRevoTPP
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689df5cff8
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finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
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2017-02-03 18:34:56 -08:00 |
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YamaArashi
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e2b834d21d
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begin decompiling main.s
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2017-02-03 16:44:06 -08:00 |
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camthesaxman
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bcff8d1b45
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start decompiling battle_ai
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2017-02-01 22:15:38 -06:00 |
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YamaArashi
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c01a3f4285
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rename some functions to match pokeruby
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2017-01-14 17:33:43 -08:00 |
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YamaArashi
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652600ba5d
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use ramscrgen
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2016-11-01 17:36:37 -05:00 |
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YamaArashi
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734ec8dd51
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use ramscrgen
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2016-11-01 12:10:55 -07:00 |
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YamaArashi
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6f0e42a91a
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split asm files
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2016-11-01 10:16:34 -07:00 |
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