Commit Graph

14 Commits

Author SHA1 Message Date
PokeCodec
d4158e490a Match more functions 2020-09-04 19:49:53 -04:00
GriffinR
2756771958 More usage of ST_OAM constants and SPRITE macros 2019-12-06 19:05:44 -06:00
Phlosioneer
691392fd5d Clean up intro_credits_graphics constants 2019-03-16 12:37:04 -05:00
Phlosioneer
a029254faa Apply new macros to intro graphics struct 2019-03-16 12:37:04 -05:00
Phlosioneer
9848f84b9e Use constants for Oam .shape and .size fields
Also some general formatting fixes for constants.
2019-03-16 12:37:04 -05:00
garak
22657c7087 use BG_SCREEN_ADDR macro for tilemap addresses 2019-02-17 00:35:26 -05:00
garak
35575b57a0 use BG_CHAR_ADDR define 2019-02-16 23:51:06 -05:00
Phlosioneer
45297797e6 Document the intro movie state machine
Need to study the water droplet animation more closely before they can
be renamed; otherwise, this names every major symbol in this file.
2019-02-09 21:07:07 -05:00
DizzyEggg
9ffd0c7382 3.5 asm left 2018-12-17 23:00:08 +01:00
Diegoisawesome
8e7202ec3d Fix LZ compressed data alignment 2018-10-21 12:05:34 -05:00
Diegoisawesome
247e1293f4 Fix nonmatching in intro_credits_graphics 2018-02-17 13:44:10 -06:00
Diegoisawesome
1605f62535 Decompile credits 2018-02-17 04:00:22 -06:00
Diegoisawesome
bc4bb5b32e Start intro_credits_graphics decomp 2018-02-16 13:08:21 -06:00
Diegoisawesome
0a206ee52c Finish decompiling intro 2018-02-15 22:30:39 -06:00