Diegoisawesome
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f497c1508b
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Split files from event_scripts.s
Also move maps/scripts to scripts/maps
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2017-11-11 16:10:17 -06:00 |
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Diegoisawesome
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2e40384fa2
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Extract baseroms from event_scripts
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2017-11-10 18:12:18 -06:00 |
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Diegoisawesome
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e6ef86e4b0
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Update variable and flag names
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2017-11-08 15:20:10 -06:00 |
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DizzyEggg
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f5387cf6b1
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decompile metatile behav
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2017-09-29 19:03:50 +02:00 |
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DizzyEggg
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10a525d5a0
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decomp safari zone
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2017-09-09 15:45:50 +02:00 |
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DizzyEggg
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a55c5925a6
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label gMapHeader
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2017-09-08 18:31:57 +02:00 |
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DizzyEggg
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c6eacc9be5
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start porting pokemon1
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2017-09-06 17:19:08 +02:00 |
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DizzyEggg
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b6661e7736
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name some pokemon and battle labels
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2017-09-05 20:13:34 +02:00 |
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DizzyEggg
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54b8306115
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really clean up battle ai
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2017-09-05 09:41:48 +02:00 |
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DizzyEggg
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4bf54bfdd4
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split roamer and decor inventories
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2017-09-04 13:01:57 +02:00 |
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DizzyEggg
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75a94ce58e
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split and label
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2017-09-04 12:22:04 +02:00 |
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DizzyEggg
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5afd2d5bfb
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begin new save.c, label lots of things
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2017-09-03 22:50:17 +02:00 |
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DizzyEggg
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a3f602f17c
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begin save.s decomp, thanks revo!
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2017-09-03 14:13:01 +02:00 |
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DizzyEggg
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b5fea95a46
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finish event data
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2017-09-02 22:31:37 +02:00 |
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ProjectRevoTPP
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689df5cff8
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finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
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2017-02-03 18:34:56 -08:00 |
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YamaArashi
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c01a3f4285
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rename some functions to match pokeruby
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2017-01-14 17:33:43 -08:00 |
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YamaArashi
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1268134668
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decompile string_util
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2017-01-14 14:20:49 -08:00 |
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YamaArashi
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734ec8dd51
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use ramscrgen
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2016-11-01 12:10:55 -07:00 |
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YamaArashi
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6f0e42a91a
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split asm files
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2016-11-01 10:16:34 -07:00 |
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