Diegoisawesome
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d9941cd1a8
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Standardize sprite visibility to boolean
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2018-09-10 10:25:58 -05:00 |
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Slawter666
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4c54212b1f
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Bring labels for overworld.c over from pokeruby
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2018-09-04 23:31:37 +01:00 |
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DizzyEggg
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fb19a8fc59
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battle dome cards sensibly renamed
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2018-08-19 01:06:10 +02:00 |
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DizzyEggg
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9329ffc2bc
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review cut changes
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2018-06-17 12:39:58 +02:00 |
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Marcus Huderle
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4d13e3394a
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Bring all movement function names up-to-date with pokeruby
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2018-06-13 17:51:26 -05:00 |
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Marcus Huderle
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aa9a45c16f
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Rebrand 'map object' and 'field object' to 'event object'
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2018-06-11 19:11:48 -05:00 |
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Marcus Huderle
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89edf6d9e9
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Move all field object data into src/data and event_object_movement.c
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2018-06-11 17:33:50 -05:00 |
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Marcus Huderle
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4018acfae1
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Update event object struct members
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2018-06-11 09:19:17 -05:00 |
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Marcus Huderle
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38a126df66
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Rename field_map_obj to event_object_movement
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2018-06-11 08:46:33 -05:00 |
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Diegoisawesome
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23b050a99e
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Update naked attribute and ASM_DIRECT to NAKED macro
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2018-05-11 17:24:32 -05:00 |
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Diegoisawesome
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416d67c832
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Finish porting/decompiling field_effect.c
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2018-05-10 18:36:57 -05:00 |
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Diegoisawesome
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80062972ae
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Begin porting field_effect
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2018-05-10 03:02:33 -05:00 |
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PikalaxALT
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572648ba2d
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BSS: field_screen, field_effect, pokemon_storage_system, fldeff_cut, script_menu
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2017-10-02 21:51:22 -04:00 |
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