DizzyEggg
a0699dba52
Add Aromatic Mist
2018-11-25 12:59:22 +01:00
DizzyEggg
194139a35b
Add Move Effect - Feint
2018-11-24 19:37:10 +01:00
DizzyEggg
cc635c5e6d
Custom wild multi battles functionality
2018-11-24 17:31:45 +01:00
DizzyEggg
1c8e574646
Custom Multi Battles - fix defeat msg
2018-11-24 17:06:48 +01:00
DizzyEggg
d52016bc31
Mon creation in custom multi battles
2018-11-24 13:29:10 +01:00
DizzyEggg
539b05ff73
Begin working on custom multi battles
2018-11-24 01:02:02 +01:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
garak
c3512e3b39
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
5e00c0bfcf
Fix map constants
2018-06-20 19:54:21 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2
Move 'map attributes' into 'layouts'
2018-06-20 19:54:21 -05:00
sceptillion
96511dc214
use internal song names
2017-12-22 00:10:20 -08:00
Diegoisawesome
f61810a8f9
Dump maps
2017-11-09 19:21:31 -06:00