Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
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Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Diegoisawesome
e92e2cb0aa
Merge branch 'master' of github.com:pret/pokeemerald
2018-07-24 21:18:36 -07:00
Diegoisawesome
156fb472e1
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
7d375972ba
Sync bg_event macros with pokeruby
2018-07-11 11:12:26 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2
Move 'map attributes' into 'layouts'
2018-06-20 19:54:21 -05:00
sceptillion
96511dc214
use internal song names
2017-12-22 00:10:20 -08:00
Diegoisawesome
f61810a8f9
Dump maps
2017-11-09 19:21:31 -06:00