PikalaxALT
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e874cbd9d9
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Rename functions in link.c
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2017-11-11 00:05:44 -05:00 |
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PikalaxALT
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27c0dc0fd5
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through sub_800A588
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2017-11-10 22:08:17 -05:00 |
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PikalaxALT
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1523d5c01e
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sub_8009D90
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2017-11-09 21:48:27 -05:00 |
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PikalaxALT
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e68dbd6276
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through sub_8009818
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2017-11-08 19:29:37 -05:00 |
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PikalaxALT
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d5547a3744
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main.c common syms
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2017-11-07 23:53:30 -05:00 |
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PikalaxALT
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ef0b022707
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BSS: src/main.o, src/dma3_manager.o
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2017-09-30 09:32:46 -04:00 |
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DizzyEggg
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c3cc1b3370
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make it compile
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2017-09-06 18:39:03 +02:00 |
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DizzyEggg
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b6661e7736
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name some pokemon and battle labels
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2017-09-05 20:13:34 +02:00 |
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DizzyEggg
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92892d140a
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begin load_save.c
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2017-09-04 18:26:39 +02:00 |
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DizzyEggg
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5afd2d5bfb
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begin new save.c, label lots of things
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2017-09-03 22:50:17 +02:00 |
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DizzyEggg
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ee7580753b
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rename sprite labels
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2017-09-01 19:43:26 +02:00 |
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ProjectRevoTPP
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b2ec63d69e
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resolve implicit declarations and enforce warnings as errors
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2017-03-05 13:27:22 -06:00 |
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YamaArashi
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83ae14e2b9
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use constant in WaitForVBlank()
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2017-02-17 10:58:42 -08:00 |
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YamaArashi
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73bf7791f8
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use i/o register constants
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2017-02-17 10:56:19 -08:00 |
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YamaArashi
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a60e850a86
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make VBlankIntr() match
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2017-02-17 10:52:03 -08:00 |
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ProjectRevoTPP
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9a80b550f0
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finish decompiling main.c (#17)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
* decompile up to nonmatching VBlankIntr
* finish decompiling main.c
* formatting
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2017-02-15 13:25:21 -08:00 |
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YamaArashi
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e2b834d21d
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begin decompiling main.s
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2017-02-03 16:44:06 -08:00 |
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