GriffinR
e5757a3def
Use trainer type constants
2020-04-28 19:59:08 -05:00
GriffinR
b1d26e10a8
Sync map header property names with pokefirered
2020-04-28 19:59:08 -05:00
GriffinR
635267ce32
Merge branch 'master' into fix-eventobj
2020-01-08 05:51:49 -05:00
Fontbane
31b4656324
Labels better
2019-12-25 22:39:06 -05:00
GriffinR
82cb741d8b
Standardize EVENT_OBJECT to OBJECT_EVENT
2019-11-20 23:12:51 -05:00
GriffinR
ec3e86f1d2
Standardize Event Object to Object Event
2019-11-20 22:55:44 -05:00
GriffinR
dd01942c4f
Document aqua/magma hideout scripts
2019-11-01 17:22:45 -05:00
Marcus Huderle
4fd848e689
Document early route scripts
2019-10-22 16:47:19 -05:00
GriffinR
30ef494163
Merge branch 'master' into doc-inc2
2019-10-13 15:44:07 -04:00
GriffinR
7ba11b7a1b
Use VAR_FACING constants
2019-10-07 16:36:02 -05:00
GriffinR
81ee8f07ef
Document pc.inc and prof_birch.inc
2019-10-07 01:13:34 -04:00
GriffinR
1d703e786b
move some data out of event_scripts, use game stat constants
2019-09-05 14:56:34 -04:00
GriffinR
c2bf668fdd
rename town/city vars
2019-08-05 11:23:45 -04:00
garak
a43dcd26bd
finish labeling metatiles
2019-06-16 10:08:07 -05:00
Fontbane
901a83d249
Fix some labels and include decorations.h
...
Include decorations.h in shop.c
Include decorations.h in event_scripts.s
2019-04-22 17:23:59 -05:00
Fontbane
2c076f1f3e
Doc most OnTransitions
2019-04-22 17:23:59 -05:00
Fontbane
4a09a5da33
Doc field move scripts completely, use fldeff constants for dofieldeffect
...
Fix labels
Fix labels again
Delete extra boulder scripts
Now it should build fine
2019-04-06 12:48:50 -05:00
Fontbane
90e32f4ec5
Document landmark setting and item balls
2019-04-04 19:34:35 -05:00
huderlem
84573f1774
Merge pull request #574 from Phlosioneer/event-vars
...
Event vars
2019-02-25 08:02:28 -06:00
Phlosioneer
8816aa527d
Update map script files
2019-02-25 08:01:22 -06:00
Phlosioneer
4e5fae0086
Merge branch 'master' into event-vars
2019-02-25 02:24:20 -05:00
Phlosioneer
0de831fd29
Name some common single-entry movements
2019-02-24 10:10:18 -06:00
Phlosioneer
4582fd1545
Name a ton of commonly used event scripts
2019-02-24 10:10:18 -06:00
Phlosioneer
cea5696f23
Finish moving pokeruby vars
2019-02-22 04:18:43 -05:00
Phlosioneer
e12a7790cf
Start porting pokeruby vars to pokeemerald
2019-02-22 04:01:38 -05:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
Tetrable
a3ebca4d81
Fix merge conflicts
2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24
Finish off labelling flags
2019-01-02 21:12:43 +00:00
Melody
dc6c0ed17e
add event object var references
2018-12-29 11:56:53 -06:00
Melody
6d556f8cf7
improve checkplayergender calls
...
clean up constant definitions
make tweaks from review
2018-12-28 08:22:21 -06:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
Melody
5e6ceeb631
update applymovement to remove magic numbers
2018-12-19 14:08:01 -05:00
Melody
2615ece23b
Use normal apostrophes like adults
2018-12-07 10:41:08 -05:00
Melody
10725def8e
trainerbattle_normal → trainerbattle_single
...
* trainerbattle_normal → trainerbattle_single
* TRAINER_BATTLE_NORMAL → TRAINER_BATTLE_SINGLE
* improves the macro documentation a little
2018-12-02 15:08:19 -05:00
Melody
bad5323642
cleans up trainer battle scripts
...
* adds battle type macros
* adds `trainerbattle_normal` macro
* adds `trainerbattle_double` macro
* adds rematch macros
* adds no intro macro
2018-12-02 15:08:19 -05:00
Melody
862265b73a
defines register_matchcall
macro
2018-12-02 06:04:59 -05:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
...
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak
1441ee6bc3
finish event object flags
2018-10-19 13:04:47 -04:00
garak
c27043bd3c
more event flags
2018-10-18 15:28:59 -04:00
garak
ff97873c30
label temp flags, test replace script
2018-10-17 12:25:12 -04:00
garak
624a7552b6
use event flags in event scripts
2018-10-17 09:05:22 -04:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Diegoisawesome
90896e38c9
Begin porting/decompiling field_specials
2018-08-08 01:37:12 -07:00
Diegoisawesome
e92e2cb0aa
Merge branch 'master' of github.com:pret/pokeemerald
2018-07-24 21:18:36 -07:00
Diegoisawesome
156fb472e1
Clean up files and add entries to charmap
2018-07-24 21:18:23 -07:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00