DizzyEggg
149b3453f6
Fix Punishment dmg
2019-11-03 19:58:04 +01:00
DizzyEggg
1d8cc9b741
Fix merge conflicts
2019-11-03 19:55:19 +01:00
DizzyEggg
780517fec7
Fix weather for pre gen6
2019-10-26 18:28:02 +02:00
DizzyEggg
bae5d2038f
Update with master
2019-10-10 16:18:48 +02:00
GriffinR
06af24bce5
Use misc ScrCmd constants
2019-09-16 19:44:47 -05:00
DizzyEggg
f979987c2f
Fix Intimidate and Trace on new switch in system
2019-08-30 12:25:21 +02:00
DizzyEggg
63355d6a3b
Fix no targets issue and switching faint issu
2019-08-26 14:55:55 +02:00
DizzyEggg
143cb7ad35
Updated switch mechanics
2019-08-22 15:57:33 +02:00
DizzyEggg
c9de753ecc
Illusion
2019-08-08 13:06:55 +02:00
DizzyEggg
9823d2bdf1
Fix mega evo indicator priority on lvl-up-box
2019-08-05 12:15:15 +02:00
DizzyEggg
2c2b807a57
Special Def boost for rock types in sandstorm
2019-08-05 11:48:50 +02:00
DizzyEggg
34a7b8bf76
Burn affects physical moves only
2019-08-05 11:30:25 +02:00
DizzyEggg
2863045241
Fix switch-in abilities text/pop-up
2019-08-05 11:24:49 +02:00
DizzyEggg
48c801245c
Fix Synchronize
2019-06-25 13:04:14 +02:00
DizzyEggg
aade9f5f5a
Cherrim
2019-06-16 09:30:05 +02:00
DizzyEggg
c80861d85e
Add hopefully support for Cherrim
2019-06-15 14:46:35 +02:00
DizzyEggg
594b363730
Fix Assurance
2019-06-12 13:57:14 +02:00
DizzyEggg
dd5c9c790d
Fix Flash Fire string
2019-06-11 10:57:02 +02:00
DizzyEggg
01ee73adf6
Fix Flame Body Static ability pop-up activation
2019-05-23 09:47:21 +02:00
DizzyEggg
e00890a555
Fix Air Baloon msg
2019-05-20 12:20:49 +02:00
DizzyEggg
e1ea4b62e9
Natural Gift
2019-05-20 12:03:00 +02:00
DizzyEggg
269f573297
Fix powder and resist berry string
2019-05-20 10:10:00 +02:00
DizzyEggg
a9b4d0208b
Move new species to battle_config.h
2019-05-17 10:38:48 +02:00
DizzyEggg
6624306024
Ring Target
2019-05-16 10:40:44 +02:00
DizzyEggg
d027bb0d7a
Life Flame toxic orbs
2019-05-10 11:03:33 +02:00
DizzyEggg
875b413a09
Various battle target items
2019-05-09 20:31:58 +02:00
DizzyEggg
bb8e397e5b
Gems and dmg reducing berries
2019-05-07 15:26:58 +02:00
Papa Cancer
c4acc3dbf8
Merge branch 'battle_engine_v2' into beta
2019-04-20 16:49:57 +01:00
Papa Cancer
754befe393
Baneful Bunker + King's Shield
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Both apply a move effect from atk49. King's Shield swaps attacker and defender for the sake of Defiant etc. and then swaps them back!
2019-04-17 14:54:21 +01:00
Papa Cancer
e5e45bbcf5
Throat Chop
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Added strings that show when Throat Chop prevents move usage. Added extra string (not present in games) to show when it ends as there is no indication otherwise. Fixed Embargo's string as well.
2019-04-17 13:52:25 +01:00
DizzyEggg
31222ef64b
Add held effect debug override
2019-04-13 14:56:26 +02:00
DizzyEggg
549a9cdcc2
Merge pull request #118 from thechurchofcage/beta
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Stomping Tantrum
2019-04-13 14:09:15 +02:00
DizzyEggg
cf73a3ba28
Merge pull request #126 from thechurchofcage/zeta
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Ability-ignoring moves
2019-04-08 15:21:08 +02:00
Papa Cancer
fc8e59403a
Ability-ignoring moves
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Just Moongeist Meme and Sunsteel Strike for now. Added a special flag and modified "GetBattlerAbility" to check the current move for it.
2019-04-07 13:03:40 +01:00
DizzyEggg
f8713f9c15
Merge with master
2019-04-06 20:43:13 +02:00
Papa Cancer
33d484a7ed
Merge branch 'battle_engine_v2' into beta
2019-04-06 00:38:56 +01:00
DizzyEggg
794c9aa255
Merge pull request #121 from thechurchofcage/epsilon
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Three pointless moves
2019-04-05 23:47:54 +02:00
DizzyEggg
7c8f69e6e3
Merge pull request #109 from Fontbane/patch-4
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Field Effects for Gen IV Abilities
2019-04-05 23:40:30 +02:00
Papa Cancer
4c8bc9d526
Three pointless moves
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Celebrate, Hold Hands and Happy Hour. Yay(!)
Update: turns out Pay Day works differently to how I thought, so I added a new move effect for Happy Hour doubling prize money.
Made all three effects subset of EFFECT_SPLASH, now called EFFECT_DUMB, as per Egg's instructions ( ͡° ͜ʖ ͡°)
2019-04-05 18:10:02 +01:00
DizzyEggg
b0223f691f
Clean up data headers
2019-04-05 07:53:23 -05:00
DizzyEggg
89f766b75b
Remove unneded variable
2019-04-02 00:17:15 +02:00
DizzyEggg
d39b5f6d26
Fix messing with move result flags when not needed
2019-04-02 00:14:01 +02:00
Papa Cancer
c9ad96d228
Stomping Tantrum
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Uses timer in gBattleStruct to count time since last failed move. This is augmented by a MOVE_FAILED result in atk_49 and decreased with an ENDTURN case. EFFECT_STOMPING_TANTRUM doubles base power if the timer is set.
2019-04-01 20:06:45 +01:00
DizzyEggg
944dc4f6bf
Merge with master
2019-04-01 13:40:42 +02:00
DizzyEggg
62192b86f7
Aroma Veil
2019-04-01 11:42:37 +02:00
DizzyEggg
b12334c88b
Remove cases from ABE, add functionality of Flower Veil
2019-03-31 21:38:58 +02:00
Marcus Huderle
462b196abc
Give battle_anim files appropriate names
2019-03-31 12:15:39 -05:00
DizzyEggg
86e8bf0ecb
Cursed Body PP check
2019-03-30 11:58:19 +01:00
DizzyEggg
e2268bd938
Imposter check for semi invulnerable
2019-03-30 11:56:15 +01:00
DizzyEggg
876be1d9cd
Merge pull request #104 from thechurchofcage/beta
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Spiky Shield
2019-03-30 11:21:27 +01:00