Commit Graph

21 Commits

Author SHA1 Message Date
DizzyEggg
6b075ae0ff wild encounter file is decompiled 2017-11-17 22:28:55 +01:00
DizzyEggg
a2a17bba92 more work on wild encounter 2017-11-17 17:50:07 +01:00
Diegoisawesome
f1b6358047 Port/decomp scrcmd 2017-10-12 02:06:19 -05:00
DizzyEggg
f5387cf6b1 decompile metatile behav 2017-09-29 19:03:50 +02:00
Diegoisawesome
9ed9f7de94 Finish renaming strings in strings.s 2017-09-20 16:46:59 -05:00
scnorton
9f6a4be9f0 BerryTree 2017-09-15 14:26:01 -04:00
PikalaxALT
64ffa8f963 Merge branch 'master' into field_map_obj 2017-09-13 19:29:19 -04:00
DizzyEggg
a2a66181fb decompile script.s 2017-09-10 23:05:23 +02:00
scnorton
e0216d6045 unref_sub_808D958 2017-09-06 18:26:37 -04:00
scnorton
1087d1c822 GetFieldObjectIdByLocalIdAndMapInternal; rename gUnknown_02037350 to gMapObjects 2017-09-06 10:48:51 -04:00
DizzyEggg
1680fc0b81 start start menu decomp 2017-09-05 13:01:24 +02:00
DizzyEggg
a3f602f17c begin save.s decomp, thanks revo! 2017-09-03 14:13:01 +02:00
DizzyEggg
591837e3c3 decompile sound.s 2017-09-02 17:03:46 +02:00
DizzyEggg
24a1e3e544 decompile more of sprite.s 2017-09-02 12:12:09 +02:00
DizzyEggg
cb12aaec65 git commit -m "label sprite for real this time"
git commit -m
2017-09-01 22:29:13 +02:00
DizzyEggg
6f03356237 begin working on pokeemerald 2017-08-31 16:48:24 +02:00
ProjectRevoTPP
689df5cff8 finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting
2017-02-03 18:34:56 -08:00
YamaArashi
e2b834d21d begin decompiling main.s 2017-02-03 16:44:06 -08:00
YamaArashi
c01a3f4285 rename some functions to match pokeruby 2017-01-14 17:33:43 -08:00
YamaArashi
734ec8dd51 use ramscrgen 2016-11-01 12:10:55 -07:00
YamaArashi
6f0e42a91a split asm files 2016-11-01 10:16:34 -07:00