DizzyEggg
|
33ee3115ab
|
add glink defines from pokeruby
|
2017-09-06 21:18:50 +02:00 |
|
DizzyEggg
|
b6661e7736
|
name some pokemon and battle labels
|
2017-09-05 20:13:34 +02:00 |
|
DizzyEggg
|
4bf54bfdd4
|
split roamer and decor inventories
|
2017-09-04 13:01:57 +02:00 |
|
DizzyEggg
|
75a94ce58e
|
split and label
|
2017-09-04 12:22:04 +02:00 |
|
DizzyEggg
|
5afd2d5bfb
|
begin new save.c, label lots of things
|
2017-09-03 22:50:17 +02:00 |
|
DizzyEggg
|
9dedb3a8bd
|
split more battle buffer files
|
2017-09-03 18:58:40 +02:00 |
|
DizzyEggg
|
a47face8cf
|
split battle buffer files
|
2017-09-02 20:56:53 +02:00 |
|
DizzyEggg
|
449d546556
|
split some battle files
|
2017-09-01 23:40:13 +02:00 |
|
DizzyEggg
|
6f03356237
|
begin working on pokeemerald
|
2017-08-31 16:48:24 +02:00 |
|
ProjectRevoTPP
|
9a80b550f0
|
finish decompiling main.c (#17)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
* decompile up to nonmatching VBlankIntr
* finish decompiling main.c
* formatting
|
2017-02-15 13:25:21 -08:00 |
|
ProjectRevoTPP
|
689df5cff8
|
finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
|
2017-02-03 18:34:56 -08:00 |
|
camthesaxman
|
bcff8d1b45
|
start decompiling battle_ai
|
2017-02-01 22:15:38 -06:00 |
|
YamaArashi
|
1268134668
|
decompile string_util
|
2017-01-14 14:20:49 -08:00 |
|
YamaArashi
|
734ec8dd51
|
use ramscrgen
|
2016-11-01 12:10:55 -07:00 |
|
YamaArashi
|
6f0e42a91a
|
split asm files
|
2016-11-01 10:16:34 -07:00 |
|