Commit Graph

7 Commits

Author SHA1 Message Date
tustin2121
1cb659df8c Renaming Script Contexts
- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
GriffinR
faf0ba8662 Use macro for randomization with ISO value 2020-02-25 12:54:08 -06:00
Phlosioneer
a7e5852f1d More minor fixes 2019-03-01 01:49:11 -05:00
Phlosioneer
bf45b83c65 Finish documenting event vars 2019-02-27 23:54:51 -05:00
Slawter666
1435c96b41 Further synchronisation 2018-10-17 01:11:44 +01:00
Diegoisawesome
416d67c832 Finish porting/decompiling field_effect.c 2018-05-10 18:36:57 -05:00
DizzyEggg
d728124a7b decompile time events 2018-01-29 15:55:34 +01:00