Commit Graph

46 Commits

Author SHA1 Message Date
DizzyEggg
e4787bacbc merge 2019-08-19 14:50:47 +02:00
Tustin2121
6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
DizzyEggg
183b714ff1 Merge with master and fix web moves 2019-04-05 12:43:44 +02:00
Fontbane
9e74409bb2 Fix labels, label more scripts 2019-04-04 19:34:35 -05:00
DizzyEggg
88424b0ea3 Support for custom multi battle choose mons 2019-04-01 21:56:25 +02:00
DizzyEggg
cebada80d0 Merge with master 2019-02-28 20:56:52 +01:00
Phlosioneer
8816aa527d Update map script files 2019-02-25 08:01:22 -06:00
Phlosioneer
0de831fd29 Name some common single-entry movements 2019-02-24 10:10:18 -06:00
DizzyEggg
842e379a7b Merge branch 'master' into battle_engine_v2 2019-02-23 22:50:46 +01:00
Marcus Huderle
19b76bffda Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields 2019-02-16 16:56:41 -06:00
DizzyEggg
aa33a61e58 Merge branch 'master' into battle_engine_v2 2019-02-07 21:17:30 +01:00
Marcus Huderle
29d6221935 Convert map data to JSON 2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a Define layout constants 2019-01-29 16:55:25 -06:00
DizzyEggg
736826e863 New feature - battle 2 vs 1 opponent 2019-01-27 20:54:34 +01:00
DizzyEggg
4827776a3c Merge with master 2019-01-05 10:14:20 +01:00
Tetrable
a3ebca4d81 Fix merge conflicts 2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24 Finish off labelling flags 2019-01-02 21:12:43 +00:00
DizzyEggg
27b1d74dad Merge branch 'master' into battle_engine_v2 2018-12-29 15:11:54 +01:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro (#483) 2018-12-26 12:20:15 -06:00
DizzyEggg
6fa5f33519 Merge branch 'master' into battle_engine_v2 2018-12-24 09:07:18 +01:00
DizzyEggg
e54dd6a02b Merge with master 2018-12-22 13:53:07 +01:00
Melody
55005f1588 improve call_if macros 2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d improve goto_if macros 2018-12-21 20:28:24 -05:00
Melody
5e6ceeb631 update applymovement to remove magic numbers 2018-12-19 14:08:01 -05:00
DizzyEggg
470df386c9 Fix conflicts 2018-12-07 23:01:14 +01:00
Melody
2615ece23b Use normal apostrophes like adults 2018-12-07 10:41:08 -05:00
DizzyEggg
ad67f4f26f Merge with master and REQ arguments 2018-12-02 22:05:23 +01:00
Melody
c557ac61ae adds constants, cleans up callstd and msgbox code
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
DizzyEggg
a0699dba52 Add Aromatic Mist 2018-11-25 12:59:22 +01:00
DizzyEggg
194139a35b Add Move Effect - Feint 2018-11-24 19:37:10 +01:00
DizzyEggg
cc635c5e6d Custom wild multi battles functionality 2018-11-24 17:31:45 +01:00
DizzyEggg
1c8e574646 Custom Multi Battles - fix defeat msg 2018-11-24 17:06:48 +01:00
DizzyEggg
d52016bc31 Mon creation in custom multi battles 2018-11-24 13:29:10 +01:00
DizzyEggg
539b05ff73 Begin working on custom multi battles 2018-11-24 01:02:02 +01:00
Deokishisu
bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
garak
c3512e3b39 port larger heal location changes from poke ruby pr 2018-08-10 10:45:15 -04:00
Marcus Huderle
94650495c6 Use map battle scene constants in map headers 2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72 Use map type constants in map headers 2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd Use weather constants in map headers 2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a Use region map section constants in map headers 2018-07-12 21:47:04 -05:00
Marcus Huderle
8ffd7a70fc Use movement type constants in object_event macros 2018-07-10 18:04:51 -05:00
Marcus Huderle
5e00c0bfcf Fix map constants 2018-06-20 19:54:21 -05:00
Marcus Huderle
135a11e50e Move events and scripts into map dirs 2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2 Move 'map attributes' into 'layouts' 2018-06-20 19:54:21 -05:00
sceptillion
96511dc214 use internal song names 2017-12-22 00:10:20 -08:00
Diegoisawesome
f61810a8f9 Dump maps 2017-11-09 19:21:31 -06:00