DizzyEggg
e4787bacbc
merge
2019-08-19 14:50:47 +02:00
Tustin2121
6508469259
Rename movobjectoffscreen to copyobjectxytoperm
...
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00
DizzyEggg
183b714ff1
Merge with master and fix web moves
2019-04-05 12:43:44 +02:00
Fontbane
9e74409bb2
Fix labels, label more scripts
2019-04-04 19:34:35 -05:00
DizzyEggg
88424b0ea3
Support for custom multi battle choose mons
2019-04-01 21:56:25 +02:00
DizzyEggg
cebada80d0
Merge with master
2019-02-28 20:56:52 +01:00
Phlosioneer
8816aa527d
Update map script files
2019-02-25 08:01:22 -06:00
Phlosioneer
0de831fd29
Name some common single-entry movements
2019-02-24 10:10:18 -06:00
DizzyEggg
842e379a7b
Merge branch 'master' into battle_engine_v2
2019-02-23 22:50:46 +01:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
DizzyEggg
aa33a61e58
Merge branch 'master' into battle_engine_v2
2019-02-07 21:17:30 +01:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
DizzyEggg
736826e863
New feature - battle 2 vs 1 opponent
2019-01-27 20:54:34 +01:00
DizzyEggg
4827776a3c
Merge with master
2019-01-05 10:14:20 +01:00
Tetrable
a3ebca4d81
Fix merge conflicts
2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24
Finish off labelling flags
2019-01-02 21:12:43 +00:00
DizzyEggg
27b1d74dad
Merge branch 'master' into battle_engine_v2
2018-12-29 15:11:54 +01:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
DizzyEggg
6fa5f33519
Merge branch 'master' into battle_engine_v2
2018-12-24 09:07:18 +01:00
DizzyEggg
e54dd6a02b
Merge with master
2018-12-22 13:53:07 +01:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
Melody
5e6ceeb631
update applymovement to remove magic numbers
2018-12-19 14:08:01 -05:00
DizzyEggg
470df386c9
Fix conflicts
2018-12-07 23:01:14 +01:00
Melody
2615ece23b
Use normal apostrophes like adults
2018-12-07 10:41:08 -05:00
DizzyEggg
ad67f4f26f
Merge with master and REQ arguments
2018-12-02 22:05:23 +01:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
...
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
DizzyEggg
a0699dba52
Add Aromatic Mist
2018-11-25 12:59:22 +01:00
DizzyEggg
194139a35b
Add Move Effect - Feint
2018-11-24 19:37:10 +01:00
DizzyEggg
cc635c5e6d
Custom wild multi battles functionality
2018-11-24 17:31:45 +01:00
DizzyEggg
1c8e574646
Custom Multi Battles - fix defeat msg
2018-11-24 17:06:48 +01:00
DizzyEggg
d52016bc31
Mon creation in custom multi battles
2018-11-24 13:29:10 +01:00
DizzyEggg
539b05ff73
Begin working on custom multi battles
2018-11-24 01:02:02 +01:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
garak
c3512e3b39
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
5e00c0bfcf
Fix map constants
2018-06-20 19:54:21 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2
Move 'map attributes' into 'layouts'
2018-06-20 19:54:21 -05:00
sceptillion
96511dc214
use internal song names
2017-12-22 00:10:20 -08:00
Diegoisawesome
f61810a8f9
Dump maps
2017-11-09 19:21:31 -06:00