DizzyEggg
cebada80d0
Merge with master
2019-02-28 20:56:52 +01:00
Phlosioneer
8816aa527d
Update map script files
2019-02-25 08:01:22 -06:00
Phlosioneer
0de831fd29
Name some common single-entry movements
2019-02-24 10:10:18 -06:00
DizzyEggg
842e379a7b
Merge branch 'master' into battle_engine_v2
2019-02-23 22:50:46 +01:00
Marcus Huderle
19b76bffda
Use strings for map json trainer_type and trainer_sight_or_berry_tree_id fields
2019-02-16 16:56:41 -06:00
DizzyEggg
aa33a61e58
Merge branch 'master' into battle_engine_v2
2019-02-07 21:17:30 +01:00
Marcus Huderle
29d6221935
Convert map data to JSON
2019-01-31 15:51:20 -06:00
Marcus Huderle
5c1667b41a
Define layout constants
2019-01-29 16:55:25 -06:00
DizzyEggg
736826e863
New feature - battle 2 vs 1 opponent
2019-01-27 20:54:34 +01:00
DizzyEggg
4827776a3c
Merge with master
2019-01-05 10:14:20 +01:00
Tetrable
a3ebca4d81
Fix merge conflicts
2019-01-02 21:25:14 +00:00
Tetrable
1e3da62d24
Finish off labelling flags
2019-01-02 21:12:43 +00:00
DizzyEggg
27b1d74dad
Merge branch 'master' into battle_engine_v2
2018-12-29 15:11:54 +01:00
Marcus Huderle
a1ea3b5e39
Use map_header_flags macro ( #483 )
2018-12-26 12:20:15 -06:00
DizzyEggg
6fa5f33519
Merge branch 'master' into battle_engine_v2
2018-12-24 09:07:18 +01:00
DizzyEggg
e54dd6a02b
Merge with master
2018-12-22 13:53:07 +01:00
Melody
55005f1588
improve call_if macros
2018-12-21 21:32:45 -05:00
Melody
ac2e4adf2d
improve goto_if macros
2018-12-21 20:28:24 -05:00
Melody
5e6ceeb631
update applymovement to remove magic numbers
2018-12-19 14:08:01 -05:00
DizzyEggg
470df386c9
Fix conflicts
2018-12-07 23:01:14 +01:00
Melody
2615ece23b
Use normal apostrophes like adults
2018-12-07 10:41:08 -05:00
DizzyEggg
ad67f4f26f
Merge with master and REQ arguments
2018-12-02 22:05:23 +01:00
Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
...
* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
DizzyEggg
a0699dba52
Add Aromatic Mist
2018-11-25 12:59:22 +01:00
DizzyEggg
194139a35b
Add Move Effect - Feint
2018-11-24 19:37:10 +01:00
DizzyEggg
cc635c5e6d
Custom wild multi battles functionality
2018-11-24 17:31:45 +01:00
DizzyEggg
1c8e574646
Custom Multi Battles - fix defeat msg
2018-11-24 17:06:48 +01:00
DizzyEggg
d52016bc31
Mon creation in custom multi battles
2018-11-24 13:29:10 +01:00
DizzyEggg
539b05ff73
Begin working on custom multi battles
2018-11-24 01:02:02 +01:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
...
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
garak
c3512e3b39
port larger heal location changes from poke ruby pr
2018-08-10 10:45:15 -04:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
5e00c0bfcf
Fix map constants
2018-06-20 19:54:21 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2
Move 'map attributes' into 'layouts'
2018-06-20 19:54:21 -05:00
sceptillion
96511dc214
use internal song names
2017-12-22 00:10:20 -08:00
Diegoisawesome
f61810a8f9
Dump maps
2017-11-09 19:21:31 -06:00