DizzyEggg
c9603c40d8
Merge branch 'master' into decomp_pokemon
2017-09-12 23:02:08 +02:00
DizzyEggg
0fe7030230
pokemon 3 is almost decompiled
2017-09-12 15:05:40 +02:00
DizzyEggg
6539188fa6
label and decomp some pokemon animation stuff
2017-09-12 13:05:54 +02:00
DizzyEggg
8e88f2790a
pokemon2 get mon data troubles
2017-09-11 18:27:54 +02:00
DizzyEggg
154a70e228
start pokemon3 decomp
2017-09-11 11:35:41 +02:00
DizzyEggg
a2a66181fb
decompile script.s
2017-09-10 23:05:23 +02:00
DizzyEggg
cdd36116f2
label pokemon3.s
2017-09-06 21:48:30 +02:00
DizzyEggg
0cc4cadd2f
label pokemon2 and some box stuff
2017-09-06 18:34:18 +02:00
DizzyEggg
c6eacc9be5
start porting pokemon1
2017-09-06 17:19:08 +02:00
DizzyEggg
b6661e7736
name some pokemon and battle labels
2017-09-05 20:13:34 +02:00
DizzyEggg
4bf54bfdd4
split roamer and decor inventories
2017-09-04 13:01:57 +02:00
DizzyEggg
b5fea95a46
finish event data
2017-09-02 22:31:37 +02:00
DizzyEggg
7a831c215e
decompile decompress.s
2017-09-02 19:55:39 +02:00
DizzyEggg
591837e3c3
decompile sound.s
2017-09-02 17:03:46 +02:00
DizzyEggg
2089dd0f86
start labelling, decompiling sound.s
2017-09-02 16:03:53 +02:00
DizzyEggg
84240b1a5a
sprite.c: move ewram, iwram, rom data
2017-09-02 13:11:19 +02:00
DizzyEggg
24a1e3e544
decompile more of sprite.s
2017-09-02 12:12:09 +02:00
DizzyEggg
c146c247f2
decompile more of sprite.s
2017-09-02 01:42:44 +02:00
DizzyEggg
26bf61e06f
start decompiling sprite.s
2017-09-02 00:21:11 +02:00
DizzyEggg
449d546556
split some battle files
2017-09-01 23:40:13 +02:00
DizzyEggg
cb12aaec65
git commit -m "label sprite for real this time"
...
git commit -m
2017-09-01 22:29:13 +02:00
DizzyEggg
ee7580753b
rename sprite labels
2017-09-01 19:43:26 +02:00
DizzyEggg
6f03356237
begin working on pokeemerald
2017-08-31 16:48:24 +02:00
Diegoisawesome
d12fd5c5ce
Merge remote-tracking branch 'refs/remotes/pret/master'
2017-03-04 23:32:12 -06:00
Diegoisawesome
56f5e8bdab
Disassemble palette.s
...
All but two functions match.
2017-03-04 22:43:34 -06:00
ProjectRevoTPP
689df5cff8
finish decompiling battle_ai.c ( #16 )
...
* partially decompile battle_ai.c up to tai60_unk
* nonmatching tai60_unk
* decompile more of battle_ai.c
* formatting
* finish porting battle_ai.c
* formatting
2017-02-03 18:34:56 -08:00
YamaArashi
e2b834d21d
begin decompiling main.s
2017-02-03 16:44:06 -08:00
YamaArashi
c01a3f4285
rename some functions to match pokeruby
2017-01-14 17:33:43 -08:00
YamaArashi
1268134668
decompile string_util
2017-01-14 14:20:49 -08:00
Diegoisawesome
69c734c9a8
Ported libmks4agb from pokeruby ( #12 )
...
* Port agb_flash from pokeruby
* use ramscrgen
* formatting
* delete ewram_syms.txt and iwram_syms.txt
* Finish port of agb_flash
* Ported libmks4agb from pokeruby
* Reordered declarations to match pokeruby
2016-11-01 20:03:16 -07:00
Diegoisawesome
f5743c7d6f
Ported libmks4agb from pokeruby
2016-11-01 21:48:22 -05:00
YamaArashi
652600ba5d
use ramscrgen
2016-11-01 17:36:37 -05:00
YamaArashi
734ec8dd51
use ramscrgen
2016-11-01 12:10:55 -07:00
YamaArashi
6f0e42a91a
split asm files
2016-11-01 10:16:34 -07:00