Melody
c557ac61ae
adds constants, cleans up callstd and msgbox code
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* adds some constants for standard script names and messagebox types
* replaces some callstd calls with msgbox calls where equivalent
* replaces msgbox and callstd calls using raw digits with versions that use the constants
2018-12-02 03:37:46 -05:00
garak
cb5981cdf2
name more event flags
2018-10-18 21:32:21 -04:00
garak
c27043bd3c
more event flags
2018-10-18 15:28:59 -04:00
garak
7d88b9647f
Merge branch 'master' into event-flags
2018-10-17 12:30:45 -04:00
garak
624a7552b6
use event flags in event scripts
2018-10-17 09:05:22 -04:00
Diegoisawesome
e75f0b4f80
Port/decompile field_control_avatar
2018-10-16 21:47:08 -05:00
Deokishisu
bf2063cc1a
Update All EVENT_OBJ_GFX References
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Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00
Marcus Huderle
94650495c6
Use map battle scene constants in map headers
2018-07-12 22:45:41 -05:00
Marcus Huderle
546819bc72
Use map type constants in map headers
2018-07-12 22:39:38 -05:00
Marcus Huderle
d53e8137cd
Use weather constants in map headers
2018-07-12 22:15:35 -05:00
Marcus Huderle
d5eb94330a
Use region map section constants in map headers
2018-07-12 21:47:04 -05:00
Marcus Huderle
7d375972ba
Sync bg_event macros with pokeruby
2018-07-11 11:12:26 -05:00
Marcus Huderle
8ffd7a70fc
Use movement type constants in object_event macros
2018-07-10 18:04:51 -05:00
Marcus Huderle
135a11e50e
Move events and scripts into map dirs
2018-06-20 19:54:21 -05:00
Marcus Huderle
89d35e82a2
Move 'map attributes' into 'layouts'
2018-06-20 19:54:21 -05:00
sceptillion
96511dc214
use internal song names
2017-12-22 00:10:20 -08:00
Diegoisawesome
455a979819
Add dummy Sootopolis map connections
2017-11-09 19:21:54 -06:00
Diegoisawesome
f61810a8f9
Dump maps
2017-11-09 19:21:31 -06:00