Commit Graph

9 Commits

Author SHA1 Message Date
Eduardo Quezada
09fc48461f Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	test/battle/move_flags/three_strikes.c
#	test/move_flag_strike_count.c
#	test/move_flag_three_strikes.c
#	test/powder_moves.c
#	test/status1.c
2023-08-12 16:31:44 -04:00
Eduardo Quezada D'Ottone
d62c0d6d51
Organized tests into subfolders (#2822) 2023-08-12 20:00:15 +01:00
Philipp AUER
7d8bcce9a5
Optimize sprite.c (#3175) 2023-08-03 15:57:04 +03:00
Eduardo Quezada
ad78dfcf68 Merge branch 'RHH/master' into RHH/upcoming
# Conflicts:
#	src/battle_script_commands.c
#	src/battle_util.c
2023-07-25 14:38:53 -04:00
Martin Griffin
3f5daa8cf1 Add BENCHMARK to test runner
Counts the time spent in the block in arbitrary time units (64-cycles
currently). If the block takes more than ~4 million cycles (~0.25s) the
benchmark will wrap around.

Note that the time can be affected by the timeout IRQs, and should only
be taken as a loose indication of relative performance.
2023-07-24 15:18:28 +01:00
Martin Griffin
b406a9c1bd RandomUniformExcept and RNG_METRONOME 2023-07-20 10:25:03 +01:00
Martin Griffin
eab4e32e2a
Shuffle implementation (#3097) 2023-07-05 19:46:40 +02:00
Martin Griffin
7b306b6147 RandomElement for structured RNG
Converts Tri Attack and Dire Claw to use structured RNG.
2023-03-27 18:50:18 +01:00
Martin Griffin
89deda0416 Allow tests to override specific RNG calls 2023-03-15 13:39:17 +00:00