Commit Graph

29 Commits

Author SHA1 Message Date
camthesaxman
f78fa6aabf rename bank to battler 2018-02-05 19:46:59 -06:00
camthesaxman
c3c13d0acf more renaming 2018-01-16 15:12:38 -06:00
camthesaxman
157b88b6db identity -> position 2018-01-16 14:01:31 -06:00
DizzyEggg
c27f7a8131 start working on pokeball 2017-12-02 19:39:07 +01:00
DizzyEggg
6c8155074b battle 7 is decompiled 2017-11-04 16:11:13 +01:00
DizzyEggg
b65da491a9 merge with master, fix conflicts 2017-10-20 10:49:21 +02:00
DizzyEggg
0ffc5652fd hp printing in healthboxes done I hope 2017-10-18 00:00:46 +02:00
DizzyEggg
dd0f19476c battle anim file is decompiled 2017-10-15 23:21:59 +02:00
DizzyEggg
752ce9b90d start working on battle anim 2017-10-14 16:55:25 +02:00
DizzyEggg
1fcafaf35a more of battle2 done 2017-10-01 18:54:01 +02:00
DizzyEggg
729f4e10ed start decompiling battle2 2017-10-01 01:12:42 +02:00
DizzyEggg
d769ec1374 battle 4 up to a8 2017-09-26 22:39:59 +02:00
DizzyEggg
a9a66b06ef start porting cam's port of battle3 2017-09-17 14:10:32 +02:00
DizzyEggg
5eff1d5bdb label gHealthBoxesIds 2017-09-08 22:27:27 +02:00
DizzyEggg
b6661e7736 name some pokemon and battle labels 2017-09-05 20:13:34 +02:00
DizzyEggg
54b8306115 really clean up battle ai 2017-09-05 09:41:48 +02:00
DizzyEggg
d09f39e971 label battle animation unknowns 2017-09-03 20:13:23 +02:00
DizzyEggg
591837e3c3 decompile sound.s 2017-09-02 17:03:46 +02:00
DizzyEggg
84240b1a5a sprite.c: move ewram, iwram, rom data 2017-09-02 13:11:19 +02:00
DizzyEggg
24a1e3e544 decompile more of sprite.s 2017-09-02 12:12:09 +02:00
DizzyEggg
c146c247f2 decompile more of sprite.s 2017-09-02 01:42:44 +02:00
DizzyEggg
449d546556 split some battle files 2017-09-01 23:40:13 +02:00
DizzyEggg
cb12aaec65 git commit -m "label sprite for real this time"
git commit -m
2017-09-01 22:29:13 +02:00
DizzyEggg
6f03356237 begin working on pokeemerald 2017-08-31 16:48:24 +02:00
ProjectRevoTPP
b2ec63d69e resolve implicit declarations and enforce warnings as errors 2017-03-05 13:27:22 -06:00
ProjectRevoTPP
689df5cff8 finish decompiling battle_ai.c (#16)
* partially decompile battle_ai.c up to tai60_unk

* nonmatching tai60_unk

* decompile more of battle_ai.c

* formatting

* finish porting battle_ai.c

* formatting
2017-02-03 18:34:56 -08:00
YamaArashi
e2b834d21d begin decompiling main.s 2017-02-03 16:44:06 -08:00
camthesaxman
bcff8d1b45 start decompiling battle_ai 2017-02-01 22:15:38 -06:00
YamaArashi
0f27bfba8d split more code 2017-01-15 17:14:00 -08:00