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37 changed files with 123 additions and 47 deletions

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@ -45,6 +45,21 @@ If you have suggestions, found bugs, or just want to talk, feel free to DM me on
* Nicer type text * Nicer type text
* Move effectiveness * Move effectiveness
## Credits
### Pokemon Sprites
- RomHacking Hideout's pokeemerald expansion
### Trainer Sprites
### Overworld Sprites
### Battle graphics
- Vent
### Tools used
- Porymap
- Gimp
- TilemapStudio
## Bugs
No known bugs yet
------ ------
I do not plan on adding new mons or forms, as I believe there is so much unexploited "vanilla" content that I won't ever need to add that kind of content to a game :) I do not plan on adding new mons or forms, as I believe there is so much unexploited "vanilla" content that I won't ever need to add that kind of content to a game :)

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@ -56,15 +56,28 @@
{ {
"graphics_id": "OBJ_EVENT_GFX_ANABEL", "graphics_id": "OBJ_EVENT_GFX_ANABEL",
"x": 26, "x": 26,
"y": 7, "y": 5,
"elevation": 0, "elevation": 0,
"movement_type": "MOVEMENT_TYPE_NONE", "movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 0, "movement_range_x": 0,
"movement_range_y": 0, "movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NONE", "trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0", "trainer_sight_or_berry_tree_id": "0",
"script": "BudportCity_EventScript_EVIVMaster", "script": "BudportCity_EventScript_EVIVMaster",
"flag": "0" "flag": "0"
},
{
"graphics_id": "OBJ_EVENT_GFX_BREAKABLE_ROCK",
"x": 26,
"y": 4,
"elevation": 0,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "EventScript_RockSmash",
"flag": "0"
} }
], ],
"warp_events": [ "warp_events": [

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@ -122,7 +122,9 @@
"dest_warp_id": "0" "dest_warp_id": "0"
} }
], ],
"coord_events": [], "coord_events": [
],
"bg_events": [ "bg_events": [
{ {
"type": "sign", "type": "sign",

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@ -144,7 +144,9 @@
"dest_warp_id": "0" "dest_warp_id": "0"
} }
], ],
"coord_events": [], "coord_events": [
],
"bg_events": [ "bg_events": [
{ {
"type": "hidden_item", "type": "hidden_item",

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@ -270,7 +270,9 @@
"dest_warp_id": "1" "dest_warp_id": "1"
} }
], ],
"coord_events": [], "coord_events": [
],
"bg_events": [ "bg_events": [
{ {
"type": "sign", "type": "sign",

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@ -24,7 +24,9 @@
"direction": "down" "direction": "down"
} }
], ],
"object_events": [], "object_events": [
],
"warp_events": [ "warp_events": [
{ {
"x": 22, "x": 22,
@ -34,6 +36,10 @@
"dest_warp_id": "0" "dest_warp_id": "0"
} }
], ],
"coord_events": [], "coord_events": [
"bg_events": []
],
"bg_events": [
]
} }

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@ -170,7 +170,9 @@
"dest_warp_id": "0" "dest_warp_id": "0"
} }
], ],
"coord_events": [], "coord_events": [
],
"bg_events": [ "bg_events": [
{ {
"type": "secret_base", "type": "secret_base",

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@ -148,7 +148,13 @@
"flag": "0" "flag": "0"
} }
], ],
"warp_events": [], "warp_events": [
"coord_events": [],
"bg_events": [] ],
"coord_events": [
],
"bg_events": [
]
} }

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@ -179,8 +179,12 @@
"flag": "FLAG_ITEM_ROUTE_127_RARE_CANDY" "flag": "FLAG_ITEM_ROUTE_127_RARE_CANDY"
} }
], ],
"warp_events": [], "warp_events": [
"coord_events": [],
],
"coord_events": [
],
"bg_events": [ "bg_events": [
{ {
"type": "secret_base", "type": "secret_base",

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@ -78,7 +78,13 @@
"flag": "0" "flag": "0"
} }
], ],
"warp_events": [], "warp_events": [
"coord_events": [],
"bg_events": [] ],
"coord_events": [
],
"bg_events": [
]
} }

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@ -139,6 +139,10 @@
"dest_warp_id": "0" "dest_warp_id": "0"
} }
], ],
"coord_events": [], "coord_events": [
"bg_events": []
],
"bg_events": [
]
} }

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@ -156,7 +156,13 @@
"flag": "FLAG_ITEM_ROUTE_132_PROTEIN" "flag": "FLAG_ITEM_ROUTE_132_PROTEIN"
} }
], ],
"warp_events": [], "warp_events": [
"coord_events": [],
"bg_events": [] ],
"coord_events": [
],
"bg_events": [
]
} }

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@ -156,7 +156,13 @@
"flag": "FLAG_ITEM_ROUTE_133_MAX_REVIVE" "flag": "FLAG_ITEM_ROUTE_133_MAX_REVIVE"
} }
], ],
"warp_events": [], "warp_events": [
"coord_events": [],
"bg_events": [] ],
"coord_events": [
],
"bg_events": [
]
} }

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@ -12,7 +12,7 @@
"allow_running": true, "allow_running": true,
"show_map_name": true, "show_map_name": true,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL", "battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"connections": [], "connections": 0,
"object_events": [ "object_events": [
{ {
"graphics_id": "OBJ_EVENT_GFX_EXPERT_M", "graphics_id": "OBJ_EVENT_GFX_EXPERT_M",
@ -368,7 +368,9 @@
"dest_warp_id": "0" "dest_warp_id": "0"
} }
], ],
"coord_events": [], "coord_events": [
],
"bg_events": [ "bg_events": [
{ {
"type": "sign", "type": "sign",

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@ -7,8 +7,8 @@ EventScript_CutTree::
setfieldeffectargument 0, VAR_RESULT setfieldeffectargument 0, VAR_RESULT
bufferpartymonnick STR_VAR_1, VAR_RESULT bufferpartymonnick STR_VAR_1, VAR_RESULT
buffermovename STR_VAR_2, MOVE_CUT buffermovename STR_VAR_2, MOVE_CUT
msgbox Text_WantToCut, MSGBOX_YESNO //msgbox Text_WantToCut, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, EventScript_CancelCut //goto_if_eq VAR_RESULT, NO, EventScript_CancelCut
msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT
closemessage closemessage
dofieldeffect FLDEFF_USE_CUT_ON_TREE dofieldeffect FLDEFF_USE_CUT_ON_TREE
@ -66,8 +66,8 @@ EventScript_RockSmash::
setfieldeffectargument 0, VAR_RESULT setfieldeffectargument 0, VAR_RESULT
bufferpartymonnick STR_VAR_1, VAR_RESULT bufferpartymonnick STR_VAR_1, VAR_RESULT
buffermovename STR_VAR_2, MOVE_ROCK_SMASH buffermovename STR_VAR_2, MOVE_ROCK_SMASH
msgbox Text_WantToSmash, MSGBOX_YESNO //msgbox Text_WantToSmash, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, EventScript_CancelSmash //goto_if_eq VAR_RESULT, NO, EventScript_CancelSmash
msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT
closemessage closemessage
dofieldeffect FLDEFF_USE_ROCK_SMASH dofieldeffect FLDEFF_USE_ROCK_SMASH
@ -128,8 +128,8 @@ EventScript_StrengthBoulder::
checkpartymove MOVE_STRENGTH checkpartymove MOVE_STRENGTH
goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantStrength goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantStrength
setfieldeffectargument 0, VAR_RESULT setfieldeffectargument 0, VAR_RESULT
msgbox Text_WantToStrength, MSGBOX_YESNO //msgbox Text_WantToStrength, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, EventScript_CancelStrength //goto_if_eq VAR_RESULT, NO, EventScript_CancelStrength
closemessage closemessage
dofieldeffect FLDEFF_USE_STRENGTH dofieldeffect FLDEFF_USE_STRENGTH
waitstate waitstate
@ -188,8 +188,8 @@ EventScript_UseWaterfall::
goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantWaterfall goto_if_eq VAR_RESULT, PARTY_SIZE, EventScript_CantWaterfall
bufferpartymonnick STR_VAR_1, VAR_RESULT bufferpartymonnick STR_VAR_1, VAR_RESULT
setfieldeffectargument 0, VAR_RESULT setfieldeffectargument 0, VAR_RESULT
msgbox Text_WantToWaterfall, MSGBOX_YESNO //msgbox Text_WantToWaterfall, MSGBOX_YESNO
goto_if_eq VAR_RESULT, NO, EventScript_EndWaterfall //goto_if_eq VAR_RESULT, NO, EventScript_EndWaterfall
msgbox Text_MonUsedWaterfall, MSGBOX_DEFAULT msgbox Text_MonUsedWaterfall, MSGBOX_DEFAULT
dofieldeffect FLDEFF_USE_WATERFALL dofieldeffect FLDEFF_USE_WATERFALL
goto EventScript_EndWaterfall goto EventScript_EndWaterfall

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@ -2928,7 +2928,7 @@ static void PrintPageNamesAndStats(void)
PrintTextOnWindow(PSS_LABEL_WINDOW_PROMPT_SWITCH, gText_Switch, stringXPos, 1, 0, 0); PrintTextOnWindow(PSS_LABEL_WINDOW_PROMPT_SWITCH, gText_Switch, stringXPos, 1, 0, 0);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_RENTAL, gText_RentalPkmn, 0, 1, 0, 1); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_RENTAL, gText_RentalPkmn, 0, 1, 0, 1);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_TYPE, gText_TypeSlash, 0, 1, 0, 0); //PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_INFO_TYPE, gText_TypeSlash, 0, 1, 0, 0);
statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_HP4, 42); statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_HP4, 42);
PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT, gText_HP4, statsXPos, 1, 0, 1); PrintTextOnWindow(PSS_LABEL_WINDOW_POKEMON_SKILLS_STATS_LEFT, gText_HP4, statsXPos, 1, 0, 1);
statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_Attack3, 42); statsXPos = 6 + GetStringCenterAlignXOffset(FONT_NORMAL, gText_Attack3, 42);
@ -3902,10 +3902,10 @@ static void SetMonTypeIcons(void)
} }
else else
{ {
SetTypeSpritePosAndPal(gSpeciesInfo[summary->species].types[0], 120, 48, SPRITE_ARR_ID_TYPE); SetTypeSpritePosAndPal(gSpeciesInfo[summary->species].types[0], 88, 48, SPRITE_ARR_ID_TYPE);
if (gSpeciesInfo[summary->species].types[0] != gSpeciesInfo[summary->species].types[1]) if (gSpeciesInfo[summary->species].types[0] != gSpeciesInfo[summary->species].types[1])
{ {
SetTypeSpritePosAndPal(gSpeciesInfo[summary->species].types[1], 160, 48, SPRITE_ARR_ID_TYPE + 1); SetTypeSpritePosAndPal(gSpeciesInfo[summary->species].types[1], 128, 48, SPRITE_ARR_ID_TYPE + 1);
SetSpriteInvisibility(SPRITE_ARR_ID_TYPE + 1, FALSE); SetSpriteInvisibility(SPRITE_ARR_ID_TYPE + 1, FALSE);
} }
else else

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@ -1522,16 +1522,16 @@ const u8 gText_TimeColon2[] = _("Time:"); // Unused
const u8 gText_GameTime[] = _("Game time"); // Unused const u8 gText_GameTime[] = _("Game time"); // Unused
const u8 gText_RTCTime[] = _("RTC time"); // Unused const u8 gText_RTCTime[] = _("RTC time"); // Unused
const u8 gText_UpdatedTime[] = _("Updated time"); // Unused const u8 gText_UpdatedTime[] = _("Updated time"); // Unused
const u8 gText_MenuPokedex[] = _("POKéDEX"); const u8 gText_MenuPokedex[] = _("Pokédex");
const u8 gText_MenuPokemon[] = _("POKéMON"); const u8 gText_MenuPokemon[] = _("Pokémon");
const u8 gText_MenuBag[] = _("BAG"); const u8 gText_MenuBag[] = _("Bag");
const u8 gText_MenuPokenav[] = _("POKéNAV"); const u8 gText_MenuPokenav[] = _("Pokénav");
const u8 gText_MenuPlayer[] = _("{PLAYER}"); const u8 gText_MenuPlayer[] = _("{PLAYER}");
const u8 gText_MenuSave[] = _("SAVE"); const u8 gText_MenuSave[] = _("Save");
const u8 gText_MenuOption[] = _("OPTION"); const u8 gText_MenuOption[] = _("Option");
const u8 gText_MenuExit[] = _("EXIT"); const u8 gText_MenuExit[] = _("Exit");
const u8 gText_MenuRetire[] = _("RETIRE"); const u8 gText_MenuRetire[] = _("Retire");
const u8 gText_MenuRest[] = _("REST"); const u8 gText_MenuRest[] = _("Rest");
const u8 gText_SafariBallStock[] = _("SAFARI BALLS\nStock: {STR_VAR_1}"); const u8 gText_SafariBallStock[] = _("SAFARI BALLS\nStock: {STR_VAR_1}");
const u8 gText_BattlePyramidFloor[] = _("Battle Pyramid\n{STR_VAR_1}"); const u8 gText_BattlePyramidFloor[] = _("Battle Pyramid\n{STR_VAR_1}");
const u8 gText_Floor1[] = _("Floor 1"); const u8 gText_Floor1[] = _("Floor 1");