#ifndef GUARD_TEXT_SCREEN_H #define GUARD_TEXT_SCREEN_H #include "script.h" #define TEXT_SCREEN_BG_COLOR_BLACK 0 #define TEXT_SCREEN_BG_COLOR_COUNT 1 #define TEXT_SCREEN_FONT_COLOR_WHITE 0 #define TEXT_SCREEN_FONT_COLOR_COUNT 1 void InitTextScreen(struct ScriptContext *ctx); #endif // GUARD_TEXT_SCREEN_H