#include "global.h" #include "test/battle.h" ASSUMPTIONS { ASSUME(gBattleMoves[MOVE_POISON_STING].effect == EFFECT_POISON_HIT); ASSUME(gBattleMoves[MOVE_TWINEEDLE].effect == EFFECT_POISON_HIT); } SINGLE_BATTLE_TEST("Poison Sting inflicts poison") { GIVEN { PLAYER(SPECIES_WOBBUFFET); OPPONENT(SPECIES_WOBBUFFET); } WHEN { TURN { MOVE(player, MOVE_POISON_STING); } TURN {} } SCENE { ANIMATION(ANIM_TYPE_MOVE, MOVE_POISON_STING, player); HP_BAR(opponent); ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); STATUS_ICON(opponent, poison: TRUE); } } SINGLE_BATTLE_TEST("Poison cannot be inflicted on Poison and Steel-type Pokémon") { u32 mon; PARAMETRIZE { mon = SPECIES_NIDORAN_M; } PARAMETRIZE { mon = SPECIES_REGISTEEL; } GIVEN { ASSUME(gSpeciesInfo[SPECIES_NIDORAN_M].types[0] == TYPE_POISON); ASSUME(gSpeciesInfo[SPECIES_REGISTEEL].types[0] == TYPE_STEEL); PLAYER(SPECIES_WOBBUFFET); OPPONENT(mon); } WHEN { TURN { MOVE(player, MOVE_TWINEEDLE); } } SCENE { ANIMATION(ANIM_TYPE_MOVE, MOVE_TWINEEDLE, player); HP_BAR(opponent); NONE_OF { ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); STATUS_ICON(opponent, poison: TRUE); } } }