.set LOCALID_ATTENDANT_SINGLES, 1 .set LOCALID_ATTENDANT_DOUBLES, 6 BattleFrontier_BattlePalaceLobby_MapScripts:: @ 824D77E map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_OnFrame map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_OnWarp .byte 0 BattleFrontier_BattlePalaceLobby_OnWarp: @ 824D789 map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth .2byte 0 BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth:: @ 824D793 setvar VAR_TEMP_1, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end BattleFrontier_BattlePalaceLobby_OnFrame: @ 824D79D map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge .2byte 0 BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus:: @ 824D7C7 frontier_getstatus end BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving:: @ 824D7D0 lockall msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT closemessage palace_set PALACE_DATA_WIN_STREAK, 0 palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 setvar VAR_TEMP_0, 255 releaseall end BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge:: @ 824D817 lockall frontier_isbrain compare VAR_RESULT, TRUE goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven msgbox BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven:: @ 824D838 msgbox BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers, MSGBOX_DEFAULT BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints:: @ 824D840 msgbox BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints, MSGBOX_DEFAULT frontier_givepoints msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS message BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded waitmessage call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall end BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge:: @ 824D873 lockall message BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded waitmessage palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT closemessage setvar VAR_TEMP_0, 255 releaseall end BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1 frontier_checkairshow special LoadPlayerParty special HealPlayerParty palace_save 0 playse SE_SAVE waitse call BattleFrontier_EventScript_GetCantRecordBattle compare VAR_RESULT, TRUE goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch waitmessage multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE switch VAR_RESULT case 1, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge case 0, BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch:: @ 824D902 call BattleFrontier_EventScript_SaveBattle BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge:: @ 824D907 return BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge:: @ 824D908 lockall msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge waitmessage palace_save CHALLENGE_STATUS_SAVING playse SE_SAVE waitse frontier_set FRONTIER_DATA_PAUSED, FALSE setvar VAR_TEMP_0, 255 goto BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant:: @ 824D944 lock faceplayer setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant end BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant:: @ 824D956 lock faceplayer setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant end BattleFrontier_BattlePalaceLobby_EventScript_Attendant:: @ 824D968 palace_get PALACE_DATA_PRIZE compare VAR_RESULT, ITEM_NONE goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge special SavePlayerParty compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge:: @ 824D999 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge waitmessage multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE switch VAR_RESULT case 0, BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge case 1, BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge case 2, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge:: @ 824D9E6 message BattleFrontier_BattlePalaceLobby_Text_WhichChallenge waitmessage multichoice 17, 6, MULTI_LEVEL_MODE, FALSE switch VAR_RESULT case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge frontier_checkineligible compare VAR_0x8004, TRUE goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT msgbox BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons, MSGBOX_DEFAULT fadescreen FADE_TO_BLACK call BattleFrontier_EventScript_GetLvlMode copyvar VAR_0x8004, VAR_RESULT setvar VAR_0x8005, FRONTIER_PARTY_SIZE special ChoosePartyForBattleFrontier waitstate compare VAR_RESULT, 0 goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge msgbox BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2, MSGBOX_YESNO switch VAR_RESULT case NO, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge case YES, BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge:: @ 824DA87 setvar VAR_TEMP_0, 0 frontier_set FRONTIER_DATA_SELECTED_MON_ORDER palace_init palace_set PALACE_DATA_WIN_STREAK_ACTIVE, TRUE frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING frontier_set FRONTIER_DATA_PAUSED, FALSE special LoadPlayerParty closemessage delay 2 call Common_EventScript_SaveGame setvar VAR_TEMP_0, 255 compare VAR_RESULT, 0 goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge:: @ 824DAF3 special SavePlayerParty frontier_setpartyorder FRONTIER_PARTY_SIZE msgbox BattleFrontier_BattlePalaceLobby_Text_FollowMe, MSGBOX_DEFAULT closemessage call BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13 setvar VAR_TEMP_0, 0 waitstate end BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge:: @ 824DB20 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge:: @ 824DB38 msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons:: @ 824DB45 switch VAR_RESULT case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50 case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50:: @ 824DB60 msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 824DB6D msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed:: @ 824DB7A frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0 goto BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge:: @ 824DB91 special LoadPlayerParty BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge:: @ 824DB94 msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge:: @ 824DB9C release end BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle:: @ 824DB9E msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle:: @ 824DBA7 msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle, MSGBOX_DEFAULT return BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge:: @ 824DBB0 message BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge return BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge:: @ 824DBB6 message BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge return BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor:: @ 824DBBC compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor waitmovement 0 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor waitdooranim applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor waitmovement 0 compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor waitdooranim return BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant:: @ 824DC23 setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_SINGLES return BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant:: @ 824DC29 setvar VAR_LAST_TALKED, LOCALID_ATTENDANT_DOUBLES return BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor:: @ 824DC2F opendoor 5, 4 return BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor:: @ 824DC35 opendoor 19, 4 return BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor:: @ 824DC3B closedoor 5, 4 return BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor:: @ 824DC41 closedoor 19, 4 return BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor: @ 824DC47 walk_up step_end BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor: @ 824DC49 walk_up set_invisible step_end BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor: @ 824DC4C walk_up walk_up set_invisible step_end BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults:: @ 824DC50 lockall frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES waitbuttonpress special RemoveRecordsWindow releaseall end BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults:: @ 824DC69 lockall frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES waitbuttonpress special RemoveRecordsWindow releaseall end BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt:: @ 824DC82 msgbox BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink, MSGBOX_NPC end BattleFrontier_BattlePalaceLobby_EventScript_Man:: @ 824DC8B msgbox BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere, MSGBOX_NPC end BattleFrontier_BattlePalaceLobby_EventScript_Beauty:: @ 824DC94 msgbox BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms, MSGBOX_NPC end BattleFrontier_BattlePalaceLobby_EventScript_Maniac:: @ 824DC9D msgbox BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway, MSGBOX_NPC end BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard:: @ 824DCA6 lockall msgbox BattleFrontier_BattlePalaceLobby_Text_RulesAreListed, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard:: @ 824DCB5 message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading waitmessage multichoice 16, 0, MULTI_BATTLE_PALACE_RULES, FALSE switch VAR_RESULT case 0, BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics case 1, BattleFrontier_BattlePalaceLobby_EventScript_RulesNature case 2, BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves case 3, BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered case 4, BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger case 5, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules end BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics:: @ 824DD13 msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end BattleFrontier_BattlePalaceLobby_EventScript_RulesNature:: @ 824DD21 msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves:: @ 824DD2F msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered:: @ 824DD3D msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger:: @ 824DD4B msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard end BattleFrontier_BattlePalaceLobby_EventScript_ExitRules:: @ 824DD59 releaseall end BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle: @ 824DD5B .string "Where the hearts of TRAINERS\n" .string "are put to the test.\p" .string "I welcome you to the BATTLE PALACE.\p" .string "I accept challenges to the SINGLE\n" .string "BATTLE HALLS.$" BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge: @ 824DDE1 .string "Do you wish to take\n" .string "the SINGLE BATTLE HALL challenge?$" BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge: @ 824DE17 .string "In the BATTLE PALACE, there are\n" .string "several auditoriums for SINGLE BATTLES\l" .string "that are named SINGLE BATTLE HALLS.\p" .string "The SINGLE BATTLES are conducted in\n" .string "the usual way, except with one crucial\l" .string "rule that must be obeyed.\p" .string "TRAINERS are permitted only to switch\n" .string "their POKéMON in and out.\p" .string "TRAINERS are otherwise forbidden to\n" .string "command their POKéMON.\p" .string "The POKéMON are to behave according\n" .string "to their nature and battle on their own.\p" .string "You must put your trust in your\n" .string "POKéMON and watch over them.\p" .string "If you achieve the honor of beating\n" .string "seven TRAINERS in succession,\l" .string "we will present you with Battle Points.\p" .string "If you want to interrupt your\n" .string "challenge, you must save the game.\p" .string "If you don't save before interrupting,\n" .string "you will be disqualified.$" BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified: @ 824E0D8 .string "When you have fortified your heart\n" .string "and POKéMON, you must return.$" BattleFrontier_BattlePalaceLobby_Text_WhichChallenge: @ 824E119 .string "There are two BATTLE HALLS,\n" .string "Level 50 and Open Level.\l" .string "Which is your choice of a challenge?$" BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50: @ 824E173 .string "Sigh…\p" .string "You do not have the three POKéMON\n" .string "required for the challenge.\p" .string "To enter, you must provide three\n" .string "different kinds of POKéMON.\p" .string "These POKéMON must all be of\n" .string "Level 50 or lower.\p" .string "They also must not be holding\n" .string "the same kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Come back when you have made\n" .string "your preparations.$" BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen: @ 824E29E .string "Sigh…\p" .string "You do not have the three POKéMON\n" .string "required for the challenge.\p" .string "To enter, you must provide three\n" .string "different kinds of POKéMON.\p" .string "They also must not be holding\n" .string "the same kinds of items.\p" .string "EGGS{STR_VAR_1} ineligible.\p" .string "Come back when you have made\n" .string "your preparations.$" BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons: @ 824E399 .string "Good. Now, you must select your\n" .string "three POKéMON.$" BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2: @ 824E3C8 .string "I must save before I show you to\n" .string "the BATTLE HALL. Is that okay?$" BattleFrontier_BattlePalaceLobby_Text_FollowMe: @ 824E408 .string "Good.\n" .string "Now, follow me.$" BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded: @ 824E41E .string "I feel privileged for having seen\n" .string "your POKéMON's exploits.\p" .string "The results will be recorded.\n" .string "I must ask you to briefly wait.$" BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak: @ 824E497 .string "To achieve a 7-win streak…\p" .string "The bonds that bind your heart with\n" .string "your POKéMON seem firm and true.$" BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded: @ 824E4F7 .string "Your feat will be recorded.\n" .string "I must ask you to briefly wait.$" @ Unused BattleFrontier_BattlePalaceLobby_Text_BattlePointsFor7WinStreak: @ 824E5333 .string "For the feat of your 7-win streak,\n" .string "we present you with Battle Point(s).$" BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize: @ 824E57B .string "You seem to have no space for\n" .string "our prize.\p" .string "You should return when you have\n" .string "organized your BAG.$" BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting: @ 824E5D8 .string "We have been waiting for you…$" BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge: @ 824E5F6 .string "I must save before I show you to\n" .string "the BATTLE HALL. Is that okay?$" BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge: @ 824E636 .string "Sigh…\p" .string "You failed to save before you ended\n" .string "your challenge the last time.\p" .string "As a result, your challenge has been\n" .string "disqualified. It is most unfortunate.$" @ Unused BattleFrontier_BattlePalaceLobby_Text_ReceivedPrize: @ 824E6C9 .string "{PLAYER} received the prize\n" .string "{STR_VAR_1}.$" BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink: @ 824E6E3 .string "For a hardy fellow like me,\n" .string "hardy POKéMON are the best.\p" .string "Offense is the best defense!\n" .string "A relentless attack is the ultimate!\p" .string "But that's not what I wanted to chat\n" .string "about.\p" .string "Every so often a really cute lady\n" .string "swings by here.\p" .string "She says that she can tell what\n" .string "POKéMON are thinking.\p" .string "I don't know about that part,\n" .string "but she is really cute.\p" .string "Huh?\n" .string "Why are you looking at me like that?$" BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere: @ 824E851 .string "Hmm…\p" .string "It appears that the nature of POKéMON\n" .string "and the moves that they have been\l" .string "taught are the keys to battle here.\p" .string "To be more precise, it's how well\n" .string "the moves match the nature of\l" .string "the POKéMON.\p" .string "If your POKéMON is in trouble and\n" .string "unable to live up to its potential,\l" .string "you may need to examine how well\l" .string "its moves match its nature.$" BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms: @ 824E992 .string "My POKéMON is usually very docile.\p" .string "But when it's in a BATTLE HALL,\n" .string "it sometimes seems to become\l" .string "transformed into something wicked!\p" .string "It becomes totally intimidating.\n" .string "It's shocking, even.$" BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway: @ 824EA4B .string "I wonder what sort of nature a POKéMON\n" .string "would have if it favored enfeebling its\l" .string "opponents and chipping away slowly.\p" .string "I'd be surprised if it was a LAX nature.\p" .string "But, nah, that can't be right.$" BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle: @ 824EB06 .string "Where the hearts of TRAINERS\n" .string "are put to the test.\p" .string "I welcome you to the BATTLE PALACE.\p" .string "I accept challenges to the DOUBLE\n" .string "BATTLE HALLS.$" BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge: @ 824EB8C .string "Do you wish to take\n" .string "the DOUBLE BATTLE HALL challenge?$" BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge: @ 824EBC2 .string "In the BATTLE PALACE, there are\n" .string "several auditoriums for DOUBLE BATTLES\l" .string "that are named DOUBLE BATTLE HALLS.\p" .string "The DOUBLE BATTLES are conducted in\n" .string "the usual way, except with one crucial\l" .string "rule that must be obeyed.\p" .string "TRAINERS are permitted only to switch\n" .string "their POKéMON in and out.\p" .string "TRAINERS are otherwise forbidden to\n" .string "command their POKéMON.\p" .string "The POKéMON are to behave according\n" .string "to their nature and battle on their own.\p" .string "You must put your trust in your\n" .string "POKéMON and watch over them.\p" .string "If you achieve the honor of beating\n" .string "seven TRAINERS in succession,\l" .string "we will present you with Battle Points.\p" .string "If you want to interrupt your\n" .string "challenge, please save the game.\p" .string "If you don't save before interrupting,\n" .string "you will be disqualified.$" BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers: @ 824EE81 .string "To defeat the PALACE MAVEN\n" .string "and seven TRAINERS in a row…$" BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints: @ 824EEB9 .string "In honor of the bond you share with\n" .string "your POKéMON, we present you with\l" .string "these Battle Point(s).$" BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch: @ 824EF16 .string "Would you like to record your latest\n" .string "BATTLE PALACE match on your\l" .string "FRONTIER PASS?$" BattleFrontier_BattlePalaceLobby_Text_RulesAreListed: @ 824EF66 .string "The BATTLE HALL rules are listed.$" BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading: @ 824EF88 .string "Which heading do you want to read?$" BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics: @ 824EFAB .string "Here, POKéMON are required to think\n" .string "and battle by themselves.\p" .string "Unlike in the wild, POKéMON that live\n" .string "with people behave differently\l" .string "depending on their nature.$" BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature: @ 824F049 .string "Depending on its nature, a POKéMON\n" .string "may prefer to attack no matter what.\p" .string "Another POKéMON may prefer to protect\n" .string "itself from any harm.\p" .string "Yet another may enjoy vexing or\n" .string "confounding its foes.\p" .string "Due to its nature, a POKéMON\n" .string "will have favorite moves that it is good\l" .string "at using.\p" .string "It may also dislike certain moves that\n" .string "it has trouble using.$" BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves: @ 824F190 .string "There are offensive moves that inflict\n" .string "direct damage on the foe.\p" .string "There are defensive moves that are\n" .string "used to prepare for enemy attacks or\l" .string "used to heal HP and so on.\p" .string "There are also other somewhat-odd\n" .string "moves that may enfeeble the foes with\l" .string "stat problems including poison and \l" .string "paralysis.\p" .string "POKéMON will consider using moves in\n" .string "these three categories.$" BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered: @ 824F2E8 .string "When not under command by its TRAINER,\n" .string "a POKéMON may be unable to effectively\l" .string "use certain moves.\p" .string "A POKéMON is not good at using any\n" .string "move that it dislikes.\p" .string "If a POKéMON only knows moves that\n" .string "do not match its nature, it will often\l" .string "be unable to live up to its potential.$" BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger: @ 824F3F4 .string "Depending on its nature, a POKéMON may\n" .string "start using moves that don't match its\l" .string "nature when it is in trouble.\p" .string "If a POKéMON begins behaving oddly\n" .string "in a pinch, watch it carefully.$"