.set LOCALID_BIRCH, 2 .set LOCALID_ZIGZAGOON, 4 Route101_MapScripts:: @ 81EBCBA map_script MAP_SCRIPT_ON_TRANSITION, Route101_OnTransition map_script MAP_SCRIPT_ON_FRAME_TABLE, Route101_OnFrame .byte 0 Route101_OnTransition: @ 81EBCC5 call ProfBirch_EventScript_UpdateLocation end Route101_OnFrame: @ 81EBCCB map_script_2 VAR_ROUTE101_STATE, 0, Route101_EventScript_HideMapNamePopup .2byte 0 Route101_EventScript_HideMapNamePopup:: @ 81EBCD5 setflag FLAG_HIDE_MAP_NAME_POPUP setvar VAR_ROUTE101_STATE, 1 end Route101_EventScript_StartBirchRescue:: @ 81EBCDE lockall playbgm MUS_HELP, TRUE msgbox Route101_Text_HelpMe, MSGBOX_DEFAULT closemessage setobjectxy LOCALID_BIRCH, 0, 15 setobjectxy LOCALID_ZIGZAGOON, 0, 16 applymovement OBJ_EVENT_ID_PLAYER, Route101_Movement_EnterScene applymovement LOCALID_BIRCH, Route101_Movement_BirchRunAway1 applymovement LOCALID_ZIGZAGOON, Route101_Movement_ZigzagoonChase1 waitmovement 0 applymovement LOCALID_ZIGZAGOON, Route101_Movement_ZigzagoonChaseInCircles applymovement LOCALID_BIRCH, Route101_Movement_BirchRunInCircles waitmovement 0 applymovement LOCALID_BIRCH, Common_Movement_WalkInPlaceFastestRight waitmovement 0 applymovement LOCALID_ZIGZAGOON, Route101_Movement_ZigzagoonFaceBirch applymovement LOCALID_BIRCH, Route101_Movement_BirchFaceZigzagoon waitmovement 0 msgbox Route101_Text_PleaseHelp, MSGBOX_DEFAULT closemessage setvar VAR_ROUTE101_STATE, 2 releaseall end Route101_EventScript_PreventExitSouth:: @ 81EBD4E lockall msgbox Route101_Text_DontLeaveMe, MSGBOX_DEFAULT closemessage applymovement OBJ_EVENT_ID_PLAYER, Route101_Movement_PreventExitSouth waitmovement 0 releaseall end Route101_EventScript_PreventExitWest:: @ 81EBD64 lockall msgbox Route101_Text_DontLeaveMe, MSGBOX_DEFAULT closemessage applymovement OBJ_EVENT_ID_PLAYER, Route101_Movement_PreventExitWest waitmovement 0 releaseall end Route101_EventScript_PreventExitNorth:: @ 81EBD7A lockall msgbox Route101_Text_DontLeaveMe, MSGBOX_DEFAULT closemessage applymovement OBJ_EVENT_ID_PLAYER, Route101_Movement_PreventExitNorth waitmovement 0 releaseall end Route101_Movement_PreventExitSouth: @ 81EBD90 walk_up step_end Route101_Movement_PreventExitWest: @ 81EBD92 walk_right step_end Route101_Movement_PreventExitNorth: @ 81EBD94 walk_down step_end Route101_Movement_ZigzagoonChaseInCircles: @ 81EBD96 walk_fast_up walk_fast_up walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_down walk_fast_down walk_fast_left walk_fast_left walk_fast_left walk_fast_up walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_down walk_fast_down walk_fast_left walk_fast_left walk_fast_left walk_fast_up walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_down walk_fast_down walk_fast_left walk_fast_left step_end Route101_Movement_ZigzagoonChase1: @ 81EBDB5 walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_up step_end @ Leftover data? This command is unused. step_end Route101_Movement_ZigzagoonFaceBirch: @ 81EBDBD walk_in_place_fast_left walk_in_place_fast_left walk_in_place_fast_left walk_in_place_fast_left step_end Route101_Movement_EnterScene: @ 81EBDC2 walk_fast_up walk_fast_up walk_fast_up walk_fast_up walk_in_place_fastest_left step_end Route101_Movement_BirchRunInCircles: @ 81EBDC8 walk_fast_up walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_down walk_fast_down walk_fast_left walk_fast_left walk_fast_left walk_fast_up walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_down walk_fast_down walk_fast_left walk_fast_left walk_fast_left walk_fast_up walk_fast_up walk_fast_right walk_fast_right walk_fast_right walk_fast_down walk_fast_down walk_fast_left walk_fast_left walk_fast_left step_end Route101_Movement_BirchRunAway1: @ 81EBDE7 walk_fast_right walk_fast_right walk_fast_right walk_fast_right walk_fast_up walk_fast_up step_end @ Leftover data? This command is unused. step_end Route101_Movement_BirchFaceZigzagoon: @ 81EBDEF walk_in_place_fast_right walk_in_place_fast_right walk_in_place_fast_right walk_in_place_fast_right step_end Route101_Movement_Unused1: @ 81EBDF4 walk_up walk_up step_end Route101_Movement_Unused2: @ 81EBDF7 walk_up walk_left walk_up step_end Route101_EventScript_Youngster:: @ 81EBDFB msgbox Route101_Text_TakeTiredPokemonToPokeCenter, MSGBOX_NPC end Route101_EventScript_Boy:: @ 81EBE04 msgbox Route101_Text_WildPokemonInTallGrass, MSGBOX_NPC end Route101_EventScript_RouteSign:: @ 81EBE0D msgbox Route101_Text_RouteSign, MSGBOX_SIGN end Route101_EventScript_BirchsBag:: @ 81EBE16 lock faceplayer setflag FLAG_SYS_POKEMON_GET setflag FLAG_RESCUED_BIRCH fadescreen FADE_TO_BLACK removeobject LOCALID_ZIGZAGOON setobjectxy OBJ_EVENT_ID_PLAYER, 6, 13 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft waitmovement 0 special ChooseStarter waitstate applymovement LOCALID_BIRCH, Route101_Movement_BirchApproachPlayer waitmovement 0 msgbox Route101_Text_YouSavedMe, MSGBOX_DEFAULT special HealPlayerParty setflag FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE clearflag FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH setflag FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG setvar VAR_BIRCH_LAB_STATE, 2 setvar VAR_ROUTE101_STATE, 3 clearflag FLAG_HIDE_MAP_NAME_POPUP checkplayergender compare VAR_RESULT, MALE call_if_eq Route101_EventScript_HideMayInBedroom compare VAR_RESULT, FEMALE call_if_eq Route101_EventScript_HideBrendanInBedroom warp MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB, 255, 6, 5 waitstate release end Route101_EventScript_HideMayInBedroom:: @ 81EBE85 setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM return Route101_EventScript_HideBrendanInBedroom:: @ 81EBE89 setflag FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM return Route101_Movement_BirchApproachPlayer: @ 81EBE8D walk_right step_end Route101_Text_HelpMe: @ 81EBE8F .string "H-help me!$" Route101_Text_PleaseHelp: @ 81EBE9A .string "Hello! You over there!\n" .string "Please! Help!\p" .string "In my BAG!\n" .string "There's a POKé BALL!$" Route101_Text_DontLeaveMe: @ 81EBEDF .string "Wh-Where are you going?!\n" .string "Don't leave me like this!$" Route101_Text_YouSavedMe: @ 81EBF12 .string "PROF. BIRCH: Whew…\p" .string "I was in the tall grass studying wild\n" .string "POKéMON when I was jumped.\p" .string "You saved me.\n" .string "Thanks a lot!\p" .string "Oh?\p" .string "Hi, you're {PLAYER}{KUN}!\p" .string "This is not the place to chat, so come\n" .string "by my POKéMON LAB later, okay?$" Route101_Text_TakeTiredPokemonToPokeCenter: @ 81EBFDD .string "If POKéMON get tired, take them to\n" .string "a POKéMON CENTER.\p" .string "There's a POKéMON CENTER in OLDALE\n" .string "TOWN right close by.$" Route101_Text_WildPokemonInTallGrass: @ 81EC04A .string "Wild POKéMON will jump out at you in\n" .string "tall grass.\p" .string "If you want to catch POKéMON, you have\n" .string "to go into the tall grass and search.$" Route101_Text_RouteSign: @ 81EC0C8 .string "ROUTE 101\n" .string "{UP_ARROW} OLDALE TOWN$"