@ Note: LOCALIDs shared with BattleFrontier_BattlePikeRoomNormal BattleFrontier_BattlePikeRoom_MapScripts: @ 82C3E1B map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp BattleFrontier_BattlePikeRoom_OnTransition: @ 82C3E25 pike_setroomobjects pike_getroomtype switch VAR_RESULT case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_SetNPCRoomObjPos case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetDoubleBattleObjPos case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_SetBrainRoomObjPos end BattleFrontier_BattlePikeRoomNormal_EventScript_SetDoubleBattleObjPos:: @ 82C3E93 setobjectxyperm LOCALID_OBJ_0, 2, 5 setobjectxyperm LOCALID_OBJ_1, 6, 5 end BattleFrontier_BattlePikeRoomNormal_EventScript_SetTwoObjectRoomPos:: @ 82C3EA2 setobjectxyperm LOCALID_OBJ_0, 4, 4 setobjectxyperm LOCALID_OBJ_1, 3, 4 end BattleFrontier_BattlePikeRoomNormal_EventScript_SetOneObjectRoomPos:: @ 82C3EB1 setobjectxyperm LOCALID_OBJ_0, 4, 4 setobjectxyperm LOCALID_OBJ_1, 0, 0 end BattleFrontier_BattlePikeRoomNormal_EventScript_SetNPCRoomObjPos:: @ 82C3EC0 setobjectxyperm LOCALID_OBJ_0, 5, 5 setobjectxyperm LOCALID_OBJ_1, 0, 0 end BattleFrontier_BattlePikeRoomNormal_EventScript_SetBrainRoomObjPos:: @ 82C3ECF setobjectxyperm LOCALID_OBJ_0, 4, 3 setobjectxyperm LOCALID_OBJ_1, 4, 4 end BattleFrontier_BattlePikeRoom_OnWarp: @ 82C3EDE map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects .2byte 0 BattleFrontier_BattlePikeRoomNormal_EventScript_InitRoomObjects:: @ 82C3EE8 setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_LINK_RECEPTIONIST setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_LINK_RECEPTIONIST pike_getroomtype compare VAR_RESULT, PIKE_ROOM_STATUS goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom compare VAR_RESULT, PIKE_ROOM_HARD_BATTLE goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom compare VAR_RESULT, PIKE_ROOM_DOUBLE_BATTLE goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom compare VAR_RESULT, PIKE_ROOM_BRAIN goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects hideobjectat LOCALID_OBJ_1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL setvar VAR_TEMP_4, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end BattleFrontier_BattlePikeRoomNormal_EventScript_InitTwoObjectRoom:: @ 82C3F35 setvar VAR_TEMP_4, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end BattleFrontier_BattlePikeRoomNormal_EventScript_InitBrainRoomObjects:: @ 82C3F3F setvar VAR_TEMP_4, 1 turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH hideobjectat LOCALID_OBJ_0, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL @ Pike Queen hidden initially end BattleFrontier_BattlePikeThreePathRoom_EventScript_LeftRoomWarp:: @ 82C3F4E setvar VAR_0x8007, PIKE_ROOM_LEFT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp end BattleFrontier_BattlePikeThreePathRoom_EventScript_CenterRoomWarp:: @ 82C3F59 setvar VAR_0x8007, PIKE_ROOM_CENTER goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp end BattleFrontier_BattlePikeThreePathRoom_EventScript_RightRoomWarp:: @ 82C3F64 setvar VAR_0x8007, PIKE_ROOM_RIGHT goto BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp end BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp:: @ 82C3F6F pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT frontier_get FRONTIER_DATA_BATTLE_NUM addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT pike_setnextroom pike_getroomtype switch VAR_RESULT case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_NPC, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_WILD_MONS, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom end BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom:: @ 82C4030 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL, 255, 4, 7 waitstate end BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpWildMonRoom:: @ 82C4049 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS, 255, 4, 19 waitstate end BattleFrontier_BattlePikeThreePathRoom_EventScript_SetEnteredRoom:: @ 82C4062 setvar VAR_TEMP_3, 1 setvar VAR_TEMP_2, 1 end BattleFrontier_BattlePikeThreePathRoom_EventScript_NoTurningBack:: @ 82C406D setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT closemessage end BattleFrontier_BattlePikeRoomNormal_EventScript_SetEnteredRoom:: @ 82C4082 setvar VAR_TEMP_3, 1 setvar VAR_TEMP_2, 1 end BattleFrontier_BattlePikeRoomNormal_EventScript_NoTurningBack:: @ 82C408D setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT closemessage end BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: @ 82C40A2 pike_ispartyfullhealth compare VAR_RESULT, TRUE call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing compare VAR_RESULT, TRUE call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT frontier_get FRONTIER_DATA_BATTLE_NUM addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT pike_isfinalroom compare VAR_RESULT, TRUE call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom compare VAR_RESULT, FALSE call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom waitstate end BattleFrontier_BattlePikeRoom_EventScript_DisableHealing:: @ 82C4128 pike_nohealing TRUE return BattleFrontier_BattlePikeRoom_EventScript_EnableHealing:: @ 82C4136 pike_nohealing FALSE return BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom:: @ 82C4144 applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL, 255, 2, 7 return BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: @ 82C415C applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoom_Movement_HidePlayer waitmovement 0 call BattleFrontier_BattlePike_EventScript_CloseCurtain warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10 return BattleFrontier_BattlePikeRoomWildMons_EventScript_Exit:: @ 82C4174 pike_exitwildmonroom pike_ispartyfullhealth compare VAR_RESULT, TRUE call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing compare VAR_RESULT, TRUE call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing pike_get PIKE_DATA_WIN_STREAK addvar VAR_RESULT, 1 pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT frontier_get FRONTIER_DATA_BATTLE_NUM addvar VAR_RESULT, 1 frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT pike_isfinalroom compare VAR_RESULT, TRUE call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom compare VAR_RESULT, FALSE call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom waitstate end BattleFrontier_BattlePikeRoomWildMons_EventScript_SetEnteredRoom:: @ 82C4202 setvar VAR_TEMP_3, 1 setvar VAR_TEMP_2, 1 end BattleFrontier_BattlePikeRoomWildMons_EventScript_NoTurningBack:: @ 82C420D setvar VAR_TEMP_3, 0 setvar VAR_TEMP_2, 0 lockall msgbox BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack, MSGBOX_DEFAULT closemessage end BattleFrontier_BattlePike_EventScript_Retire:: @ 82C4222 frontier_set FRONTIER_DATA_CHALLENGE_STATUS CHALLENGE_STATUS_LOST warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6 waitstate end BattleFrontier_BattlePikeRoom_OnResume: @ 82C423E setorcopyvar VAR_0x8006, VAR_RESULT @ Save VAR_RESULT from being overwritten frontier_get FRONTIER_DATA_CHALLENGE_STATUS compare VAR_RESULT, CHALLENGE_STATUS_PAUSED goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume compare VAR_RESULT, CHALLENGE_STATUS_SAVING goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves BattleFrontier_BattlePikeThreePathRoom_EventScript_EndOnResume:: @ 82C426B setorcopyvar VAR_RESULT, VAR_0x8006 end BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves:: @ 82C4271 frontier_resetsketch return BattleFrontier_BattlePikeRoom_Movement_HidePlayer: @ 82C427A set_invisible step_end