#ifndef GUARD_CONSTANTS_GLOBAL_H #define GUARD_CONSTANTS_GLOBAL_H #include "constants/battle_config.h" #include "constants/overworld_config.h" // Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen. // In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen. // In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------". // Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh". // In Gen 4 and up, migrated Pokemon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string. #define VERSION_SAPPHIRE 1 #define VERSION_RUBY 2 #define VERSION_EMERALD 3 #define VERSION_FIRE_RED 4 #define VERSION_LEAF_GREEN 5 #define VERSION_HEART_GOLD 7 #define VERSION_SOUL_SILVER 8 #define VERSION_DIAMOND 10 #define VERSION_PEARL 11 #define VERSION_PLATINUM 12 #define VERSION_GAMECUBE 15 #define LANGUAGE_JAPANESE 1 #define LANGUAGE_ENGLISH 2 #define LANGUAGE_FRENCH 3 #define LANGUAGE_ITALIAN 4 #define LANGUAGE_GERMAN 5 #define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean #define LANGUAGE_SPANISH 7 #define NUM_LANGUAGES 7 #define GAME_VERSION (VERSION_EMERALD) #define GAME_LANGUAGE (LANGUAGE_ENGLISH) // party sizes #define PARTY_SIZE 6 #define MULTI_PARTY_SIZE (PARTY_SIZE / 2) #define FRONTIER_PARTY_SIZE 3 #define FRONTIER_DOUBLES_PARTY_SIZE 4 #define FRONTIER_MULTI_PARTY_SIZE 2 #define MAX_FRONTIER_PARTY_SIZE FRONTIER_DOUBLES_PARTY_SIZE #define UNION_ROOM_PARTY_SIZE 2 // capacities of various saveblock objects #define DAYCARE_MON_COUNT 2 #define POKEBLOCKS_COUNT 40 #define OBJECT_EVENTS_COUNT 16 #define MAIL_COUNT (10 + PARTY_SIZE) #define SECRET_BASES_COUNT 20 #define TV_SHOWS_COUNT 25 #define POKE_NEWS_COUNT 16 #define PC_ITEMS_COUNT 50 #define BAG_ITEMS_COUNT 30 #define BAG_KEYITEMS_COUNT 30 #define BAG_POKEBALLS_COUNT 16 #define BAG_TMHM_COUNT 64 #define BAG_BERRIES_COUNT 46 #define OBJECT_EVENT_TEMPLATES_COUNT 64 #define DECOR_MAX_SECRET_BASE 16 #define DECOR_MAX_PLAYERS_HOUSE 12 #define APPRENTICE_COUNT 4 #define APPRENTICE_MAX_QUESTIONS 9 #define MAX_REMATCH_ENTRIES 100 // only REMATCH_TABLE_ENTRIES (78) are used #define NUM_CONTEST_WINNERS 13 #define UNION_ROOM_KB_ROW_COUNT 10 #define GIFT_RIBBONS_COUNT 11 #define SAVED_TRENDS_COUNT 5 #define PYRAMID_BAG_ITEMS_COUNT 10 // Number of facilities for Ranking Hall. // 7 facilities for single mode + tower double mode + tower multi mode. // Excludes link modes. See RANKING_HALL_* in include/constants/battle_frontier.h #define HALL_FACILITIES_COUNT 9 // Received via record mixing, 1 for each player other than yourself #define HALL_RECORDS_COUNT 3 // Battle Frontier level modes. #define FRONTIER_LVL_50 0 #define FRONTIER_LVL_OPEN 1 #define FRONTIER_LVL_MODE_COUNT 2 #define FRONTIER_LVL_TENT FRONTIER_LVL_MODE_COUNT // Special usage for indicating Battle Tent #define TRAINER_ID_LENGTH 4 #define MAX_MON_MOVES 4 #define CONTESTANT_COUNT 4 #define CONTEST_CATEGORY_COOL 0 #define CONTEST_CATEGORY_BEAUTY 1 #define CONTEST_CATEGORY_CUTE 2 #define CONTEST_CATEGORY_SMART 3 #define CONTEST_CATEGORY_TOUGH 4 #define CONTEST_CATEGORIES_COUNT 5 // string lengths #define ITEM_NAME_LENGTH 14 #define POKEMON_NAME_LENGTH 10 #define PLAYER_NAME_LENGTH 7 #define MAIL_WORDS_COUNT 9 #define EASY_CHAT_BATTLE_WORDS_COUNT 6 #if B_EXPANDED_MOVE_NAMES == TRUE #define MOVE_NAME_LENGTH 16 #else #define MOVE_NAME_LENGTH 12 #endif #define NUM_QUESTIONNAIRE_WORDS 4 #define QUIZ_QUESTION_LEN 9 #define WONDER_CARD_TEXT_LENGTH 40 #define WONDER_NEWS_TEXT_LENGTH 40 #define WONDER_CARD_BODY_TEXT_LINES 4 #define WONDER_NEWS_BODY_TEXT_LINES 10 #define TYPE_NAME_LENGTH 6 #if B_EXPANDED_ABILITY_NAMES == TRUE #define ABILITY_NAME_LENGTH 16 #else #define ABILITY_NAME_LENGTH 12 #endif #define TRAINER_NAME_LENGTH 10 #define MAX_STAMP_CARD_STAMPS 7 #define MALE 0 #define FEMALE 1 #define GENDER_COUNT 2 #define BARD_SONG_LENGTH 6 #define NUM_STORYTELLER_TALES 4 #define NUM_TRADER_ITEMS 4 #define GIDDY_MAX_TALES 10 #define GIDDY_MAX_QUESTIONS 8 #define OPTIONS_BUTTON_MODE_NORMAL 0 #define OPTIONS_BUTTON_MODE_LR 1 #define OPTIONS_BUTTON_MODE_L_EQUALS_A 2 #define OPTIONS_TEXT_SPEED_SLOW 0 #define OPTIONS_TEXT_SPEED_MID 1 #define OPTIONS_TEXT_SPEED_FAST 2 #define OPTIONS_SOUND_MONO 0 #define OPTIONS_SOUND_STEREO 1 #define OPTIONS_BATTLE_STYLE_SHIFT 0 #define OPTIONS_BATTLE_STYLE_SET 1 #define DIR_NONE 0 #define DIR_SOUTH 1 #define DIR_NORTH 2 #define DIR_WEST 3 #define DIR_EAST 4 #define DIR_SOUTHWEST 5 #define DIR_SOUTHEAST 6 #define DIR_NORTHWEST 7 #define DIR_NORTHEAST 8 #define CONNECTION_INVALID -1 #define CONNECTION_NONE 0 #define CONNECTION_SOUTH 1 #define CONNECTION_NORTH 2 #define CONNECTION_WEST 3 #define CONNECTION_EAST 4 #define CONNECTION_DIVE 5 #define CONNECTION_EMERGE 6 #endif // GUARD_CONSTANTS_GLOBAL_H